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This article refers to Weapon Classes in Shadow Fight 3. For other uses, see Weapon Classes (disambiguation).


In Shadow Fight 3, there are dozens of weapons that are merely visually-different variants of weapons, aside from their rarity; therefore, most weapons in Shadow Fight 3 can be classified into classes, based on their moveset and the Special Moves that can be applied to them.

Weapons written in italic are not available for the players.

Legion Weapons Edit

One-handed SwordEdit

One-handed Swords are long blades attached to hilts and have moderate range, moderate swing time with fast recovery and low combo.

  • Crude Sword (Common)
  • Light Brim (Legendary)
  • Call of the Cursed (Unique)
  • Watchman's Sword
  • Ambassador's Sword
  • Kagun's Sword (Legend Theatre side quest)

AxesEdit

Axes are wide blades attached to long handles and have short range, moderate swing time with fast recovery and low combo.

  • Solid Hatchets (Common)
  • Labryses (Rare)
  • Nightbanes (Epic)
  • Timber Wolf's Axes

SwordsEdit

Swords are a pair of short swords with low range, fast swing time with slow recovery and low combo.

  • Plain Swords (Common)
  • Double Skivers (Rare)
  • Ash and Light (Epic)
  • Ripping Kit (Legendary)

SpearEdit

Spear Concept Art

Spears are long, heavy shafts with a blade on the end and have very long range, slow swing time with moderate recovery and low combo.

  • Iron Lance (Common)
  • Metal Sting (Rare)
  • Spear of Mercy (Epic)
  • Sun Splinter (Legendary)

Two-handed SwordEdit

Two-handed Swords are large swords with very long blade that require two hands, as the name implies. They have moderate range, moderate swing time with moderate recovery and low combo.

  • Battle Sword (Common)
  • Silver Squall (Rare)
  • Ornate Two-hander (Epic)
  • Arbitrator (Legendary)
  • Sin Eater (Unique)

HammersEdit

Hammers are a pair of large iron heads attached to short handles and have short range, moderate swing time with fast recovery and low combo.

  • Riffle Hammers (Common)
  • Signets of War (Rare)
  • Wicked Twins (Epic)
  • Bonecrushers (Legendary)

Giant Sword Edit

Giant Swords are huge, oversized swords. They are very heavy, and have very long range, slow swing time with slow recovery and low combo. They are also the weapons that have the most moves with unbreakable phase, rivaled only by Flail & Shield.

  • Old-Timer (Epic)
  • Ancestor’s Wrath (Legendary)

MacesEdit

Mace Concept Art

Maces are a pair of clubs with heavy iron head on the end and have short range, moderate swing time with fast recovery and low combo.

Two-handed HammerEdit

Two-handed Hammer Concept Art

Two-handed Hammers are heavy blunt weapon with large iron head attached to a handle. They have short range, moderate swing time with moderate recovery and low combo.

  • Stonemason's Hammer (Common)
  • Spiked Maul (Rare)
  • Storm Hammer (Epic)
  • Strongman's Hammer

Flail & ShieldEdit

Flail & Shield Concept Art

Legion's newest technology, easy to use and strong. They are a set of a flail and a shield, as the name suggests. They have moderate range, slow swing time with moderate recovery and low combo. They are also the weapons that have the most moves with unbreakable phase, rivaled only by the Giant Swords.

Dynasty Weapons Edit

SabersEdit

Sabers are a pair of single-edged swords with curved blades. They have moderate range, fast swing time with fast recovery and high combo.

  • Double Scimitars (Common)
  • Lightweight Sabers (Rare)
  • Dancing Sabers (Epic)
  • Snowstorm Blades (Unique)
  • Swashbuckler's Sabers

StaffEdit

Staves are pole weapons with long range, moderate swing time with fast recovery and moderate combo.

  • Common Staff (Common)
  • Wooden Staff (Rare)
  • Gilded Staff (Epic)
  • Prosperity Staff (Legendary)
  • Monkey King Staff (Unique)

Shuang GouEdit

Shuang Gou Concept Art

Shuang Gou are sharp blades with a hook near the tip. They have moderate range, fast swing time with fast recovery and high combo.

  • Metal Shuang Gou (Common)
  • Ancient Legacy (Epic)
  • Crown Defender (Legendary)

NunchakuEdit

Nunchaku Concept Art

Nunchaku are two cylinders attached with a cord and have short range, fast swing time with moderate recovery and high combo.

