Below are the list of perks value (whether it's chance of activation or percentage of damage/defense boost) at maximum level.
Image
| Name
| Description
| Rarity
| Equipment
|
---|
| Iron Grip
| A 100% chance to withstand Shock without dropping your weapon.
| Rare
| Weapon
|
| Electro Shock (Helm)
| A 70% chance to reduce your enemy's defence by 70% for 3 seconds after receiving a head/body hit.
| Rare
| Helm
|
| Electro Shock (Armor)
| A 25% chance to reduce your enemy's defence by 50% for 3 seconds after receiving a head/body hit.
| Rare
| Armor
|
| Repeller
| A 40% chance get +60% damage for 3 seconds after a successful block.
| Rare
| Armor
|
| Revenge
| A 80% chance get +80% damage for 5 seconds after receiving a Critical hit.
| Rare
| Armor
|
| Shielding (Helm)
| A 60% chance to increase your defence by 50% for 2 seconds after receiving a Head hit.
| Rare
| Helm
|
| Shielding (Armor)
| A 40% chance to increase your defence by 30% for 2 seconds after receiving a body hit.
| Rare
| Armor
|
| Bleeding
| A 15% chance to cause your enemy to lose health equal to 130% of your attack damage over 3 seconds.
| Epic
| Weapon
|
| Breacher
| A 50% chance to deal full damage through enemy block.
| Epic
| Weapon
|
| Lifesteal
| A 25% chance to gain 100% of your attack damage as health.
| Epic
| Weapon
|
| Predator
| Gain +50% damage if your enemy's health is under 36%.
| Epic
| Armor
|
| Steel Foot
| A 30% chance to knock off your enemy to the ground with a kick.
| Epic
| Armor
|
| Stone Skin
| A 45% chance to reduce incoming damage to 14% of your health.
| Epic
| Armor
|
| Recollection
| Gain 100% Shadow Energy after receiving a Head hit.
| Epic
| Helm
|
| Retribution
| Gain 100% damage until the end of Round after receiving a Shock.
| Epic
| Helm
|
| Basher
| A 26% chance to stun your enemy for 3 seconds with a hit.
| Legendary
| Weapon
|
| Berserk
| A 30% chance to deal +100% with a hit, losing 20% of additional damage from your health.
| Legendary
| Weapon
|
| Damage Absorption
| A 40% chance to reduce incoming damage by 70%.
| Legendary
| Armor & Helm
|
| Shadow Burn
| A 14% chance to cause your enemy to lose health and Shadow Energy equal to 100% of your attack damage.
| Legendary
| Weapon
|
| Damage Return
| A 80% chance to deal 40% of upcoming hit damage to your enemy.
| Legendary
| Armor & Helm
|
| Rock
| A 100% chance to withstand a Critical hit without falling, reducing its damage by 50%.
| Legendary
| Armor
|
Image
| Name
| Description
| Rarity
| Equipment
|
---|
| Backstabber
| Ignore your enemy's block and deal 100% additional damage when attacking from behind.
| Rare
| Weapon
|
| Shadow Leech
| A 14% chance to steal 120% of your opponent's Shadow Energy
| Rare
| Weapon
|
| Fortification (Helm)
| A 70% chance to reduce your enemy's damage by 70% for 2 seconds after receiving a Head hit.
| Rare
| Helm
|
| Fortification (Armor)
| A 35% chance to reduce your enemy's damage by 45% for 2 seconds after receiving a Body hit.
| Rare
| Armor
|
| Vengeful Tiger
| A 100% chance to shock your enemy with a Head hit after receiving a Shock.
| Rare
| Helm
|
| Pluck
| A 26% chance to shock your enemy with a hit after a Combo of 3 hits.
| Epic
| Weapon
|
| Shadow Kick
| A 40% chance to replnesh 100% of Shadow Energy when kicking.
| Epic
| Armor
|
| Weakness
| A 30% chance to reduce enemy's hit damage by 50% over 2 seconds.
| Epic
| Weapon
|
| Poison Skin
| A 50% chance to deal 100% of incoming hit damage to your enemy.
| Epic
| Armor & Helm
|
| Regeneration
| A 35% chance to replenish 100% of incoming hit damage as health over 2 seconds.
| Epic
| Armor & Helm
|
| Poison
| A 16% chance to cause your enemy to lose health equal to 160% of your attack damage over 6 seconds.
| Legendary
| Weapon
|
| Wolverine
| A 50% chance to deal +50% damage for 2 seconds after a successful attack.
| Legendary
| Weapon
|
| Cornered Cat
| Gain +80% damage if your health is under 30%.
| Legendary
| Armor
|
| Flurry
| Increase damage by 40% for each hit while maintaining a Combo of 3 hits.
| Legendary
| Armor
|
| Rising Tide
| Gain 100% of your attack damage as additional Shadow Energy after a Combo of 3 hits.
| Legendary
| Helm
|
Image
| Name
| Description
| Rarity
| Equipment
|
---|
| Accumulation
| Gain 40% of Critical hit damage as Shadow Energy.
| Rare
| Helm
|
| Aphotic Barrier
| After exiting Shadow Form, your defense has increased by 80%.
| Rare
| Armor
|
| Critical Mass
| 18% chance of penetrating enemy's block with Basic attack.
| Rare
| Armor
|
| Prepared Strike
| First hit to your enemy during the first 4 seconds of the round deals 100% more damage.
| Rare
| Weapon
|
| Precision
| A 100% chance to cause 100% additional damage with a critical hit.
| Rare
| Weapon
|
| Shadow Charge
| Gain 30% of damage received as Shadow Energy.
| Rare
| Helm
|
| Amplification
| First shadow ability used after entering shadow form inflicts 70% more damage.
| Epic
| Helm
|
| Deflection
| A 36% chance to receive just 50% of the damage taken.
| Epic
| Armor
|
| Deterrence
| Shadow abilities burns enemy's shadow energy at the amount of 100% of damage dealt.
| Epic
| Helm
|
| Discharge
| A 20% chance to cause your enemy to lose Shadow Energy equal to 230% of your attack damage.
| Epic
| Weapon
|
| Primary Protection
| Damage taken in the first 5 seconds of each round is reduced by 80%.
| Epic
| Armor
|
| Recharge
| A 20% chance to gain shadow energy equal to 250% of your attack damage.
| Epic
| Weapon
|
| Interference
| A 26% chance to forbid the enemy to use block for 7 seconds with a hit.
| Legendary
| Weapon
|
| Shadow Affinity
| At the beginning of each round you gain 35% of shadow energy.
| Legendary
| Helmet
|
| Shadow Remedy
| 32% health recovers on entering shadow form. This perk may be activated only once per round.
| Legendary
| Armor
|
| Time Bomb
| A 20% chance to cause your enemy to lose health equal to 140% of your attack damage after 3 seconds.
| Legendary
| Weapon
|
| Transfusion
| Shadow abilities recover health equal to 70% of the damage dealt.
| Legendary
| Armor
|
| Vaporization
| The more shadow energy your enemy has, the more damage you inflict. Damage raises up to
50%.
| Legendary
| Helm
|