Quest sf3
This page lists all the Main Quests (in chronological order) found in Shadow Fight 3. Completing a main quest is the only way to earn experience points and level up.

Main QuestsEdit

Chapter I: Legion

  1. Fallen Brothers - Defeat Deng Rao's soldiers.
  2. Falcon's Gorge - Neutralise Deng Rao's bodyguards
  3. The Golden Breaker - Defeat Deng Rao
  4. Correctional Treatment - Beat the Offender.
  5. Night Escape - Knock out the patrol.
  6. Belated Rescue - Fight off the Dynastian Emissary
  7. Preparations With June - Undergo June's training.
  8. Old Friend - Defeat Gizmo.
  9. Game Changer - Fight off the invisible fighter.
  10. Chilly Reception - Defeat the Cuirassier hired by Sarge.
  11. New Squad - Fight the Shadow Squad's new recruit.
  12. The Execution - Defeat the Executioner.
  13. You Were A Son To Me - Stop Sarge.

Chapter II: Dynasty

  1. New Home, New Friend - Undergo Galen's training.
  2. Ling's Forge - Deal with Rookie Herald.
  3. I Quit! - Defeat Xiang Tzu.
  4. Iron Beaks - Repel an attack of the Beaks.
  5. Itu - Defend yourself against Itu.
  6. One Against All - Prove your being the first student.
  7. I'm You, But Stronger - Outsmart the copycat.
  8. Loner Meets Loner - Overcome the Ronin in the tournament.
  9. Ambassador - Bring Ambassador down.
  10. Legendary Squad - Defeat the Golden Demon.
  11. Newly-Fledged Herald - Win the finals against Xiang Tzu.
  12. The Emperor's Daughter - Fight off the Ambassador's bodyguard.
  13. Ardent Disciples - Defeat Kibo's school champion.
  14. Legion Attacks! - Hold your ground against the Liquidators.
  15. Big Sister - Fight off Greta.
  16. The End Is Nigh - Knock out the Feldsher.
  17. Rig Blown Up - Defeat Kibo.

Chapter III: Heralds

  1. In Front Of The Dome - Fend off the Sliders.
  2. The Test - Pass the test of the Dome masters.
  3. The Secret Mission - Fight on the main street of the Dome.
  4. Truth And Consequences - Defeat the Spectre.
  5. Bolo The Sixth - Defeat Bolo.
  6. Timeless Village - Fight off a Purist.
  7. New Dawn Fades - Defeat the Shadowdivers with Marcus.
  8. Down By The Glitch - Fight off a Purist.
  9. Patient Zero - Beat the Scout to learn how to escape a time loop.
  10. Breaking The Void - Defeat Marcus to escape a time glitch.
  11. Back On Track - Fend off the first wave of Bolo's heralds.
  12. Isolation - Take care of Techno Samurai.
  13. Shadow Rig Disruption - Fight off a Spectre Officer.
  14. Keeper Of The Sphere - Confront the Judge.
  15. Shadow Descendant - Defeat the possessed Emperor.

Chapter IV: Consequences

Based on the Player's choice at the end of the previous chapter, the first five missions will be different:

Destroy the Sphere (Marcus)

  1. Global Shadowing- Defeat the Swashbuckler.
  2. The Frustration- Fight of the Scavenger sent by Marcus.
  3. Dangerous Grounds- Defeat the northern Legionary.
  4. Conversion- Beat the Marcus’ Soldier.
  5. Shadow Lord- Release Marcus from the Sphere’s control.

Preserve the Sphere (June)

  1. Straight Ahead- Break through the Legionaries.
  2. The Darkest Times- Drive away the Robber Baron.
  3. One Step Closer- Win against June’s envoy.
  4. Your Army Is My Army- Defeat the possessed Legionnaire.
  5. Shadow Empress- Release June from the Sphere’s control.

Exploit the Sphere (Itu)

  1. Intensive Rehabilitation- Participate in sparring with Shibata.
  2. Confuse the Trail- Cover up your tracks.
  3. He Is Everywhere- Defeat the Dark Spectre.
  4. For One And All- Fight off the savaging Legionary.
  5. Shadow Observer- Release Itu from the Sphere’s control.

