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Prison Break is the name of a thematic event in Shadow Fight 3. This event is a sequel to and a remake of the original Prison Break event.

Main Story[]

Part 1: Letter for Help[]

The player has found a letter from Scout. He is pleading with whoever reads the letter to rescue him from a prison in a Legion fortress where he was detained for something he did not do.

Outside the fortress, Ironclad tells Helga if he found a letter from Scout. She said that Scout's imprisonment was a judicial mistake. Ironclad then says that they can thrash some guards to get into the prison.

  • Name: Letter for Help
  • Type: Introduction - Survival
  • Rounds: 3
  • Timer: 99 seconds
  • Description: Find a way to get into the prison
  • Rewards: ShadowSmall 150, GemSmall 15, Unique Anniversary pack
Enemy Info
Name Weapon Armor Helm Ranged Weapon
Guards (x3) Iron Lance Guard's Uniform Mountaineer's Cap Wooden Crossbow
Noble Sword
Silver Squall

The guards run off instead, as they think that it was some revision by Abdicators. Their captain also apologizes for their negligence and promises that they will do better next time.

Part 2: Political Disputes[]

Ironclad gets another idea. He says that he knows a pub called Wise Elder where purists hang out all the time. He says if they go there and tell them some jokes about the Elders, there will be a brawl.

  • Name: Political Disputes
  • Type: Introduction - Survival
  • Rounds: 3
  • Timer: 99 seconds
  • Description: Start a brawl in the Wise Elder
  • Rewards: Key icon rare 20, Key icon legendary 10
Enemy Info
Name Weapon Armor Helm Ranged Weapon Rule
Angry Purists (×3) Labryses (Boiling Rage dye) Purist's Plates (Boiling Rage dye) None Prepper's Hatchets (Boiling Rage dye) Vicious Circle
Double Skivers (Boiling Rage dye) Scout's Hat (Boiling Rage dye) Iron Crosses (Boiling Rage dye)
Riffle Hammers (Boiling Rage dye) Purists' Helm (Boiling Rage dye) Trustworthy Pistol (Boiling Rage dye)

Part 3: Local Customs[]

Ironclad, Helga and the player now arrive at the prison. Now they have to find where Scout is.

Helga tries to ask the prisoners but they refuse to talk, and now they are giving her weird looks. Ironclad tells her that she has done it wrong, as she has to give them a beating first and then start asking questions.

  • Name: Local Customs
  • Type: Introduction - Survival
  • Rounds: 3
  • Timer: 99 seconds
  • Description: Find out where Scout is being held
  • Rewards: Key icon epic 30
Enemy Info
Name Weapon Armor Helm Ranged Weapon Ability
Redhead Crude Sword Gladiator Armor None Training Hatchets Hangover
Humble Lucy Battle Sword Scout's Jacket Gladiator Mask Iron Crosses
Jumpy Steel Knife Commandant None Sticking Needles

They find out that Scout is being held at the lower floors.

Part 4: Lower Floors[]

The trio finds Scout, and he thanks them for coming to rescue him. Scout and Ironclad are introduced to each other quickly as Scout does not want to be at the lower floors any longer.

He says that Jailor sent him to the lower floors for a reason - people usually do not come back from there. The prisoners on those floors never got pardoned, and many of them have been there for a very long time.

  • Name: Lower Floors
  • Type: Introduction - Survival
  • Rounds: 3
  • Timer: 99 seconds
  • Description: Help Scout escape from the floor for dangerous criminals
  • Rewards: ShadowSmall 500
Enemy Info
Name Weapon Armor Helm Ranged Weapon Rule
The Dark Teacher Nightbanes Valor's Might Eye of the Reaper Chained Hatchets
  • Shadow Master
Crazy Abdicator Ornate Two-Hander Divine Retribution None Rusty Rascal
  • Shadow Master
  • Vicious Circle
The First Convict Spiked Maul None None None
  • Shadow Master
  • Top Fight

Part 5: Underground Arena[]

Scout says that they need to go through the underground arena to get out of the prison. He also tells that the gladiators are Jailor's personal army so they will not let them go through without a fight.

