The Plasma Rifle is a super weapon in Shadow Fight 2. It is unlocked at level 51 in the third chapter of Act VII: Revelation, along with the Thunder Hammers.
Despite its appearance, the Plasma Rifle is mostly used as a polearm with its bayonet, rather than a ranged weapon. Its Super Slash works similar to the Blaster Tonfas, although unlike the former, which fires a single energy bullet from each Blaster Tonfa, the Plasma Rifle fires three energy bullets in three-round burst. Each bullet is individually weaker than ranged weapons, and can be blocked. The bullets deal weapon damage are not categorized as weapons, ranged weapons, and magic attack. Thus, they don't follow any enchantments on these equipment. The Plasma Rifle is wielded by some enemies in the Spaceship Challenge mode and the Stone Grove Tournament mode. It is also the weapon wielded by Titan's fourth bodyguard, the Corsair.
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- The Plasma Rifle is one of the four weapons that shoot projectiles as the Super Slash move. The other similar weapons are the Blaster Tonfas, the Cobra's Tooth and Fury of Austerlitz, with the Plasma Rifle being the most expensive out of the three.
- The Plasma Rifle is one of the most expensive gem weapon in the game along with the Daisho, the Emerald Cutters, and the Composite Sword.