After this point the three quest-lines converge and follow the same story:

  1. The Shamans- Defeat the War Feldsher.
  2. Insusceptibles- Protect the village from Amazons.
  3. Pilgrimage- Drive away the strange pilgrim.
  4. Actual Plan- Beat the Insusceptible.
  5. Cat Person- Confront Yukka.
  6. Lucrative Deal- Get information from a merchant.
  7. Good Old Fiend- Fight off the northern warrior.
  8. Deadly Negotiations- Defeat the Legion killer.
  9. Forgotten Squad-Defeat the Dynasty warlord.
  10. Last of the Shamans- Confront the Insusceptible leader.

Chapter V: Shadow Island

  1. Burning Past - Expel maruauders from the dojo.
  2. Sip of War - Repel a mixed squad’s attack on your way to the pier.
  3. Childhood Friend - Help Phang to defeat a pirate.
  4. Wrong Crew - Handle a mysterious squad on the ship.
  5. Creator of Shadows - Defeat the shadow bots’ master.
  6. We've Got Company - Endure a pirate attack.
  7. Shadow Twin - Defend Markus/June/Itu from the Shadow Mind.
  8. Protector - Neutralize Phang.
  9. Tribal Child - Protect yourself from the tribesmen.
  10. Shadow Times - Defeat the Chief.
  11. Island Wrath - Fight with the Chief‘s Totems.
  12. Creator's Will - Fight the defenders on your way to the ship.
  13. Endless Dream - Defeat the Sleeping Knight.
  14. Almost There - Clear the ship of Amphibians.
  15. Inner Evil - Defeat the Scourge.

Chapter VI: Heart of the Legion

  1. Fever - Defeat your nightmare
  2. Welcome Home - Make the guard let you pass
  3. Legion Percepts - Prove to the Elder it’s Marcus
  4. Chains of Revenge - Surpress the Dynastian riot
  5. Triple Style Fighter - Defeat Xiang Tzu
  6. Wrong Way - Defeat the jailkeeper
  7. To Arms - Defend the fortress from grenadiers
  8. Dreams of the Empire - Arrest Deng Rao
  9. The Elder Sister - Fight Bolo’s watchers
  10. The Doll - Defeat the Queen of the Legion
  11. Mystery of the Crypt - Get rid of the cryptkeepers
  12. The First Arrow - Win for the sake of the Empire
  13. The Second Arrow - Take the sphere back from the snatcher
  14. The Third Arrow - Detain the stranger
  15. Perfect Fusion - Tame the Shadow Mind

Chapter VII, Part I: Forget the Past

  1. Awakening
  2. New Percepts of the Legion
  3. Meeting the Legend
  4. Dynasty Lost - Defeat Jet
  5. Copies of Copies - Fight off the bot explorers
  6. And You Too - Defeat Itu's reflection
  7. Forget the Past - Stop an aggressive Moth
  8. Deja Vu - Defeat Bolo
  9. Into the Truth - Defeat bots to replace them in their timelines
  10. Great Rival - Don't let Itu deliver the prototype to Shadow in the past
  11. One More Try - Defeat Kibo in the past
  12. Predetermination - Stop Iolanda in the past
  13. Bad Dream - Defeat the hologram to get the answer
  14. Girl in Need - Save Jet from the Arsenal guards
  15. Old Wounds - Fight off the Corporal
  16. Gizmo the Immortal - Defeat Gizmo

Side QuestsEdit

Side quests become available the players completed the Correctional Treatment main quest. They provide various battles apart from the main storyline, and new quests are unlocked every few hours. Some of these side quests also carry additional rules. Each quest rewards the players with 2 gems, some coins and three cards which give random equipment, irrespective of the player's selected faction.