  • Name: Underground Arena
  • Type: Introduction - Survival
  • Rounds: 3
  • Timer: 99 seconds
  • Description: Fight the prison gladiators
  • Rewards: Key icon legendary 20
Enemy Info
Name Weapon Armor Helm Ranged Weapon Rule
Dumbell Ornate Two-Hander Gladiator Armor (Recolored) Gladiator Mask Prepper's Hatchets Shadow Juggernaut
Princess Rina Aerial Lotus (Boiling Rage dye) Gladiator Armor (Boiling Rage dye) Gladiator Mask (Boiling Rage dye) Tighten-up Fire Orbs (Boiling Rage dye)
Philosopher Ash and Light (Veil of Darkness dye) Gladiator Armor (Veil of Darkness dye) None Steel Pilum (Veil of Darkness dye)

Helga asks Scout why he ended up in prison, and why the Queen asked him to help her instead of ordering his release. Scout replied that it was politics, and he was spying on the Elders on the Queen's orders. She cannot officially order Scout's release, as the Elders will use that against her.

Part 6: Final Hurdle[]

The four almost reach their freedom. Now they only need to break through Jailor and his guards.

  • Name: Final Hurdle
  • Type: Introduction - Survival
  • Rounds: 3
  • Timer: 99 seconds
  • Description: Defeat Jailor and his personal guard
  • Rewards: Key icon legendary 20, Legendary Hero pack
Enemy Info
Name Weapon Armor Helm Ranged Weapon Ability
Prison Guards (×2) Spiked Maul Commandant Nomad's Cap Death Grip -
Maces Mountaineer's Cap Rusty Rascal -
Head Jailer Law and Order Fortress Keeper Seized Property Jailor's Friends Legitimate Authority Jailer set icon (level 2)

Threat Fight[]

By completing the event's main story, players gain access to threat fights, which allow them to complete the event.

Transition Portal[]

To unlock a threat level, the player has to enter the portal transition. Entering the portal requires the Icon threat token Threat Tokens, which the player can obtain from threat fights. The number of threat tokens required to enter the portal is different for each level.

  • Free: for entering Threat I portal
  • Icon threat token3: for entering Threat II portal
  • Icon threat token50: for entering Threat III portal
  • Icon threat token1200: for entering Threat IV portal

The player will be rewarded with 5 legendary keys after they enter a portal.

Threat Level I: Apprentice I

  • Registration fee: Free
  • Mode: Ascension
  • Stages: 3
  • Opponent: Guards
  • Rewards:
    • Token strong 1-15
    • Icon threat token 1
    • Icon bp token 10-100
    • Standard event pack (one time reward, stage 3)

Threat Level II: Adept I

  • Registration fee: Free
  • Mode: Ascension
  • Stages: 4
  • Opponent: Angry Purists (x3), Prison Guard
  • Rule: Vicious Circle (Purists)
  • Rewards:
    • Icon threat token 1-5
    • Icon bp token 10-150
    • ShadowSmall 150 (one time reward, stage 2)
    • Token strong 150 (one time reward, stage 4)

Threat Level II: Adept II

  • Registration fee: Free
  • Mode: Survival
  • Rounds: 7
  • Opponent: Humble Lucy, Redhead, Jumpy, The Dark Teacher, Serial Killer, Toothpain, Tiny Cutie
  • Rewards:
    • Token strong 3-100
    • Icon threat token 1-10
    • Icon bp token 5-150
    • Key icon legendary 15 (one time reward, round 4)
    • Standard event pack (one time reward, round 7)

Threat Level III: Master I

  • Registration fee: Free
  • Mode: Survival
  • Rounds: 6
  • Opponent: Dumbell, Princess Rina, Philosopher, The Bee, Gilded Girl, Crusher
  • Rule: Shadow Juggernaut
  • Rewards:
    • Token strong 5-40
    • Icon threat token 1-20
    • Ticket universal 1-5
    • Icon bp token 5-100
    • Key icon legendary 10 (one time reward, round 2)
    • Ticket universal 15 (one time reward, round 4)
    • Standard event pack (one time reward, round 6)

Threat Level III: Master II

  • Registration fee: Ticket universal 30
  • Mode: Boss
  • Stages: 3
  • Opponent: Crazy Abdicator, Serial Killer, The First Convict (Boss)
  • Rewards:
    • Token strong 25-200
    • Icon threat token 25-60
    • Icon bp token 2-100
    • Premium event pack (one time reward, stage 3)

Threat Level IV: Hero I

  • Registration fee: Free
  • Mode: Survival
  • Rounds: 5
  • Opponent: The Dark Teacher, Crazy Abdicator, Serial Killer, Dumbell, Crusher
  • Rewards:
    • Token strong 5-150
    • Ticket universal 1-10
    • Icon bp token 5-100
    • Ticket universal 20 (one time reward, round 3)
    • Standard event pack (one time reward, round 5)

