Gatekeeper is the first Boss of the Immortal's World encountered in Underworld Tier 4, along with Saturn, The Blackness and Stalker. Fight with Gatekeeper requires 4 players and carries random rules.
Gatekeeper has no legs, so it hovers using a thruster underneath. Therefore, Gatekeeper is unable to perform jumps, and any attacks that land downwards cannot deal any damage to Gatekeeper. The player also cannot throw Gatekeeper. In contrast, Gatekeeper can throw the player.
To enter Gatekeeper raid, the player requires one Gatekeeper key, which is obtainable by defeating Tenebris or can be purchased using 35 gems. The key is also obtainable from various packs, chests or offers.
Story[]
Shadow enters the portal. Once inside, Shadow starts getting swallowed by the immense force of the portal. He also hears voices inside his head. Sensei tells him that these voices are just his imagination and to not give up. After Shadow survives this ordeal, he regains his consciousness. Shadow, May and Sensei find themselves at the Immortals world. Suddenly, a robot approaches and attacks them.
Requirements[]
In order to challenge Gatekeeper, players require:
Possible rules[]
Rule |
---|
Increased vulnerability within shown area |
Hidden healthbar |
Inverted movement |
No blocks |
Dodge enemy magic |
Special Abilities[]
- Powerfield
Gatekeeper can unleash a powerfield around itself, electrocuting the player and dealing 50% damage on hit. The player can evade this ability by keeping a distance from Gatekeeper. The player also can interrupt it.
- Kinetic Defense
After getting hit from ranged weapon, Gatekeeper activates a kinetic shield that can wipe out any ranged attacks. The shield lasts for 5 seconds.
Perks and Enchantments[]
A chance to increase Head Hit damage for 5 seconds after dealing a Head Hit.
A chance to bypass the player's block.
Chance to cause a Shock with a Head Hit is increased.
A chance to increase your magic recharge from a successful hit by 300% and from taking a hit by 700%.
Each ranged strike or magic hit has a chance to put a buff on Gatekeeper that makes his next strike inflict 200% more damage.
A chance to absorb all damage dealt to your body or head by a single strike.
A 20% chance to reduce damage from an incoming critical hit.
A chance to set a delayed explosive on your enemy, which will detonate after 2 seconds.
Rewards[]
Defeating Gatekeeper will reward the players with a number of Charges of Darkness, Elixirs, Neo-Wanderer set shards and 1 Saturn key. Players in the first place will receive Large Charges of Darkness as an additional reward.
- Minor Charge of Darkness (3 to 8)
- Medium Charge of Darkness (2 to 8)
- Large Charge of Darkness (1 to 4)
- Crag elixir (1)
- Magic Source elixir (1)
- Steel Hedgehog elixir (1)
- Saturn's Key (1)
- Neo-wanderer shards (45 to 149)
Quotes[]
- Strange air? Strange air! Strrrange air!
- Not happy, not happy, not happy! We did, we did, we did!
Gallery[]
Trivia[]
- Gatekeeper is the first non-event raid boss that is not an Eternal.
- Initially, Gatekeeper is fought alone or single player.
- The gatekeeper has no head so it cannot take head damage.
- Gatekeeper is one of the characters whose names in their dialogues are not fully capitalized. The others being Freeze Jr. and Simon. This is most likely a developer oversight, and does not apply to his name in the raid menu or during the fight.
- Gatekeeper is the only raid boss who cannot be thrown or suplex by the player, but only he can.