Shadow Ability is a gameplay feature in Shadow Fight 3. It is a special ability which can be used while in Shadow Form. Each ability gives different effect to either the player or enemy, like causing a shockwave by stomping the ground, creating a burst of explosion, dashing in very high speed, and many more. Shadow Abilities are contained in equipment, so wearing that equipment allows the player to use the corresponding Shadow Ability in fights. Each piece of equipment of rarity higher than Common has its own Shadow Ability. The damage dealt by Shadow Ability is determined by Helms.
Using Shadow Ability
Shadow Ability cannot be blocked but may be dodged. It also can stop the Legion's "temporary uninterruption" interval. Normally, Shadow Ability cannot deal Head Hits or Critical Hits (with some exceptions). In order to use a Shadow Ability, a piece of gear that carries the ability must be equipped. However, this only applies to the player and most enemies, while a number of enemies are excepted. Some enemies can still use an ability despite not equipping the required gear.
Shadow Abilities can only be used while in Shadow Form; the character can enter Shadow Form when the Shadow Energy bar is fully charged. The bar is located under the health bar, and both the player and the opponents start a fight with the bar filled halfway through, unless enforced by a fight rule or modified with Perks. The bar is recharged by dealing or taking damage. Taking damage recharges the Shadow Energy bar faster than dealing damage. This applies to both the player and opponent.
Once the bar is fully charged, the character can use an ability to enter Shadow Form or simply press the Shadow Ability button to enter it. To use an ability, players must press the Shadow button along with a directional button. A Shadow Ability has a cooldown time. Therefore, characters cannot spam a Shadow Ability as much as they want. Shadow Form lasts for 10 seconds. There are circumstances where the Shadow Energy bar is missing, therefore preventing the use of Shadow Form, or enemy's Shadow Energy bar is always full, therefore the enemy is in unlimited Shadow Form. The cooldown time for Shadow Abilities is 5 seconds.
List of Weapon's Shadow Abilities
To use a weapon's Shadow Ability, press the Shadow button + Forward directional button (the direction in which the character is facing the opponent).
Note: The pluses in the base damage row means the damage below it can only be dealt if the previous hit is successful.
Icon | Name | Available on | Ability Overview | Base damage |
---|---|---|---|---|
Note: Hack, Tumble, Meteorite and Warm-Up can come with the Unbreakable State, which means the user don't recoil if they receive attacks, and the ability is not stopped. | ||||
Crush |
All Rare weapons |
15 | ||
Rift | Ornate Two-Hander Epic, Arbitrator and Immortality Legendary Two-handed Swords | 10 | ||
Hack |
Epic, Legendary and Unique Axes |
3
or ~6 times | ||
Mash |
Epic and Legendary Hammers |
5 | ||
Lunge |
Legendary and Unique One-handed Swords |
15 | ||
Pierce |
Epic and Legendary Swords |
3
+ | ||
Skeet |
Legendary Maces |
5
+ | ||
Tumble | All Giant Swords | 10
twice | ||
Anvil | Epic, Legendary and Unique Two-handed Hammers | 4 | ||
Vane | Azure King Legendary and Sin Eater Unique Two-handed Swords | 10
+ | ||
Pricker | Epic and Legendary Spears | 4 | ||
Meteorite | Epic and Legendary Flails & Shields | 7 | ||
Butterfly | Epic, Legendary Knives | 7
+ | ||
Warm-Up | Fury and Bitey | 20 | ||
Note: The Shadow Abilities of Dynasty weapons can activate the Triple-Attack Aura, which means the users can increase the damage of their Shadow Abilities. | ||||
Tornado |
|
20 | ||
Thresh | Epic, Legendary and Unique Staffs | 2 *7 | ||
Twirl |
Legendary and Unique Guandaos |
2 *6 | ||
Turmoil |
Epic and Unique Sabers |
8 *2 | ||
Torrent |
Epic and Legendary Chain Knives |
30 | ||
Flail |
Epic and Legendary Nunchaku |
6 | ||
Slide | Epic and Legendary Shuang Gou | 1
. or | ||
Twist | Epic, Legendary and Unique Deer Horns | 1 *3 | ||
Loop | Epic and Legendary Dadaos | 20 | ||
Circulator | Epic and Legendary Composite Glaives | 5 | ||
Whirlwind | Epic and Legendary Sanjieguns | 0 | ||
Acrobat | Legendary Sabers | 8.5
+ | ||
Demon's Teeth | Legendary Cleavers | |||
File:SHADOW DUAL FANS.png | Command | Legendary War Fans | ||
Note: The user is completely uninterruptible when performing Shadow Onslaught. | ||||
Dash |
All Naginata and Rare Weapons |
12 | ||
Prod | Epic and Legendary Sais | 5
+ | ||
Harpoon | Epic, Legendary and Unique Glaives | 10 *2 | ||
Windmill | Epic and Legendary Iaido Katanas | 5 *4 | ||
Pounce | Epic and Legendary Claws | 10 *2 | ||
Displacement | Epic and Legendary Katanas | 1 | ||
Trip | Legendary and Unique Kusarigamas | 2
+ | ||
Ripper | Epic and Legendary Kamas | 5
+ | ||
Asphyxia | Epic and Legendary Whip Katars | 20 | ||
Hyperdash | Epic and Legendary Ninjatos | 7 | ||
Shadow Onslaught | World Slicer Legendary Katana | 20 | ||
Collapse | Discipline Unique Naginata | 1 20 | ||
Toying With Food | Order's Claws Legendary Claws | 6
+ | ||
Void Compass | Blazing Logic and Battle of Laws Legendary Composite Swords | 10 |
List of Armor Shadow Abilities
Press the Shadow button + Down directional button to use armor's Shadow Ability.