  • Nunchaku (Common)
  • Rebel Nunchaku (Rare)
  • Weightened Nunchaku (Epic)
  • Flying Jade (Legendary)

GuandaoEdit

Guandao Concept Art

Guandao are heavy blades with a spike at the back mounted atop of a long pole. They have very long range, fast swing time with fast recovery and high combo.

  • Peasant’s Guandao (Common)
  • Sentry's Guandao (Rare)
  • Emerald Claw (Legendary)
  • Insusceptible's Guandao

Chain KnifeEdit

Chain Knifes are sharp blade tethered to a weight and have very long range, moderate swing time with slow recovery and high combo.

  • Crafted Sting (Common)
  • Four-sided Blade (Rare)
  • Aerial Lotus (Epic)
  • Eagle's Dive (Legendary)

Deer Horns Edit

Deer Horns are two sharp brass knuckles and have short range, fast swing time with fast recovery and high combo.

  • Deerhorn Knives (Rare)
  • Crane’s Wings (Epic)
  • Golden Crescents (Legendary)

DadaoEdit

Dadao are big machetes with curved, single-edged blade. They have moderate range, fast swing time with moderate recovery and high combo.

  • Fisherman's Dadao (Common)
  • Governor's Dadao (Rare)
  • Golden Bud (Epic)
  • Dragon's Roar (Legendary)

Heralds Weapons Edit

KatanaEdit

Katana are curved, single-edged blade with a circular or squared guard and long hilt to accommodate two hands. They have moderate range, fast swing time with slow recovery and low combo.

  • Keen Katana (Common)
  • Scalpel (Epic)
  • Shadowslayer (Legendary)
  • Prototype's Katana
  • Bolo's Nodachi

SaiEdit

Sai Concept Art

Sai are blades with sharp tips for stabbing and have short range, moderate swing time with moderate recovery and moderate combo.

  • Steel Sai (Common)
  • Dark Cogs (Epic)
  • Nocturnal Clutches (Legendary)
  • Xiang Tzu's Sai

NaginataEdit

Naginata Concept Art

Naginata are poles with a curved single-edged blade on the end. They have long range, fast swing time with slow recovery and moderate combo.

  • Acute Naginata (Common)
  • Slick Naginata (Rare)
  • Shadow Piercer (Epic)
  • Improved Pruner (Legendary)

ClawsEdit

Claws Concept Art

Claws are pronged, hand-worn weapons and have short range, fast swing time with slow recovery and moderate combo.

  • Stinger Claws (Common)
  • Steel Claws (Rare)
  • Irisdescent Slicers (Epic)
  • Cyan Talons (Legendary)

GlaiveEdit

Glaive Concept Art

Glaives are two long blades connected to each other at their hilt and have long range, fast swing time with slow recovery and low combo.

  • Razor Edge (Rare)
  • Fate Slicer (Epic)
  • Iron Foliage (Unique)
  • Xiang Tzu's Glaive

Iaido KatanaEdit

Iaido Katana are Katana with their scabbards that are used in a smooth, controlled movements of drawing the Katana from the scabbards. They have short range, fast swing time with slow recovery and moderate combo.

  • Hermit Katana (Common)
  • Classy Katana (Rare)
  • Purple Peeler (Epic)
  • Fate's End (Legendary)

Kamas Edit

Kamas are two short sickles and have moderate range, fast swing time with slow recovery and low combo.

  • Wooden Kama (Common)
  • Lightweight Kama (Rare)
  • Accusers (Epic)
  • War Feldsher's Kamas

KusarigamaEdit

Kusarigama are a sickle and a weight connected with a chain. They have very long range, fast swing time with slow recovery and moderate combo.

  • Peasant's Sickle (Common)
  • Jagged Kusarigama (Rare)
  • Blood Reaper (Legendary)
  • Icy Reaper (Unique)
  • Assassin's Kusarigama (Chapter V side quest)

Whip KatarsEdit

Whip-Katars

Composite Heralds weapons. They are a pair of hand-worn blades. The blade consists of many smaller, segmented parts connected with a string. They have very long range, fast swing time with slow recovery and low combo.

  • Dissectors (Rare)
  • Chelicerae (Legendary)
  • Bot's Whip Katars (Chapter 7.1 side quest)
  • Itu's Reflection's Whip Katars

Start a Discussion Discussions about Weapon Classes (SF3)

  • SF3 Weapon Ideas

    6 messages
    • Alright, I've given a lot of thought in terms of weapon ideas for chapter 7.2, (btw, who's hype for 7.2?) and I think it's safe...
    • My idea for a dynasty weapon- "shadow saber"-a single saber that, when swung, emits shadow energy at the blade edge.  Close ra...
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