Into Action is the name of main quest in Itu's Plane, the second post-game plane of Shadow Fight 3. It takes place outside the Palace.
Story[]
As the Arbitress is safe from that person, she becomes May's Voice. She tries to convince Shadow Mind to unite with the Descendant to stop Shadow from destroying the world. Shadow Mind, however, still does not want to reunite with the Descendant again, because the Descendant has betrayed him. May said Shadow Mind is lost and confused. He became so close to people that he cannot distinguish his own thoughts from people. May then orders Shadow Mind to take the party back to the Dynasty to help them stop Shadow, and prove they are good people. Shadow Mind finally wants to help by taking the party to the outer world. While Proxy has to fight the rebel Legionaries and bots in the palace.
Fight Info[]
The enemy in this fight are rebels from the Legionaries and bots. The fighting ground disgorges pillars of fire periodically at a random spot, which can damage the player if they get hit. Unlike Cautious Step, only the player can receive damage from the pillars. The fight can consist of up to three rounds, and the player must score two victories in order to win. The timer for each round is 99 seconds, and the players must defeat the rebels before the timer ends.
Enemy Info[]
- Rule(s): Hostile Ground (Some zones on the ground damage you and knock you down).
- Recommended Power: 49700
- Recommended Stability: 25950
A chance to stun the player for 3 seconds with a hit.
A chance to deal full damage through the player's block.
A chance to cause the player to lose health and Shadow energy equal to a portion of dealt damage.
A chance to deal more damage with a hit, losing a portion of additional damage from his health.
A chance to gain a portion of attack damage as health.
When their health is 20% or lower, their damage is increased.
Rebel Legionary[]
- Fighting Style: Legion
- Weapon: Metal Sting (Spear)
- Armor: Bedrock Armor
- Helm: None
- Ranged Weapon: Holepunch (Blaster)
Rebel Bot[]
- Fighting Style: Legion
- Weapon: Spiked Maul (Two-handed Hammer)
- Armor: Steel Order
- Helm: Ataraxia
- Ranged Weapon: Red Arrow (Harpoon)
Rewards[]
Winning this fight rewards the players with experience points and 20 gems.
The amount of coins given depends on the number of:
- Head hits dealt by the players.
- Shadow abilities performed by the players
- Critical hits dealt by the players.
- First Strikes dealt by the players.
- Maximum combo performed by the players.
2 cards (plus one bonus card) are also obtained. These cards can be either items, special moves, or perks with a rarity of Common, Rare, Epic, or Legendary.




