Shadow Fight Wiki
The Dynasty is meant to keep balance between all extremes. Don't you forget about that.
Galen explaining the role of Dynasty to June.

Dynasty is the name of a faction in Shadow Fight 3. They appear early in Chapter I, however, they start being introduced in Chapter II. Dynasty is the ruling clan of a highly developed nation. Its capital is a real multinational hive known for its variety of competing combat arts schools. Unlike the other factions, the Dynasty’s approach towards Shadow Energy is practical; they use it whenever it is useful, and do not consider it as something dangerous.


The Dynasty’s capital is a home to a thousand of combat arts schools; a dense anthill of a city where someone combative and charismatic enough can gather crowds of loyal followers. The capital’s pace of life is very rapid. The people of the Dynasty simply know no other way of living. That is why the warriors you will meet are swift and elegant, and prefer lightweight weapons.

The capital is known for its annual combat arts tournament, an event where adepts of various teachings can contend for the crowd’s attention and the benevolence of the head of the Empire.

The latter enjoys special respect of his people. Staking on the Shadow Energy, the Emperor has proved in practice that, if wisely used, it can serve humankind good. To many’s surprise, the country flourished! But the Legion was confused by such volatile disposition. Since then, the two factions fell out with each other.


Ape Rampage

Dynastian fights with elegant agility and swift movement.

Dynasty is a faction known for their graceful, fluid fighting style. They generally rely upon dexterity and speed, focusing on dealing as much hits as possible. Dynasty weapons mostly are used in agile, acrobatic style. They are quick weapons with the capability of dealing lots of combos. Dynasty gears are light in weight, allowing them to emphasize fast and powerful kicks, high jumps and generally fluid and rapid movement. Dynasty perks mostly give effects that will give advantages when the user maintains a combo of multiple hits or utilizes an swift, evasive playstyle.

Temporary Strengthening[]


Dynasty strengthening.

Dealing a combo of 3 hits when equipping any Dynasty weapon will put a buff on the user that will make their next strike inflict double the damage, indicated by a blue aura around their hands. The buff will be gone if the user receives an unblocked attack or after 5 seconds. However, it will not go waste if the user's attacks are blocked. The buff cannot stack. If the user is Shocked, then they cannot utilize the buff for the rest of the round.

Notable Members[]



  • Dynasty's practical approach toward shadow energy was originated from the Second Arrow, Galen. He believes that The Sphere's power can be helpful for mankind and can serve the Dynasty. The Emperor himself agreed with this.
    • Galen still clings to that belief till this day, as shown from his speech to the party before they depart to Shadow Island in Chapter V.
  • According to the Year One Celebration video, the percentage of players who chose Dynasty are 24%.
  • Dynasty fighting styles, attires, and philosophy are themed on several hundred fighting styles that have developed over the centuries in China. The genesis of Chinese martial arts has been attributed to the need for self-defense, hunting techniques and military training in ancient China. Hand-to-hand combat and weapons practice were important in training ancient Chinese soldiers.

More in LogoSF3
Legion    Dynasty    Heralds
Armors    Weapons    Helm    Ranged Weapon    Equipment Sets    Dye    Skin
Chapter I   Chapter II   Chapter III   Chapter IV   Chapter V   Chapter VI   Chapter VII, Part I   Chapter VII, Part II

June's Plane   Itu's Plane   Marcus's Plane   Epilogue
Quests    Characters    Bosses    

Currency    Shop    Chests    Booster Packs

Shadow Ability    Moves    Perks    Forge    Special Moves    Soundtrack
Tournament of Fame    Shadow Pass    Faction Wars    Secret Fights    Fight Locations