Shadow Fight Wiki

I am the first scout who will lead the whole Legion to the holy grail! And you encroach on my utopia, so you are done!
– Lost Scout accusing the player of foiling his plans.

Alexander Home, or usually called Scout, is a supporting character, first appearing in Chapter III of Shadow Fight 3. He is a Legion scout who actively patrols the area around the Legion territory.

Story[]

Chapter III: Heralds[]

Being the one who knows about Marcus and his army, who are trapped by Bolo in a time glitch, he entered the time glitch through Falcon's Gorge in order to save him and the army, hoping to bring the Legion to victory. When he found the trio in the time glitch, he tried to deal with them so that they did not mess his plan up. After the player defeats him, he then informs them on how to escape the time glitch. The source of all the time illusions actually come from Marcus' will to get out, and they can escape by defeating Marcus' glitched copy, which will free Marcus as well.

Transformation: Itu's Plane[]

Proxy enters the time loop at the temple. They then meet Scout. He tells Proxy that they can get to any world from this place. Time is like a perpetual motion machine here. This loop is harder than diamonds, more solid than a Legionnaire's heart. Scout admits that the Herald who made the loop was really a master. He will not lie, but he has a mission. He is waiting for someone. He then asks Proxy to show their technique to him. Defeating Scout makes him so glad, because he realizes that Proxy is his favorite buddy. He explains his mission to Proxy; Shibata said he must took out for Proxy here and help him return to the past. As Scout continues speaking, suddenly a voice comes over them; it is June's Voice. Scout says that it is time for them to leave. Scout asks Proxy to grab his hand, and then they both leave the loop to the past.

Transformation: Marcus's Plane[]

The General and his allies head toward to catch the deserters when Gizmo and Greta discuss about the lifestyle of the Nomads. Suddenly, Sarge warns them to stop talking as an ambush is there somewhere nearby. After general deals with the ambusher, the guy is the Scout himself. Scout asks for mercy and requests them not to kill him as he decided to stay out of that situation as soon as he realized what they were going to do. He informs them about their blockheads who got bonded with the Northerners. Sarge got surprised as they had kept their heads for forty years and they do not welcome the traitors of the Legion. Scout tells them about how the queen's son, Sven the Lucky, becomes the new woodland prince after she died last month, and he describes him as the scrappy one. It has been done a year before. Sarge then orders him to lead them to the traitors before he gets court-martialed as he feels that they have a long journey ahead of them. The Weisswalds do not remember Northerners and the General prepares them for meeting those woodland leeches.

After Ironclad threatens the squad about the Shadows killing them, Scout comes and informs them that he is not familiar with the Repentance day, but they are sharpening their weapons and tells them to be careful. Sarge tells the fire-worshippers that whatever they are planning, they will remember this Repentance of theirs for a long time. Fangirl answers by saying that on this day, the Fire Children will try to bring back something which was lost by the deceased one and tells that he will surely succeed. Scout does not like any of that and tells Sarge that they should move now, but Ironclad stops them and tells them that they have not done their dinner yet followed by the Fangirl. The General fights with Ironclad to clear their way toward the Fortress. Ironclad fights barehanded in this fight but he has the ability to gain Stubbornness charges up to three, which increases his physical defense and also has the ability to break the General's block which deals critical damage every time he gains or loses Stubbornness charge. He is also immune to recoil from any ranged attack. However, the General fights very carefully and eventually, defeats him. After that, Greta remembers everything about him but she will not say his name as it will foul her soul. She accused him for betraying the Shadow Legion and humiliating his parents' memory and he should be ashamed of himself. Sarge scolds them for pleasing some woodland leeches. He then tells Greta that they are losing time, but he will report to the Immortals with a clear conscience as they do not need these garbage soldiers. He tells them to aid lieutenant Seigfried as they should be quick as the Immortals surely want to know about this new prince.

Events[]

Scout spends most of his time patrolling the Legion territory to make sure everything is under control. When he finds any weird or villainous activity, Scout will inform the player and offer them to take part in dealing with these, and he will pay the player with tokens in return.

So far, there are seven cases that the Scout has found:

  1. A group of exiled Legionaries residing in a cursed swamp, plotting to get their revenge at the Legion.
  2. A cult inside a forest that worship death, kidnapping villagers to turn them into sacrificial for their ritual.
  3. A Legion officer that deserted with his squad to stole a ship and rob everyone on the Dynasty waters.
  4. There is a time where someone frames the Scout for something he did not do, which results in him getting captured and imprisoned inside the Fortress prison.
  5. When the rumors about shadow bots bullying the people at Winter Fair spreads, Scout immediately goes there to search for Master Okada, whom he suspects as the culprit, only to find that Okada himself is also searching for the real culprit.
  6. The Queen herself has been captured by the invaders, who plan to turn her into a sacrificial lamb for something.
  7. The Kings' tournament is being held at entire Legion. The winner of the Tournament gets to face the Elder of the Legion, 'The Greatest Gryphon'. Scout wants to restore his family name and teach the Gryphon a lesson.

Quest Fight[]

Lost Scout is fought as an enemy in Chapter III. The players must score two victories in order to win. He fights with the Legion fighting style, utilizes three Shadow abilities, and wields Maces as weapons. Maces feature the same moves as Hammers.

Trivia[]

  • Some time after the player entered the time portal with Shadow Mind, Shadow takes over the Legion and destroys both the Dynasty capital and the Heralds Dome. What happened to the Scout remains unknown, although there is a poster of a man with a similar face as his placed on what used to be a village of the Dome.
  • His real name is revealed to be "Alexander Home" during the High Society event.
  • Scout uses a pair of Unavailable maces. It's similar to Swamper's Grinders.
    • Both the Scout maces and Swamper's Grinders only differ in terms of their color, rarity and Shadow Ability.