For the old version of the event, see Revelation.
Dangerous Show is the name of a thematic event in Shadow Fight 3. This event is the rework to the original Dangerous Show event.
Main Story[]
Part 1: The Circus is Back[]
Fangirl insists Wei that a circus performer named Fakir Kamal is connected to a series of kidnappings of girls. Wei and the player investigate, and soon find out.
- Name: The Circus is Back
- Type: Introduction - Survival
- Rounds: 5
- Timer: 99 seconds
- Description: Investigate the suspicious circus
- Rewards:
150,
15, Unique Anniversary pack
| Name | Weapon | Armor | Helm | Ranged Weapon |
|---|---|---|---|---|
| Tightrope-Walker | Keen Katana | Embroidered Suit (recolored) | Solid Band (recolored) | Solar Bombs (recolored) |
| Strongman | Skullgrinder | Kagun's Woolfell (recolored) | None | Death Grip |
| Snake Woman | Crown Defender | Gilded Vest (recolored) | Gilded Headgear (recolored) | Emperor's Vow |
| Acrobat | Weightened Nunchaku | Monk's Wrap (recolored) | None | Wave Cutters |
| Evil Clown | Drevar's Heart | Scavenger's Mail (recolored) | Silky Fez (recolored) | Fourleaves |
Part 2: Night Robbery[]
While Wei returns to the palace thinking about Kamal, he notices a group of strange snake women inside and assumes it to be a robbery.
- Name: Night Robbery
- Type: Introduction - Survival
- Rounds: 3
- Timer: 99 seconds
- Description: Prevent the palace robbery
- Rewards:
20
| Name | Weapon | Armor | Helm | Ranged Weapon | Rule |
|---|---|---|---|---|---|
| Robber | Raven's Talon | Heralds' Raiment | Crested Cover | Supernova | Open Wound |
| Serpentine | Gilded Staff | Gilded Vest (recolored) | Gilded Headgear (recolored) | Burning Rain | Snake Charmer |
| Serpentine | Weighted Sanjiegun | Gilded Vest (recolored) | Gilded Headgear (recolored) | Sunrise | Snake Charmer |
Part 3: Fire Thief[]
The player meets Silver Witch, who tells them about her history with Kamal and how he enchanted many girls to serve as his dolls. The player then fights them.
- Name: Fire Thief
- Type: Introduction - Survival
- Rounds: 5
- Timer: 99 seconds
- Description: Rescue the girls enchanted by Kamal
- Rewards:
10,
15, Legendary Hero pack
| Name | Weapon | Armor | Helm | Ranged Weapon |
|---|---|---|---|---|
| Angry Doll | Fate's End | Cinder Coat (recolored) | None | Bloodthirst |
| Favourite Doll | Iridescent Slicers | Cinder Coat (recolored) | None | Dragonfly's Bite |
| Fakir Kamal | Stage King | Performer's Soul | Talent Sparks | Opening and Finale |
Threat Fight[]
By completing the event's main story, players gain access to threat fights, which allow them to complete the event.
Transition Portal[]
To unlock a threat level, the player has to enter the portal transition. Entering the portal requires the
Threat Tokens, which the player can obtain from threat fights. The number of threat tokens required to enter the portal is different for each level.
- Free: for entering Threat I portal
3: for entering Threat II portal
50: for entering Threat III portal
1200: for entering Threat IV portal
The player will be rewarded with 5 legendary keys after they enter a portal.