List of Helm Shadow Abilities
Press the Shadow + Up directional button to use helm's Shadow Ability.
Icon | Name | Available on | Ability Overview | Base damage |
---|---|---|---|---|
Choke | All Rare Helms | 6
+ | ||
Uppercut |
|
15 | ||
Pivot |
|
0
+ | ||
Soul Revenge |
|
10 | ||
Whirl |
|
20 | ||
Burst | All Epic, Legendary and Unique Helms | 10 | ||
Repel | All Rare Helms | N/A | ||
Eruption | All Epic, Legendary and Unique Helms | 20 |
List of Ranged Weapon Shadow Abilities
To use ranged weapon's Shadow Ability, press the Shadow + Forward/Backward directional button (opposite to the direction the character is facing the opponent).
Icon | Name | Available on | Ability Overview | Base damage |
---|---|---|---|---|
Concussion | All Rare Throwable Ranged Weapons | 13 | ||
Bonds | Epic and Legendary Throwing Knives | 20 | ||
Ballistae | Epic, Legendary and Unique Arbalests | 20 | ||
Tide | Epic, Legendary and Unique Throwing Axes | 20 | ||
Collector | Epic and Legendary Pilums | 20 | ||
Removal | Epic and Legendary Pistols and Bullet Guns | 4 | ||
Clutch | Epic and Legendary Traps | 20 | ||
Rage Stomp | Unique ranged weapon shadow ability when Champion of the Pit set is equipped. | 17 | ||
Rumble | Legendary Battle Horn | 20 | ||
Note: Despite Coveted Vessels flask is belongs to Heralds, it comes with Cloud shadow ability. | ||||
Cloud | All Rare Ranged Weapons and Flasks | 11
Summons a shadow cloud for a few seconds, which causes continuous damage to the opponent if they stand within the cloud. | ||
Ricochet | Epic and Legendary Throwing Daggers | 4 | ||
Cage | Epic and Legendary Boomerangs | 10
+ | ||
Shadow Aurora | Unique ranged weapon shadow ability when Steppe Prince set is equipped. | 20 | ||
Roll | Epic and Legendary Chakrams | 10 *2 | ||
Trail |
|
20 | ||
Hailstorm | Epic, Legendary and Unique Bow | 20 | ||
Stalagmites |
|
25 | ||
Docile Cattle | Legendary Hook | 15 5 | ||
Note: The user is completely uninterruptible when performing Shadow Blast. | ||||
Bolt | All Harpoons, Blasters and Rare Ranged Weapons | 13 | ||
Leap | Epic and Legendary Kunais | 5
+ | ||
Flow | Epic and Legendary Shurikens | 1.67 *12 | ||
Porcupine | Epic and Legendary Needles | 15
+ | ||
Grinder | Epic, Legendary and Unique Folding Blades | 10
+ | ||
Deactivation | Epic and Legendary Electromines | 20 | ||
Shadow Blast | Spatial Traps Legendary Electromines | 20 |
Shadow Ability Alternative
This ability is an alternative to the shadow ability. Some sets use this ability as part of their bonuses. Currently, there only two sets that are using these shadow ability alteration; Immortal Lord with Rot energy and Perfect Surface Servant with Ice energy.
Trivia
- Despite it being stated that the Legion hates shadow energy, the Legion has the largest variety of shadow abilities in the game.
- Aside from allowing the character to use Shadow Abilities, being in Shadow Form also increases the damage of other attacks by 25%.
- Some equipments have their own unique shadow ability, which other equipments do not have.
- The Naginata is the only weapon that has its Epic and Legendary versions share the same Shadow Ability as their Rare counterpart.
- Harpoons and Blasters are the only ranged weapons that have their Epic and Legendary versions share the same Shadow Ability as their Rare counterpart.
- Mash, Skeet, Meteorite, Whirlwind, Circulator, Displacement, Trip, Ripper, Peg-Top, Removal, Trail, Bolt and Void Compass are the only Shadow Abilities that are capable of dealing Head Hits.
- Additionally, it allows these abilities to deal Shock.
- Some of the Shadow Abilities function similar to certain moves from Shadow Fight 2. Examples are the Choke ability which is similar to the Mind Throw Magic, and the Tumble ability which functions in a similar manner to the Desolator Super Slash move. Both of them are the unique attacks used by Titan.
- Clutch - Rage Stomp and Cage - Shadow Aurora are the only shadow abilities which share the same in-game icon.
- Rage Stomp and Shadow Aurora are the sets exclusive shadow abilities when it fully equipped and they're alter the original shadow ability of the ranged weapon.
- Rage Stomp currently is the only shadow ability that has no official name. The name "Rage Stomp" is fanmade.
- Divine Judge's, Spring Champion's and Demon Prince's Shadow Abilities are not affected by cooldown time. Therefore, users can still use Shadow Ability while their cooling time is not yet over.
- Unlike other Rare equipments, Rare Traps, Rare Spikes, Rare Electromines do not have any Shadow Ability.
- The user is completely interruptible when performing Ram, Shadow Onslaught and Shadow Blast - not even shocks can put a stop to it.
- There was a bug on Collapse shadow ability, where the user summons 3 naginatas instead of two. This can happen if the distance between the user and the enemy is far enough.
- This had been fixed in later updates.
- Initially, the Collapse shadow ability was unavailable after the Chapter IV update - over 5 years since that ability was removed.
- Soul Revenge reuses the scrapped one-handed sword shadow ability animation.