Threat Level IV: Hero II

  • Registration fee: Ticket universal 100
  • Mode: Boss (Easy)
  • Opponent: Head Jailer (Legitimate Authority level 2 bonus)
  • Rewards:
    • Token strong 50-300
    • Icon bp token 150-450
    • Premium event pack (one time reward)

Threat Level IV: Hero III

  • Registration fee: Ticket universal 50
  • Mode: Boss (Hard)
  • Opponent: Head Jailer (Legitimate Authority level 6 bonus)
  • Rewards:
    • Token strong 50-300
    • Icon bp token 50-450
    • Premium event pack (one time reward)

Threat Level I: Apprentice I

  • Registration fee: Free
  • Mode: Ascension
  • Stages: 3
  • Opponent: Guards
  • Rewards:
    • Token strong 1-15
    • Icon threat token 1
    • Standard event pack (one time reward, stage 3)

Threat Level II: Adept I

  • Registration fee: Free
  • Mode: Ascension
  • Stages: 4
  • Opponent: Angry Purists (x3), Prison Guard
  • Rule: Vicious Circle (Purists)
  • Rewards:
    • Token strong 3-50
    • Icon threat token 1-5
    • ShadowSmall 150 (one time reward, stage 2)
    • Token strong 150 (one time reward, stage 4)

Threat Level II: Adept II

  • Registration fee: Free
  • Mode: Survival
  • Rounds: 7
  • Opponent: Humble Lucy, Redhead, Jumpy, The Dark Teacher, Serial Killer, Toothpain, Tiny Cutie
  • Rewards:
    • Token strong 3-100
    • Icon threat token 1-10
    • Key icon legendary 15 (one time reward, round 4)
    • Standard event pack (one time reward, round 7)

Threat Level III: Master I

  • Registration fee: Free
  • Mode: Survival
  • Rounds: 6
  • Opponent: Dumbell, Princess Rina, Philosopher, The Bee, Gilded Girl, Crusher
  • Rule: Shadow Juggernaut
  • Rewards:
    • Token strong 5-40
    • Icon threat token 1-20
    • Ticket universal 1-5
    • Key icon legendary 10 (one time reward, round 2)
    • Ticket universal 15 (one time reward, round 4)
    • Standard event pack (one time reward, round 6)

Threat Level III: Master II

  • Registration fee: Ticket universal 30
  • Mode: Boss
  • Stages: 3
  • Opponent: Crazy Abdicator, Serial Killer, The First Convict (Boss)
  • Rewards:
    • Token strong 25-150
    • Icon threat token 25-50
    • Premium event pack (one time reward, stage 3)

Threat Level IV: Hero I

  • Registration fee: Free
  • Mode: Survival
  • Rounds: 5
  • Opponent: The Dark Teacher, Crazy Abdicator, Serial Killer, Dumbell, Crusher
  • Rewards:
    • Token strong 5-100
    • Ticket universal 1-20
    • Ticket universal 20 (one time reward, round 3)
    • Standard event pack (one time reward, round 5)

Threat Level IV: Hero II

  • Registration fee: Ticket universal 100
  • Mode: Boss (Easy)
  • Opponent: Head Jailer (Legitimate Authority level 2 bonus)
  • Rewards:
    • Token strong 50-700
    • Premium event pack (one time reward)

Threat Level IV: Hero III

  • Registration fee: Ticket universal 50
  • Mode: Boss (Hard)
  • Opponent: Head Jailer (Legitimate Authority level 6 bonus)
  • Rewards:
    • Token strong 50-700
    • Premium event pack (one time reward)

Battle Pass[]

By winning event fights, the player can get points to progress in the Battle Pass tiers. Both the Free and Premium tiers follow the same progression, meaning that winning a fight gives the player points for both tiers. If the player has purchased Premium tiers, they can buy tiers by using gems.

