Shadow Fight Wiki

Inner Evil is the name of the last main quest and boss fight in Chapter V of Shadow Fight 3. It is the third boss fight of Chapter V, which takes place on the ship deck, in the middle of the ocean.

Story[]

Leaving the island causes the Scourge to return. Moira starts getting weaker as she is affected by the Scourge. She desperately tells everyone to run. Before they could do anything, the Scourge manifests itself upon them.

Fight Info[]

Moira's disease, Scourge, is fought as the last boss of Chapter V. It manifests itself in the form of an angel, covered in shadow energy. The fight can consist of up to five rounds, and the players must win three rounds in order to win. Scourge is in Shadow Form for the entirety of the battle. The time limit for each round is 99 seconds, and the player must defeat Scourge before the timer ends, otherwise they lose the round.

Enemy Info[]

  • Name: Angel
  • Fighting Style: Legion
  • Weapon: Arbitrator (Two-handed Sword)
  • Armor: Divine Retribution
  • Helm: None
  • Ranged Weapon: None
  • Rule(s): Shadow Master (Your opponent is in shadow form permanently).
  • Recommended Power: 8570

Special Abilities[]

  • Judgement’s Power
AngelJudgementPower
AngelJudgementShield

Angel is immune to all attacks while mid-air.

AngelJudgementDodge

Angel's Slam can be dodged by getting behind Angel.

Flies backward, charging the sword with Shadow Energy, turning it into a massive shadow blade. Angel then descends and smashes the battlefield with the blade. The player can only dodge this by getting behind the Angel; either by dashing or rolling forward, or using shadow ability that allows the player to teleport/move quickly, such as Shift, Dash, or Blink. While charging the blade, Angel is protected with a shield. While this shield is up, Angel will not recoil from any attacks. The shield however, can be destroyed with a critical hit or shadow ability.

  • Merciless Strike
AngelMercilessStrike
AngelMercilessDodge

Angel's Strike can be dodged by rolling or jumping.

Flies backward and disappears from the screen. The screen then shows an arrow trail which indicates the path that Angel launches itself horizontally across the battlefield, impaling the player with the sword. There are 3 different paths that Angel randomly follows. The player can dodge this by jumping or ducking, depending on which height the Angel flies through. Player also can prevent this ability by making an attack on Angel before it flies off the screen, although the time is very short. Once it disappears from the screen, Angel's flying attack cannot be stopped.

Move and Perks[]

  • Caveman's Rage

A sequence of 3 attacks with Two-handed Sword.

  • Breacher

A chance to deal full damage through the player's block.

  • Berserk

A chance to deal more damage with a hit, losing a percentage of additional damage from Angel's health.

  • Will to Win

When Angel's health is 20% or lower, its damage is increased.

Shadow Abilities[]

  • Vane

Stabs the sword forward, impaling it into the player, hoisting them over their head with the sword, then charging the sword with flaming Shadow Energy to damage the player before finally throwing them off.

  • Ram

Quickly boosts forward and rams the player back with an unstoppable shoulder charge.

Quotes[]

  • This is all my fault... - From Moira, start of fight
  • You can do it! - From Moira, after Angel loses two rounds
  • Run! - When the player loses

Rewards[]

  • Coins based on:
    • Head hits dealt by the player
    • Shadow abilities performed by the player
    • Critical hits dealt by the player
    • First Strikes dealt by the player
    • Maximum combo performed by the player
    • Perfect rounds scored by the player
    • Great rounds scored by the player
  • 1 random Epic card
  • 2 random Rare cards (or better)
  • 15 shadow energy
  • 1 bonus card (a random card and 5 gems)
  • Players level up to level 16 and unlocks Chapter VI

Gallery[]

Trivia[]

  • Despite being the same ship deck, the fight location background contains some notable differences as compared to the usual background in previous quests. First, Moira is present in the background, kneeling and crying. Second, there are no Legion ships in the background, implying that the party is in the middle of the ocean when this fight occurs.
  • Like in many depictions, Angel has wings on its back. The wings themselves are part of its limbs, as the actual armor does not have any wings decorations. Angel is also capable of spreading and flapping its wings when using special abilities.