Threat Level I: Apprentice I
- Registration fee: Free
- Mode: Ascension
- Stages: 3
- Opponent: Grindy, Thunderstorm, Ironchad
- Rewards:
Threat Level II: Adept I
- Registration fee: Free
- Mode: Ascension
- Stages: 4
- Opponent: Fakir's Dolls
- Rule: Vertigo
- Rewards:
Threat Level II: Adept II
- Registration fee: Free
- Mode: Survival
- Rounds: 7
- Opponent: Marine Doll, Golden Doll, Master Magicians (x5)
- Rule: Vertigo (Dolls), Jack Of All Trades (Master Magicians)
- Rewards:
Threat Level III: Master I
- Registration fee: Free
- Mode: Survival
- Rounds: 6
- Opponent: Robbers (x3), Serpentines (x3)
- Rule: Open Wound (Robbers), Snake Charmer (Serpentines)
- Rewards:
Threat Level III: Master II
- Registration fee:
30 - Mode: Boss
- Stages: 3
- Opponent: Sad Doll, Faded Doll, Fakir Kamal (Boss, Brilliant Fakir level 2 bonus)
- Rewards:
Threat Level IV: Hero I
- Registration fee: Free
- Mode: Survival
- Rounds: 5
- Opponent: Possessed Clowns
- Rewards:
Threat Level IV: Hero II
- Registration fee:
100 - Mode: Boss (Easy)
- Opponent: Fakir Kamal (Brilliant Fakir level 2 bonus)
- Rewards:
Threat Level IV: Hero III
Threat Level I: Apprentice I
- Registration fee: Free
- Mode: Ascension
- Stages: 3
- Opponent: Strongmans
- Rewards:
Threat Level II: Adept I
- Registration fee: Free
- Mode: Ascension
- Stages: 4
- Opponent: Acrobats
- Rewards:
Threat Level II: Adept II
- Registration fee: Free
- Mode: Survival
- Rounds: 7
- Opponent: Dolls and Master Magician
- Rewards:
Threat Level III: Master I
- Registration fee: Free
- Mode: Survival
- Rounds: 6
- Opponent: Robbers and Serpentines
- Rewards:
Threat Level III: Master II
- Registration fee:
30 - Mode: Boss
- Stages: 3
- Opponent: Dolls, Fakir Kamal (Boss, Brilliant Fakir level 2 bonus)
- Rewards:
Threat Level IV: Hero I
- Registration fee: Free
- Mode: Survival
- Rounds: 5
- Opponent: Clowns
- Rewards:
Threat Level IV: Hero II
- Registration fee:
100 - Mode: Boss (Easy)
- Opponent: Fakir Kamal (Brilliant Fakir level 2 bonus)
- Rewards:
Threat Level IV: Hero III
Battle Pass[]
By winning event fights, the player can get points to progress in the Battle Pass tiers. Both the Free and Premium tiers follow the same progression, meaning that winning a fight gives the player points for both tiers. If the player has purchased Premium tiers, they can buy tiers by using gems.
The Battle Pass rewards include:
- Coins (Both tier)
- Gems (Both tier)
- Shadow Energies (Both tier)
- Keys: Rare, Epic, Legendary (Both tier)
- Event Tickets (Both tier)
- Event Tokens (Both tier)
- Threat Tokens (Premium)
- Booster Packs: Rare, Epic, Legendary, Pack of Colorists, Event Packs (Both tier)
- Set Pack (Premium)
- Void Energies (Both tier)
- Ammunition Packs (Both tier)
- Crystals: Umbracite, Chrysonite, Magmium (Both tier)
- Upgrade Components (Both tier)
- Set Spheres: Fakir Spheres (Free) and Premium Spheres (Premium)
- Brilliant Fakir set items (Free)
- A premium set items (Premium)
- A random skin (Premium)
- A random secondary set pack (Premium)
- A weapon from the secondary set (Free)
Claiming bonus cards will give the player with either 10 gems + 30 shadow energy or 5 gems + 75 shadow energy. Note that the battle pass rewards may vary from time to time or even the battle pass may not be included when the event is relaunched again.