The Battle Pass rewards include:

  • Coins (Both tier)
  • Gems (Both tier)
  • Shadow Energies (Both tier)
  • Keys: Rare, Epic, Legendary (Both tier)
  • Event Tickets (Both tier)
  • Event Tokens (Both tier)
  • Threat Tokens (Premium)
  • Booster Packs: Rare, Epic, Legendary, Pack of Colorists, Event Packs (Both tier)
  • Set Pack (Premium)
  • Void Energies (Both tier)
  • Ammunition Packs (Both tier)
  • Crystals: Umbracite, Chrysonite, Magmium (Both tier)
  • Upgrade Components (Both tier)
  • Set Spheres: Punishment Spheres (Free) and Serpent Spheres (Premium)
  • Legitimate Authority set items (Free)
  • King of Serpent set items (Premium)
  • A random skin (Premium)
  • A random secondary set pack (Premium)
    • A weapon from the secondary set (Free)

Claiming bonus cards will give the player with either 10 gems + 30 shadow energy or 5 gems + 75 shadow energy. Note that the battle pass rewards may vary from time to time or even the battle pass may not be included when the event is relaunched again.

Marathon[]

Golden Event Marathon

  • 500 points: for fully completing Event Storyline (500 points max)
  • 50 points: for opening a standard Event pack (5000 points max)
  • 400 points: for opening a premium Event pack (5000 points max)
  • 100 points: for winning Adept I fight (10000 points max)
  • 200 points: for winning Adept II fight (10000 points max)
  • 150 points: for winning Master I fight (10000 points max)
  • 250 points: for winning Master II fight (10000 points max)
  • 150 points: for winning Hero I fight (10000 points max)
  • 500 points: for winning Hero II fight (10000 points max)
  • 500 points: for winning Hero III fight (10000 points max)
  • 750 points: for defeating Boss of the Day (3000 points max)
Prize Required Points
Coins 50
Standard event pack 150
30 epic keys 300
200 tokens 500
300 shadow energy 650
40 gems 800
1000 tokens 1000
10 tickets 1200
Standard event pack 1400
Epic booster/archive pack 1800
10 mnemonium 2000
15 tickets 2100
600 tokens 2400
30 tickets 2800
Random legendary item 3200
30 tickets 3800
Epic booster/archive pack 4500
10 legendary keys 5200
50 tickets 6000
1000 tokens 7000
100 tickets 8000
20 legendary keys 9000
Premium event pack 10000

Golden Event Marathon

  • 500 points: for fully completing Event Storyline (500 points max)
  • 50 points: for opening a standard Event pack (5000 points max)
  • 400 points: for opening a premium Event pack (5000 points max)
  • 100 points: for winning Adept II fight (10000 points max)
  • 150 points: for winning Master II fight (10000 points max)
  • 500 points: for winning Hero II fight (10000 points max)
  • 500 points: for winning Hero III fight (10000 points max)
  • 5 points: for each Event Ticket spent (2000 points max)
Prize Required Points
Coins 50
30 gems 250
Jailor's Friends 500
10 legendary keys 650
500 prison tokens 800
Seized Property 1000
10000 broken lumendum 1200
10 mnemonium 1400
10 legendary keys 1600
1000 shadow energy 1800
Fortress Keeper 2100
1000 prison tokens 2400
Punishment Sphere pack: 2 spheres 2800
2500 quality lumendum 3200
20 legendary keys 3800
Epic booster/archive pack 4500
Law and Order 5200
1000 padmium essence 6000
1000 prison tokens 7000
1500 faction coins 8000
Epic booster/archive pack 9000
Legendary booster/archive pack 10000
Punishment Sphere pack: 4 spheres 11000
Legendary set pack 12500

Silver Event Marathon

  • 2000 points: for unlocking maximum Threat level (2000 points max)
  • 50 points: for winning a duel
  • 50 points: for winning Apprentice I fight (10000 points max)
  • 75 points: for winning Adept I fight (10000 points max)
  • 100 points: for winning Master I fight (10000 points max)
  • 150 points: for winning Hero I fight (10000 points max)
  • 750 points: for defeating Boss of the Day (3000 points max)
Prize Required Points
Coins 50
Standard event pack 150
30 epic keys 300
20 tickets 500
300 shadow energy 650
40 gems 800
20 tickets 1000
Standard event pack 1200
20 tickets 1400
Epic booster/archive pack 1600
30 epic keys 1800
Premium event pack 2100
40 gems 2400
60 tickets 2800
Standard event pack 3200
Random legendary item 3800
Epic booster/archive pack 4500
10 legendary keys 5200
Standard event pack 6000
100 tickets 7000
Epic booster/archive pack 8000
20 legendary keys 9000
Premium event pack 10000

Notes: The marathon will also reward players with stability if they are currently on the Marcus's Plane.