Just A Glimpse is the name of main quest in Itu's Plane, the second post-game plane of Shadow Fight 3. It takes place in the Sphere Temple, during the Void Room simulation.
Story[]
Their travel ends when they reach none other than the Sphere Temple. The elite judges known as Arbiters are spotted there, as they too feel something is going on. And with the Arbitress going to return soon, they do not have much time left.
Fight Info[]
The enemy in this fight is an Arbiter, the unit of elite Judges. He has very high shadow damage, regardless of the player's stability. The fight can consist of up to three rounds, and the player must score two victories in order to win. The timer for each round is 99 seconds, and the players must defeat the bot before the timer ends. The player can be used again Shadow Abilities in this fight.
Enemy Info[]
- Name: Ebony Arbiter
- Fighting Style: Heralds
- Weapon: Fate's End (Iaido Katana, Veil of Darkness dye)
- Armor: Final Judgement (Veil of Darkness dye)
- Helm: Crescent Visor (Veil of Darkness dye)
- Ranged Weapon: Dragonfly's Bite (Needles, Veil of Darkness dye)
- Rule(s):
- Shadow's Plane collapsing (You can use shadow energy again).
- Fragile Descendant (Shadow damage you take ignores your equipment power).
- Recommended Power: 49500
- Recommended Stability: 24150
Set Ability[]
The damage of the Arbiter's weapon and Shadow abilities are increased by 30%
Perks[]
The charge period for the Critical Charge is decreased by 1 second and its active duration is increased by 1 second.
A chance to deal increased damage with a Critical Hit.
Deals increased damage through blocked attacks.
A chance to gain Shadow energy equal to 100% of his attack damage.
A chance to forbid the player to use block for 5 seconds with a hit.
A chance to cause the player to lose health equal of his attack damage after 5 seconds.
Shadow Abilities[]
Levitates forward and telekinetically spins the katana directly in front of Arbiter, like a windmill.
Slams the ground with one fist, creating an upwards close-range splash of damaging Shadow energy around Arbiter.
Arbiter raises a hand and summons a pillar of shadow flame directly below the player.
Leaps back and throws an upwards arc wave of giant shadow crystal needles at the player. If a needle collides, it shatters into smaller fragments that surround the player and home in, piercing them a second time.
Rewards[]
Winning this fight rewards the players with experience points and 20 gems.
The amount of coins given depends on the number of:
- Head hits dealt by the players.
- Shadow abilities performed by the players
- Critical hits dealt by the players.
- First Strikes dealt by the players.
- Maximum combo performed by the players.
2 cards (plus one bonus card) are also obtained. These cards can be either items, special moves, or perks with a rarity of Common, Rare, Epic, or Legendary.
Trivia[]
- Arbiter is an elite Judge of Heralds, whose task is to take away Heralds chosen by the Void Room. No one will ever hear from these people again, but they are actually taken to the Void Room in order to be turned into a part of the Void Room's consciousness.



