Shadow Fight Wiki
This article refers to Moves in Shadow Fight 3. For other uses, see Moves (disambiguation).

The table below lists all possible moves a player or their opponent can perform in Shadow Fight 3. Shadow Ability moves can only be activated once the shadow energy bar fills up.

Universal[]

Controls Move Name Move Executed Base damage
Any Direction + , , ... Weapon Combo
Hold Weapon Heavy Combo
+ , , ... Weapon Special Move
+ , , ... Weapon Spinning Combo
+ , , ... Weapon Upper Combo
+ , , ... Weapon Low Combo
(Close to enemy) Weapon Short Attack 5
(Close to enemy) + Knee Bump 7
While laying on ground Recover Kick (Cannot be blocked) 5
(Close to enemy) + Forward Throw 10
(Close to enemy) + Backward Throw 10
, Dash Forward
, Dash Backwards
(Close to enemy) / Roll Over
Close To Enemy , Get Around
Stand Still / While Idle Block (Automatically)
+ Armor Shadow Ability
+ Helmet Shadow Ability
+ Weapon Shadow Ability
+ Ranged Weapon Shadow Ability

The table below lists all unarmed moves that can be performed. Basically, each faction shares similar movesets, only differs in combo potential and the way they are executed due to their different fighting style. Jump off the Wall is the only move which is exclusive to Heralds and Dynastians. It cannot be performed by Legion, perhaps on account of their bulky Armor.

Legion[]

Controls Move Name Move Executed Base damage
, Legion's Basic Punch

7

8

Hold Legion's Heavy Punch 12
+ , Legion's Spinning Punch

8

9.5

+ Legion's Uppercut 9
+ Legion's Low Punch 8
Legion's Basic Kick 6.4
Hold Legion's Heavy Kick 9
+ Legion's Spinning Kick

9.5

+ Legion's Jump Kick 9
, While Midair Hold/Press Legion's Up Fall Kick 12
+ Legion's Low Kick 5
+ Legion's Knee Strike 11
, While Midair Hold Legion's Forward Jump Kick 15

Dynasty[]

Controls Move Name Move Executed Base damage
, , Dynasty's Basic Punch

8

9.5

8

Hold Dynasty's Heavy Punch 12
+ , , Dynasty's Spining Punch

5

5.6

6.5

+ Dynasty's Uppercut 9.5
+ Dynasty's Low Punch 8
, , Dynasty's Basic Kick

3.5

4.5

5

Hold Dynasty's Heavy Kick 11
+ Dynasty's Reverse Kick 8
+ Dynasty's Jump Kick 9
, While Midair Hold/Press Dynasty's Fall Kick 13
+ , Dynasty's Double Sweep Kick

5.6 *2

+ Dynasty's Cartwheel Kick

5

5.6

, While Midair Hold Dynasty's Roll Jump Kick 14
(Close to wall) Wall Jump

Heralds[]

Controls Move Name Move Executed Base damage
, Heralds' Basic Punch

8

9.5

Hold Heralds' Heavy Push 12
+ Heralds' Spinning Slap 8
+ Heralds' Upper Slap 9.5
+ Heralds' Low Slap 8
, Heralds' Basic Kick

5.6

7

Hold Heralds' Heavy Kick 9.5
+ Heralds' Horse Kick 8
+ Heralds' Upper Kick

4

5

, While Midair Hold/Press Heralds' Fall Kick 11
+ Heralds' Sweep 7
+ Heralds' Forward Straight Kick 9
, While Midair Hold Heralds' Forward Jump Kick 14
(Close to wall) Wall Jump
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