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Cleanup is the name of a special quest in Shadow Fight 3, available to be played as a part of Side Effect event.

A stranger appears from a magical portal, claiming himself as a scientist and a time traveler from the future. He needs help in taking care of his clones, which are formed as a side effect from the time travel, and are now trying to kill the stranger. He has lots of work to do, and he promises to reward the player if they help him.

Fight Info

This mode consists of 6 stages. Advancing to the next stage increases the reward value. If the players lose a stage, they are allowed to try again for up to a total of three tries after which they are given the determined amount of rewards. The players must start from the first stage if they wish to try again. Players have to win all 6 stages in order to complete the mode and get all the rewards.

Dangerous Show Ticket.png

There are two modes available: Regular and Grand. Both modes carry random rules, but grand yields higher rewards. It can be played by paying 1 ticket. The ticket can be obtained from the Marathon or bought from the shop for 300 gems. Regular yields lower rewards, but it can be played by paying coins (the price depends on the player's progress in the story).

The players will face the stranger's clones wielding various weapons. They fight with the Heralds fighting style. Each round is timed 99 seconds, and the players must defeat the clones before the timer ends, otherwise they will lose that round.

Enemy Info

Stage 1

  • Name: Deceptive Clone
  • Weapon: Iridescent Slicers (Claws)
  • Armor: Detachment (recolored)
  • Helm: Neurovisor (recolored)
  • Ranged Weapon: Massive Mines (Electromines)
  • Rule: Vertigo (Inverted Control)
  • Shadow Abilities:
    • Pounce SHADOW CLAWS SLASH 1.png
    • Blink SHADOW BLINK.png
    • Deactivation SHADOW RANGED PRECISE ELECTROMINE.png


Stage 2

  • Name: Greedy Clone
  • Weapon: Crown Defender (Shuang Gou)
  • Armor: Detachment (recolored)
  • Helm: Neurovisor (recolored)
  • Ranged Weapon: Solar Bombs (Fire Orbs)
  • Rule: Combat Thrill (Stealing Damage Bonus) ICON RULE BOMB.png
  • Shadow Abilities:
    • Slide SHADOW SHUANGOU SLASH 2.png
    • Stroke SHADOW PRECISE ARMOR SLASH.png
    • Eruption SHADOW PRECISE HELMET.png
    • Trail SHADOW RANGED AGILE BOMB.png

Stage 3

  • Name: Toxic Clone
  • Weapon: Chelicerae (Whip Katars)
  • Armor: Detachment (recolored)
  • Helm: Neurovisor (recolored)
  • Rule: Venom Master (Poisoning on Contact with Enemy) ICON RULE POISON ON TOUCHpng.png
  • Shadow Abilities:
    • Asphyxia SHADOW WHIP KATAR SLASH 1.png
    • Stroke SHADOW PRECISE ARMOR SLASH.png
    • Repel SHADOW PUSH.png

Stage 4

  • Name: Cowardly Clone
  • Weapon: Wooden Kama
  • Rule: Invisible One (Opponent is invisible)

Stage 5

  • Name: Furious Clone
  • Weapon: Wicked Twins (Hammers)
  • Armor: Detachment (recolored)
  • Helm: Neurovisor (recolored)
  • Ranged Weapon: Trustworthy Pistol (Pistol)
  • Rule: Cautious Step (Blast zones)
  • Special Ability: Fire Breathing
  • Shadow Abilities:
    • Mash SHADOW HAMMERS THROW.png
    • Blast Shadow precise armor explosion.png
    • Eruption SHADOW PRECISE HELMET.png
    • Concussion SHADOW RANGED STRONG EXPLOSION.png

Stage 6

The toughest clone, which is fought as the boss. There can be up to five rounds, and the players must score three victories to win. Unlike the other clones, this clone cannot block attacks.

  • Name: Indifferent Clone
  • Fighting Style: Heralds
  • Weapon: Sun Splinter (Spear)
  • Armor: Detachment (recolored)
  • Helm: Neurovisor (recolored)
  • Ranged Weapon: Death Grip (Traps)
  • Rule: Vicious Circle (Opponent Gains Damage Boost by Taking Hits) ICON RULE INCREASING DAMAGE.png

Shadow Abilities

  • Pricker SHADOW SPEAR SLASH.png

Thrusts the spear to the ground, causing a huge shadow spike to stab up from the ground into the player's gut.

  • Blast Shadow precise armor explosion.png

Slams the ground with one fist, creating an upwards close-range ring of damaging shadow energy around it.

  • Repel SHADOW PUSH.png

Strikes forward with one hand, pushing the player backward with a non-damaging wave of force.

  • Clutch SHADOW RANGED STRONG TRAP.png

Opens a large shadow rift underneath the player. After a second, a giant set of jaws rises from the rift, biting the player and dragging them down.

Rewards

Winter Frenzy Trophy.png

The rewards are the Trophies, which can be used to purchase the Unique Booster Pack from the store.

  1. Basic Unique Pack costs 250 trophies. It contains 3 Rare cards and 1 Epic card.
  2. Premium Unique Pack costs 1200 trophies. It contains 3 Epic cards and 1 Legendary card.

More Trophies will be given if the players win more stages. Some stages have an additional reward of their own and when the players complete that stage, they will be given those rewards (one-time only).

Completed Stage Gained Trophies Additional Reward
0 5 (Regular)
100 (Grand)
None
1 10 (Regular)
140 (Grand)
None
2 15 (Regular)
180 (Grand)
75 Trophies (Regular)
150 Trophies (Grand)
3 20 (Regular)
220 (Grand)
None
4 25 (Regular)
260 (Grand)
Recharge (Epic perk, Regular)
Pressing (Legendary Special Move, Grand)
5 35 (Regular)
300 (Grand)
None
6 40 (Regular)
350 (Grand)
Basic Unique Pack (Contains 3 Rare Cards and 1 Epic Card, Regular)
Premium Unique Pack (Contains 3 Epic Cards and 1 Legendary Card, Grand)

Marathon

The players get a number of marathon points after winning one event stage. They can use the marathon points to redeem the Time Traveler Set, along with other prizes, from the marathon menu. Time Traveler Set consists of four items of Epic rarity.

  • Accusers (Kamas)
  • Saccadic Masking (Armor)
  • Neurovisor (Helm)
  • Massive Mines (Electromines)

The marathon points will not be reduced if a prize is redeemed, and all the prizes can only be redeemed one-time.

  • 1-6 points for winning a fight in Regular.
  • 7-42 points for winning a fight in Grand.
  • 50 points for opening a standard Event booster pack.
  • 300 points for opening a premium Event booster pack.
Prize Required Points
Massive Mines (Electromines) 70
150 Trophies 100
Neurovisor (Helm) 175
1 Ticket 250
Saccadic Masking (Armor) 400
5 Legendary Keys 600
Accusers (Kamas) 850
750 Shadow Energy 1000
1 Epic Booster Pack 1150
60 Epic Keys 1300
20 Legendary Keys 1550
250 Tokens 1800
1 Ticket 2000
1 Unique Booster Pack 2250
550 Tokens 2500
45 Legendary Keys 3000
1 Ticket 3500
1 Legendary Booster Pack 4000
1 Unique Booster Pack 4500
1 Special Booster Pack 5000
1 Legendary Booster Pack 6000


Gallery

Trivia

  • The final stage of this event has an opponent that has different equipment from the set rewards.
  • Indifferent clone, who is encountered in the sixth and final stage of the event, cannot block attacks.
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