Some possible rules include: Edit

  1. Vertigo (Inverted Controls)
  2. Eclipse (Fight in the Dark)
  3. Competition (Score Victory)
  4. Hydra (Opponent Regenerates)
  5. Shadow Master (Opponent in Shadow Form)
  6. Invisible One (Opponent is Invisible)
  7. Vampire (Opponent Restores Health with Hits) ICON RULE NEW VAMPIRE
  8. Invincible (Opponent can be Damaged only while Stunned)
  9. Top Fight (Head Hits Only)
  10. Survival (Win All Fights)
  11. Cautious Step (Blast Zones)
  12. Infection (Passing Bleeding Effect)
  13. Stamina Test (Win on Timeout)
  14. Hand-to-Hand (Unarmed Fight)
  15. No Hands (Kicks only)
  16. Snake Charmer (Stacking Poison Effect)
  17. Life Fountain (Opponent Regenerates Health in Shown Zone)
  18. Shadow Adept (Opponent has Shadow Energy Boost)
  19. Meddling Shadows (Opponent Gains Shadow Energy in Shown Zone)
  20. Purification (Fight without Shadow form)
  21. Open Wound (Health drops over time)
  22. Unfair Fight (You Fight Unarmed)
  23. Bloodlust (You and Opponent Steal Health on Making Hits)
  24. Disorientation (Partial Blindness and Control Imbalance)
  25. Disguise (Only Appearance of Gear is Changed)
  26. Shadow Blessing (Passing Shadow Regeneration)
  27. Shadow Berserk (Enemy can Enter Shadow Form Instantly)
  28. Shadow Juggernaut (Your enemy gains shadow energy more than usual but loses heath while in Shadow form.) ICON RULE SHADOW BERSERK ENEMY
  29. Combat Thrill (Passing Damage Bonus) ICON RULE BOMB
  30. Venomous Touch (Poisoning on Contact with Enemy) ICON RULE POISON ON TOUCHpng
  31. Vicious Circle (Opponent Gains Damage Boost by Taking Hits) ICON RULE INCREASING DAMAGE
  32. Shadow Snatch (You and Opponent Steal Shadow Energy on Making Hits) ICON RULE SFSTEAL

Apart from the regular side quests there are also some special quests that become available occasionally. Although the rewards the same, these side quests have a small story attached to them. These are the Legends Theater quests in Chapter I, Open Lessons in Chapter II, and Simulations in Chapter III.

Special Event QuestsEdit

Special Events are limited-time quests that will reward the players with trophies, in addition to various other rewards. These trophies can then be exchanged for exclusive equipment while the event is ongoing. The players must reach level 3 before they can participate in any special event.

In Special Events, the difficulty of the fight does not depend on the power of the equipment but on its rarity and the player's skills.

Each event contains two modes - Grand, with its own set of rules in every round, and Regular mode.

Following is a list of events in the game:

  1. Lunar Tournament- Defeat as many Monkey King minions as possible.
  2. At Death's Door- Investigate rumors about a forest cult.
  3. Blossom Festival- Test the Shibata's Shadow Bot.
  4. Anger of the Exiles - Deal with the Exiles hiding in the Cursed Swamp.
  5. A Hard-Won Lesson - Help a stubborn teacher improve his school's fighting style.
  6. Ball Game (Championship) - Defeat your opponent by scoring more goals through his gate.
  7. Pirate Justice - Punish a pirate Legionary.
  8. Rescue Operation - Help Azuma the Feldsher handle a shadowline accident.
  9. Escape - Help Scout get out of the Legion prison.
  10. Revelation- Defeat the rouge showmen.
  11. Party - Repel creatures from the ruins.
  12. Cleanup - Defeat all time surfer's clones.
  13. Fair Fight - Protect fair attendants from aggressive bots.


More in LogoSF3
Legion    Dynasty    Heralds
Armors    Weapons    Helm    Ranged Weapon    Equipment Sets
Chapter I   Chapter II   Chapter III   Chapter IV   Chapter V   Chapter VI   Chapter VII, Part I

Quests    Major Characters    Bosses    Survival    Locations

Currency    Shop    Chests    Booster Packs

Shadow Ability    Moves    Perks    Special Moves    Duels

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