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This article refers to Reunion in Itu's Plane. For other uses, see Reunion (disambiguation).

Reunion is the name of a main quest and boss fight of Transformation: Itu's Plane of Shadow Fight 3. It is the last boss fight of Itu's Plane, which takes place inside the Tower, near the Accelerator Core.

Story[]

Proxy then arrived at the Accelerator again, where Nanami asks the same question before. Kitsune-1 was furious at Nanami, she was scoffing at her with all the words she could say. Shadow Mind explains Kitsune-1 makes some sense to Nanami. There is some strange logic in her words. The integrity of a heart. Shadow Mind can understand the demands of Kitsune-1's heart integrity. She feels betrayed. As same as Shadow Mind. He trusted the Descendant the most, but he/she lied to him. He thinks for a moment that it was the other person, the original one. Now Proxy has to fight Shadow Mind to show him who they are.

Fight Info[]

Shadow Mind is fought as the ninth and the last boss of Itu's Plane. He regenerates his health throughout the round. The amount of health he can gain depends on the player's stability; the lower their stability, the more health he will gain over time. He also has a very high shadow damage, regardless of the player's stability. Set bonuses and perks are also disabled in this fight. The fight can consist of up to five rounds, and the player must score three victories in order to win. The timer for each round is 99 seconds, and the players must defeat Shadow Mind before the timer ends.

Enemy Info[]

  • Name: Shadow Mind
  • Fighting Style: Heralds
  • Weapon: Hermit Katana (Iaido Katana)
  • Armor: Turquoise Coat (Recolored)
  • Helm: None
  • Ranged Weapon: Ice Fangs (Kunai)
  • Rule(s):
    • Despair (Your perks and set bonuses are disabled in this fight).
    • Fragile Descendant (Shadow damage you take ignores your equipment power).
    • Hydra (Your enemy regenerates health).
    • Shadow Master (Your opponent is in shadow form permanently).
    • Veil of Shadows (Opponent is protected by a shield and is invulnerable. To destroy this shield, you need to enter the shadow form).
  • Recommended Power: 58900
  • Recommended Stability: 33750

Special Ability[]

  • Veil of Shadows

Being a sentient being made of pure shadow energy, Shadow Mind is invulnerable if the player is outside the shadow form. In order to damage it, the player must enter shadow form. Attacks delivered while in shadow form (be it weapon attacks, unarmed hits, ranged weapons, or shadow abilities) are the only things that can damage it. Furthermore, dealing or receiving damage to/from Shadow Mind will quickly increase the player's shadow energy bar drastically (even in shadow form, extending the duration of shadow form).

  • Agent of the Sphere

Charges up Shadow Energy on his Katana, then unleashes it in a form of energy blow around him, capable of knocking back the player. Due to its limited range, player can avoid being hit by staying far enough.

Shadow Abilities[]

  • Windmill

Levitates forward and telekinetically spins the katana directly in front of Shadow Mind, like a windmill.

  • Blink

Quickly ducks down and disappears in a flash on the ground, reappearing instantly and standing up behind the player.

  • Leap

Charges up and throws a kunai at the player, using it as a medium for teleportation. If the kunai hits the player, Shadow Mind will teleport and kick the player. Otherwise, Shadow Mind flies to the other side of the map behind the player with the Kunai.

Perks[]

  • Flurry

Increase damage for each hit for 2 seconds while maintaining a combo of 5 hits.

  • Synchronization

The charge period for the Critical Charge is decreased by 1 second and its active duration is increased by 1 second.

  • Recharge

A chance to gain Shadow energy equal to a portion of dealt damage.

  • Interference

A chance to forbid the player to use block for 5 seconds with a hit.

  • Time Bomb

A chance to set a bomb which will detonate after 5 seconds and inflict 100% of Shadow Mind's inflicted damage dealt.

Rewards[]

Gallery[]

Conclusion[]

Shadow Mind then finds itself in the Core realm again. It explains this alternate world is so cruel and dangerous, and it almost hated people this time. It states the Descendant was fake and Proxy is just a copy of the real one. It asked itself how he finds it every single time. He does not give up trying to find Shadow Mind. May's Voice agrees with Shadow Mind, he indeed was not the first one, but he is real. He is trying to save his friends tirelessly. He has demonstrated his willpower many times already. The one who claims to be real thinks of his own good only, and Proxy that Shadow Mind loves is trying to save the whole world. It is up to it to decide which one of them is real for Shadow Mind. Which one can be truly named Descendant of Shadow, the greatest hero.

As Shadow Mind prepares itself to enter the last portal, it asks how it can change anything for now. It helped the Stranger without even knowing it and he wants no good for the world. He just used Shadow Mind and Descendant to fulfill his own plan, and he is planning something terrible. May's Voice convinces her child that now it is aware of everything, because it knows peace, and it has all the intelligence. But something is still unknown to its soul. The only medicine from terror and evil. Shadow Mind must depart for the final journey. Shadow Mind asks how can this help; if its Descendant became stronger, it only gives power to that original one. May's Voice says the Shadow Mind will find the answer, but it will not be intellect that will help it. She convinces Shadow Mind to not be afraid because it is not alone anymore.

Shadow Mind then enters the portal to the third plane. This marks the beginning of Marcus's Plane.