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Inner Evil is the name of the last main quest and boss fight in Chapter V of Shadow Fight 3. It is the third boss fight of Chapter V, which takes place on the ship deck, in the middle of the ocean.

Story[]

Leaving the island causes the Scourge to return. Moira starts getting weaker as she is affected by the Scourge. She desperately tells everyone to run. Before they could do anything, the Scourge manifests itself upon them.

Fight Info[]

Moira's disease, Scourge, is fought as the last boss of Chapter V. It manifests itself in the form of an angel, covered in shadow energy. The fight can consist of up to five rounds, and the players must win three rounds in order to win. Scourge is in Shadow Form for the entirety of the battle. The time limit for each round is 99 seconds, and the player must defeat Scourge before the timer ends, otherwise they lose the round.

Enemy Info[]

  • Name: Angel
  • Fighting Style: Legion
  • Weapon: Arbitrator (Two-handed Sword)
  • Armor: Divine Retribution
  • Helm: None
  • Ranged Weapon: None
  • Rule(s): Shadow Master (Your opponent is in shadow form permanently.)
  • Recommended Power: 8690

Special Abilities[]

  • Judgement’s Power
AngelJudgementPower
AngelJudgementShield

Angel is immune to all attacks while mid-air.

AngelJudgementDodge

Angel's Slam can be dodged by getting behind Angel.

Flies backward, charging the sword with Shadow Energy, turning it into a massive shadow blade. Angel then descends and smashes the battlefield with the blade. The player can only dodge this by getting behind the Angel; either by dashing or rolling forward, or using shadow ability that allows the player to teleport/move quickly, such as Shift, Dash, or Blink. While charging the blade, Angel is protected with a shield. While this shield is up, Angel will not recoil from any attacks. The shield however, can be destroyed with a critical hit or shadow ability.


  • Merciless Strike
AngelMercilessStrike
AngelMercilessDodge

Angel's Strike can be dodged by rolling or jumping

Flies backward and disappears from the screen. The screen then shows an arrow trail which indicates the path that Angel launches itself horizontally across the battlefield, impaling the player with the sword. The player can dodge this by jumping or ducking, depending on which height the Angel flies through. Player also can prevent this ability by making an attack on Angel before it flies off the screen, although the time is very short. Once it disappears from the screen, Angel's flying attack cannot be stopped.

Move and Perk[]

  • Caveman's Rage ICON SUPER TWOHANDED SWORD 3

A sequence of 3 attacks with Two-handed Sword.

  • Bleeding ICON PERK BLEEDING

A chance to cause the player to lose health equal to a portion of its attack damage over 3 seconds.

  • Lifesteal ICON PERK LIFESTEAL

A chance to gain a percentage of its attack damage as health.

  • Basher ICON PERK BASHER

A chance to stun the player for 5 seconds with a hit from its weapon.

  • Berserk ICON PERK BERSERK

A chance to deal more damage with a hit, losing a percentage of additional damage from Angel's health.

  • Shadow Burn ICON PERK SHADOW BURN

A chance to cause the player to lose health and Shadow Energy equal to a portion of its attack damage.

Shadow Abilities[]

  • Rift SHADOW TWOHANDED SWORD SLASH

Slams the sword on the ground, creating a line of spikes that travels directly forward across the battlefield ground.

  • Ram SHADOW STRONG ARMOR

Quickly boosts forward and rams the player back with an unstoppable shoulder charge.

Quotes[]

  • This is all my fault... - From Moira, start of fight
  • You can do it! - From Moira, after Angel loses two rounds
  • Run! - When the player loses

Rewards[]

Winning this fight rewards the players with 20 experience, some coins, and 5 gems. Players level up to level 16 and Chapter VI will be unlocked.

The amount of coins given depends on the number of:

  • Head hits dealt by the players.
  • Shadow abilities performed by the players
  • Critical hits dealt by the players.
  • First Strikes dealt by the players.
  • Maximum combo performed by the players.

3 cards (plus one bonus card) are also obtained. These cards can be either items, special moves, or perks with a rarity of Common, Rare, Epic, or Legendary.

Gallery[]

Trivia[]

  • Despite being the same ship deck, the fight location background contains some notable differences as compared to the usual background in previous quests. First, Moira is present in the background, kneeling and crying. Second, there are no Legion ships in the background, implying that the party is in the middle of the ocean when this fight occurs.
  • Like in many depictions, Angel has wings on its back. The wings themselves are part of its limbs, as the actual armor does not have any wings decorations. Angel is also capable of spreading and flapping its wings when using special abilities.
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