Marathon[]
Golden Event Marathon
- 500 points: for fully completing Event Storyline (500 points max)
- 50 points: for opening a standard Event pack (5000 points max)
- 400 points: for opening a premium Event pack (5000 points max)
- 100 points: for winning Adept I fight (10000 points max)
- 200 points: for winning Adept II fight (10000 points max)
- 150 points: for winning Master I fight (10000 points max)
- 250 points: for winning Master II fight (10000 points max)
- 150 points: for winning Hero I fight (10000 points max)
- 500 points: for winning Hero II fight (10000 points max)
- 500 points: for winning Hero III fight (10000 points max)
- 750 points: for defeating Boss of the Day (3000 points max)
| Prize | Required Points |
|---|---|
| Coins | 50 |
| Standard event pack | 150 |
| 30 epic keys | 300 |
| 200 tokens | 500 |
| 300 shadow energy | 650 |
| 40 gems | 800 |
| 1000 tokens | 1000 |
| 10 tickets | 1200 |
| Standard event pack | 1400 |
| Epic booster/archive pack | 1800 |
| 10 mnemonium | 2000 |
| 15 tickets | 2100 |
| 600 tokens | 2400 |
| 30 tickets | 2800 |
| Random legendary item | 3200 |
| 30 tickets | 3800 |
| Epic booster/archive pack | 4500 |
| 10 legendary keys | 5200 |
| 50 tickets | 6000 |
| 1000 tokens | 7000 |
| 100 tickets | 8000 |
| 20 legendary keys | 9000 |
| Premium event pack | 10000 |
Golden Event Marathon
- 500 points: for fully completing Event Storyline (500 points max)
- 50 points: for opening a standard Event pack (5000 points max)
- 400 points: for opening a premium Event pack (5000 points max)
- 100 points: for winning Adept II fight (10000 points max)
- 150 points: for winning Master II fight (10000 points max)
- 500 points: for winning Hero II fight (10000 points max)
- 500 points: for winning Hero III fight (10000 points max)
- 5 points: for each Event Ticket spent (2000 points max)
| Prize | Required Points |
|---|---|
| Coins | 50 |
| 30 gems | 250 |
| Opening and Finale | 500 |
| 10 legendary keys | 650 |
| 500 circus tokens | 800 |
| Talent Sparks | 1000 |
| 10000 broken aberrite | 1200 |
| 10 mnemonium | 1400 |
| 10 legendary keys | 1600 |
| 1000 shadow energy | 1800 |
| Performer's Soul | 2100 |
| 1000 circus tokens | 2400 |
| Fakir Sphere pack: 2 spheres | 2800 |
| 2500 quality lumendum | 3200 |
| 20 legendary keys | 3800 |
| Epic booster/archive pack | 4500 |
| Stage King | 5200 |
| 1000 padmium essence | 6000 |
| 1000 circus tokens | 7000 |
| 1500 faction coins | 8000 |
| Epic booster/archive pack | 9000 |
| Legendary booster/archive pack | 10000 |
| Fakir Sphere pack: 4 spheres | 11000 |
| Legendary set pack | 12500 |
Silver Event Marathon
- 2000 points: for unlocking maximum Threat level (2000 points max)
- 50 points: for winning a duel
- 50 points: for winning Apprentice I fight (10000 points max)
- 75 points: for winning Adept I fight (10000 points max)
- 100 points: for winning Master I fight (10000 points max)
- 150 points: for winning Hero I fight (10000 points max)
- 750 points: for defeating Boss of the Day (3000 points max)
| Prize | Required Points |
|---|---|
| Coins | 50 |
| Standard event pack | 150 |
| 30 epic keys | 300 |
| 20 tickets | 500 |
| 300 shadow energy | 650 |
| 40 gems | 800 |
| 20 tickets | 1000 |
| Standard event pack | 1200 |
| 20 tickets | 1400 |
| Epic booster/archive pack | 1600 |
| 30 epic keys | 1800 |
| Premium event pack | 2100 |
| 40 gems | 2400 |
| 60 tickets | 2800 |
| Standard event pack | 3200 |
| Random legendary item | 3800 |
| Epic booster/archive pack | 4500 |
| 10 legendary keys | 5200 |
| Standard event pack | 6000 |
| 100 tickets | 7000 |
| Epic booster/archive pack | 8000 |
| 20 legendary keys | 9000 |
| Premium event pack | 10000 |
Notes: The marathon will also reward players with stability if they are currently on Marcus's Plane.



































