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The Blackness is the third Boss of the Immortal's World encountered in Underworld Tier 4, along with Gatekeeper, Saturn and Stalker. Fight with Blackness requires 4 players and carries random rules.

Quick Answers

What tier is The Blackness encountered in the Immortal's World? toggle section
In the Immortal's World of the Underworld, The Blackness is a boss encountered in the fourth tier. This dark spirit is one of three bosses in this tier, the others being Gatekeeper and Saturn. A team of four players is required to take on The Blackness, and the rules of the fight are randomly determined. Players need to achieve a Dan 12 ranking to challenge The Blackness.
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How many players are required to fight The Blackness in Underworld? toggle section
In Shadow Fight 2, the battle against The Blackness in the Underworld Tier 4 necessitates the participation of four players. To engage in the Blackness raid, players need a Blackness key. This key can be won by defeating Saturn, bought with gems, or found in a variety of packs, chests, or special offers.
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What group arrives at the ancient forest to encounter The Blackness? toggle section
Itu and June reach the ancient forest to confront The Blackness. They aim to discover the secret of defeating this shadow master, hidden in the Heart of the Forest. The Immortals' soldiers, known as Dark Abdicators, also arrive at this northern sacred place to conduct a ritual.
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Description[]

The Blackness is an entity residing in the forests of the ancient swamps, at the Immortals' World. She preys on any sentient being by consuming their mind and memories.

Story[]

Shadow's group arrives at the ancient forest in the swamps. Upon reaching the place, May notices the unsettling complete absence of sound in the area. Simon explains that the place where they're in is where a piece of the Gates of Shadows crashed, making it completely inhospitable to life.

Later on, Lazarus appeared and asked why Simon brought people there, as the Blackness can sense them and taste their thoughts. Simon replied that these people will help them, and that Shadow is somehow connected to the Obelisk and the Gates.

Requirements[]

In order to challenge The Blackness, players require:

  • 1 The Blackness key
  • Dan 10

The keys can be obtained as a reward after successfully defeating Saturn, or by purchasing it for 37 gems.

Possible Rules[]

  • Hot ground (12 seconds)
  • Light in the darkness
  • No double strikes
  • Passing burning effect (Has no effect on blackness)
  • Your health regenerates

Like other Tier 4 bosses, The Blackness has no Power Mode.

Special Abilities[]

  • Embrace of Darkness

The Blackness can conjure a wave of dark energy in the form of a giant hand from behind the player, which will reduce their health by 65% upon getting hit.

The wave may be dodged by jumping over it, or by quickly dashing forward to get out of it's range. The Blackness is invulnerable to melee attacks while activating this ability.


Perks and Enchantments[]

Crag

Blackness can hardly be knocked down

  • Furious

A chance for The Blackness to get 30% more damage after dealing a successful hit to the player. The effect wears off if she receives a hit herself.

  • Full Power

A chance for The Blackness' magic damage to increase by 50% for 4 seconds after her magic gets fully charged.

  • Block Breaker

A chance for The Blackness to bypass the player's block.

  • Martial Spirit

A chance to increase The Blackness' magic recharge by 100% after successfully dealing an unarmed hit.

  • Frenzy (Weapon)

A chance to increase The Blackness' melee damage by 150% for 5 seconds after making a successful weapon hit.

  • Bleeding (Weapon)

A chance to inflict Bleeding to the player after getting hit by The Blackness' weapon, which depletes their health by 6% for 5 seconds.

  • Overheat (Weapon)

Each hit of The Blackness' weapon has a chance to activate a buff that allows her next strike to inflict 200% more damage. The buff wears off after 5 seconds if no strikes has been made after its activation.

  • Bloodrage (Weapon)

A chance for The Blackness to deal 200% more damage on upon hit.

  • Magic Recharge (Weapon)

A chance for The Blackness to increase magic recharge by 300% upon dealing a successful hit.

  • Weakness (Magic and Special Ability)

A chance to allow The Blackness to weaken the player's attacks by 75% for 5 seconds after a dealing a successful magic or special ability hit.

Rewards[]

Defeating The Blackness will reward the players with a number of Charges of Darkness, Elixirs, Neo-Wanderer set shards and 1 The Saturn key. These rewards are drop randomly. Players in the first place will receive Large Charges of Darkness as an additional reward.

Charges of Darkness

  • 6 to 8 Minor Charge of Darkness
  • 2 to 8 Medium Charge of Darkness
  • 0 to 5 Large Charge of Darkness

Elixir

  • 1 Steel Hedgehog
  • 1 Magic Source
  • 1 Healing Vine
  • 1 Phoenix
  • 1 The Explosive Vigor
  • 1 Star Clarity

Keys

  • 1 Stalker's Key

Shards

  • 42 - 150 Neo-wanderer set shards

Quotes[]

  • What's the matter, Shadow? Are you sick?
  • Offspring. A great sacrifice. A sphere. The mind. Butchery. I feel. You will spill blood. I see pain. I see the future. I'll show you.
  • You stay here. Eternally. One blood. Forever. I will read you. I will feed. - If the player loses

Gallery[]

Trivia[]

  • Out of all enemies and raid-bosses that have been introduced, The Blackness has the most number of enchantments on one type of gear, having 5 enchantments on her weapon alone (Bloodrage, Overheat, Magic Recharge, Bleeding and Frenzy). Due to the many enchantments that increase the power of weapons, blackness can kill the player with a single unblocked hit.
  • Blackness's bloodrage enchancement does not cause her to lose health
  • The Blackness greatly resembles to May in Shadow Fight 3. Their outfit, hair, and face are similar to one another.
  • There is a bug where the Blackness has extended hitbox.
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