New Reality is the name of a main quest in Itu's Plane, the second post-game plane of Shadow Fight 3. It takes place in the Lands of Dynasty, brimming with shadow energy.
Story[]
Iolanda informs the party that the Legionaries and the bots have united against them. Itu explains Nanami has had an alliance with Legionaries for a long time. She used them to hack into the Nexus and find Shadow. Iolanda then orders Jet to run straight to the Accelerator and tell them she has the Core prototype. She is ready to exchange it, but for Shibata and June. Then Iolanda asks Kitsune-1 and Proxy to follow Jet. On the way, they are distracted by a scavenger bot near the capital.
Fight Info[]
The enemy in this fight is a Scavenger Bot. She recharges her Shadow form bar if she is standing on an area with Shadow energy beneath. She also has a very high shadow damage, regardless of the player's stability. The amount of shadow energy she can gain depends on the player's stability; the lower their stability, the more shadow energy she will gain while standing on Shadow Energy zone. The fight can consist of up to three rounds, and the player must score two victories in order to win. The timer for each round is 99 seconds, and the players must defeat the bot before the timer ends.
Enemy Info[]
- Name: Scavenger Bot
- Fighting Style: Heralds
- Weapon: Crane's Wings (Deer Horns)
- Armor: Fine Leather Cloak (Veil of Darkness dye)
- Helm: Deepsea Mask (Veil of Darkness dye)
- Ranged Weapon: Novice Daggers (Throwing Daggers)
- Rule(s):
- Meddling Shadows (Your enemy can replenish shadow energy in the zones specified).
- Fragile Descendant (Shadow damage you take ignores your equipment power).
- Recommended Power: 50400
- Recommended Stability: 26550
Perks[]
A chance to cause the player to lose health equal to a portion of dealt damage over 6 seconds.
A chance to deal more damage for 2 seconds after a successful attack.
A chance to reduce the player's Critical Hit damage for 3 seconds with a hit.
A chance to reduce the player's hit damage over 2 seconds.
After receiving a combo of 10 hits, the player will receive more damage for 6 seconds.
Shadow Abilities[]
Spins around, striking outwards with the Deer Horns before tucking in her arms and pirouetting into the air surrounded by a ring of Shadow Energy.
Quickly ducks down and disappears in a flash on the ground, reappearing instantly and standing up behind the player.
Strikes forward with one hand, pushing the player backward with a non-damaging wave of force.
Charges up and throws a dagger that explodes into a small shadow cloud on contact with the player, masking all movements within the cloud and inflicting incessant damage to the player if they linger in the cloud.
Rewards[]
Winning this fight rewards the players with experience points and 20 gems.
The amount of coins given depends on the number of:
- Head hits dealt by the players.
- Shadow abilities performed by the players
- Critical hits dealt by the players.
- First Strikes dealt by the players.
- Maximum combo performed by the players.
2 cards (plus one bonus card) are also obtained. These cards can be either items, special moves, or perks with a rarity of Common, Rare, Epic, or Legendary.



