Without Shadow is the name of main quest in Itu's Plane, the second post-game plane of Shadow Fight 3. It takes place in the mysterious temple, during the Void Room simulation.
Story[]
Itu points out that the bot asked that question and knows the answer for it at the same time. Nanami does know: The Void Room tried to understand how to prevent the world's end and in return created thousands of different simulations, with this world they are inside now as the solution. Particularly, the room knows that it cannot stop Shadow physically, so it creates these figures attempting to pacify him. Suddenly, an old master attacks them, which makes Kitsune-1 remark at how these illusive people seem to exist only to attack them.
Fight Info[]
The enemy in this fight is an image of an Old Master. He regenerates his health throughout the round. The amount of health he can gain depends on the player's stability; the lower their stability, the more health he will gain over time. There is no Shadow energy in this fight.
The fight can consist of up to three rounds, and the player must score two victories in order to win. The timer for each round is 99 seconds, and the players must defeat the herald before the timer ends.
Enemy Info[]
- Name: Image of Sensei
- Fighting Style: Heralds
- Weapon: Keen Katana (Katana)
- Armor: Initiate Kimono
- Helm: Military Sakkat
- Ranged Weapon: None
- Rule(s):
- Hydra (Your enemy regenerates health).
- Shadow's Plane (There is no shadow energy in this plane).
- Recommended Power: 48800
- Recommended Stability: 23550
Perks[]
The charge period for the Critical Charge is decreased by 1 second and its active duration is increased by 1 second.
A chance to gain Shadow Energy equal to his attack damage.
A chance to cause the player to lose health equal of his attack damage after 5 seconds.
Deals increased damage through blocked attacks.
A chance to forbid the player to block for 5 seconds with a hit.
Rewards[]
Winning this fight rewards the players with experience points and 20 gems.
The amount of coins given depends on the number of:
- Head hits dealt by the players.
- Shadow abilities performed by the players
- Critical hits dealt by the players.
- First Strikes dealt by the players.
- Maximum combo performed by the players.
2 cards (plus one bonus card) are also obtained. These cards can be either items, special moves, or perks with a rarity of Common, Rare, Epic, or Legendary.