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He's already made a mistake once, and he won't let himself make it again. Feldsher Azuma is a specialist in dealing with Shadow Disasters. He knows very well how to hold back those possessed by Shadow Energy, and will not hesitate to use his skills in a Tournament.

Azuma the Feldsher is one of the characters in Shadow Fight Arena, unlocked upon reaching Arena IV.


Unique Abilities

Preview Name Icon Description
SFA Neutralization.gif
Neutralization Icon ability Feldsher 01.png Azuma's successful attacks puts Neutralization on the opponent, temporarily prohibiting them from using shadow energy.
SFA ConsequenceManagement.gif
Consequence Management Icon ability Feldsher 02.png A successful attack against the opponent will knock them out of Shadow Form, dealing bonus damage.


Movelist

Attacks
Move Controls Description
Azuma Slashes Attack.gif
SF3Punch.pngSF3Punch.pngSF3Punch.png Azuma's basic attacks
Azuma Heavy Attack.gif
SF3Punch.png Hold Azuma's heavy attack
Azuma Special Attack.gif
SF3F.png (Player direction) + SF3Punch.pngSF3Punch.pngSF3Punch.png Azuma's special attack - a sequence of 6 attacks called Airscrew (can hit enemy behind if close enough)
Azuma Upper Attack.gif
SF3U.png + SF3Punch.png Azuma's upper attack
Azuma Low Attack.gif
SF3D.png + SF3Punch.pngSF3Punch.png Azuma's low attack
Azuma Spinning Attack.gif
SF3B.png (Player direction) + SF3Punch.png Azuma's spinning attack
Azuma Special Kicks.gif
SF3F.png (Player direction) + SF3Kick.pngSF3Kick.pngSF3Kick.png Azuma's special kick, called Fling
Shadow Abilities
Preview Name Controls Icon Description
Azuma Shadow Naginata.gif
Precise Lunge SF3F.png + Shadow energy blue.png Icon shadow ability Feldsher forward.png Charges up himself, then dashes forward and slashes the opponent with his Naginata.
Azuma Shadow Armor.gif
Shadow Blast SF3D.png + Shadow energy blue.png Icon shadow ability Feldsher down.png Slams the ground with one fist, creating an upwards close-range ring of damage-dealing Shadow Energy around himself.
Shadow Azuma Impulse.gif
Impulse SF3B.png + Shadow energy blue.png Icon shadow ability Feldsher back.png Pushes back the opponent with a wave of energy, dealing damage and knocking them down.
Naginata Flight SF3U.png + Shadow energy blue.png Icon shadow ability Feldsher up.png Throws his naginata to the sky, telekinetically controls it and performs a wheel-like spinning slash.


Talents

Note: Only one of the talents from a level can be selected at a time.

Level Selection
2 Long-Term Neutralization

Neutralization's duration will be increased.

Painful Neutralization

When Neutralization ends, the opponent will take damage.

3 Icon attribute attack.png+5% Icon attribute magic.png+5%
4 Shadow Suppression

Azuma's attack can deal bonus damage if the opponent has a full Shadow Energy bar.

Shadow Burn

When Neutralization ends, Azuma takes some Shadow Energy from his opponent.

5 Icon attribute defense.png+10%
6 Suppressing Explosion

Azuma will enter Shadow Form with an explosion. The explosion applies Neutralization and deals damage.

Countermeasures

Consequence Management can cause Azuma to immediately enter Shadow Form.

7 Icon attribute attack.png+5% Icon attribute magic.png+5%
8 Impulse

Azuma gains a new Shadow Ability, where he emits a Shadow Energy wave that repels his opponent and deals damage. Shadow Form's duration will be increased.

Total Neutralization

The Neutralization effect can stop the opponent from gaining any Shadow Energy.

9 Icon attribute defense.png+10%
10 Naginata Flight

Azuma gains a new Shadow Ability, where he throws his Naginata to the sky, telekinetically controls it and performs a wheel-like spinning slash which deals a huge amount of damage. Shadow Form's duration will be increased.

Lockdown

Attack blocked by the opponent will prolong duration of Neutralization if the opponent is in the effects of one.

11 Icon attribute attack.png+5% Icon attribute magic.png+5%
12 Icon attribute defense.png+10%
13 Icon attribute attack.png+5% Icon attribute defense.png+15% Icon attribute magic.png+5%


Strategy

Your attacks neutralize shadow energy! This is a great ability to control an opponent who relies on his shadow energy. And if your opponent enters shadow form, knock him out of it with a successful attack!


Strengths

Azuma is the bane of existence for all heroes who uses Shadow Energy as their main powers. His skill, Neutralization, prohibits the opponent from using Shadow Energy, as well as the skills that require it to function. Also, his Consequence Management skills can knock his opponent out of Shadow Form if he connects an attack, dealing increased damage and knocking down the enemy. Neutralization is effective against Heroes reliant on rapid use of Shadow energy, such as Kibo and Fireguard, while Consequence Management finds more use against Heroes who linger in Shadow form for longer periods of time, such as Shang, Midnight, and Jack Bulwark.

His weapon of choice, the naginata Improved Pruner, is a long-ranged, powerful polearm. It tends to aim high, so it makes a potent anti-air. Characters such as Marcus, Kate, and Jack Bulwark will struggle to fight with their longer recoveries and shorter ranges, while more mobile characters like Monkey King and Jet can find their options more limited by Azuma's anti-air capabilities. Even against enemies such as Ironclad, Azuma's rapid Herald kicks can keep them at bay.

Weaknesses

Neutralization is much less effective against Heroes who do not use Shadow energy, such as Helga, Jet, Hong-Joo, and Monkey King. Though it works on the Shadow Beast, Consequence Management will not take effect, and it is not reliant on Shadow abilites for damage. Consequence Management also finds less use against Heroes that don't use Shadow Abilities as their main source of damage or can use and exit it quickly, such as Ironclad, Ling, Yukka, and Lynx. Sarge is also immune to Consequence management thanks to his Unique Ability, Shadow Squad Leader, which makes him invincible while he is in Shadow Form.

Azuma's naginata, while potent, is slow and can only target distant and upper areas effectively. Low mobile attacks, like the Dynasty down kick, can possibly strike below his attacks. Due to the long recovery, missed naginata attacks can be deadly. This danger is increased further with heroes that have equal or greater ranges; Hong-Joo and Shang, for example.


Customization

Skins

Name Rarity Obtainability Preview
Foreman Common Default skin
Azuma Foreman Model SFA.png
Field Specialist Rare Available in an offer, marathon and from the Celebration of Luck Roulette
Azuma Field Specialist Model SFA.png


Weapons

Name Rarity Stats Obtainability Preview
Sharpest Naginata Common Icon attribute attack.png+5% Azuma's default naginata.
Wpn Feldsher C Default.png
Scalpel Rare Icon attribute attack.png+7%

Icon attribute magic.png+3%

  • The amount of shadow energy Azuma receives for his attacks is increased.
Obtainable in chests.
Wpn Feldsher R SpicyBlade.png
Field Naginata Common Icon attribute attack.png+5% Comes with Field Specialist skin.
Wpn Feldsher C Rusty.png


Stances

Name Rarity Obtainability Icon Preview
Balance Point Common Polearm wielders' default stance.
Straight to the Point Rare
Trusty Toolbox Seasonal Obtained through Fight Pass 9 rewards. Trusty Toolbox.jpg
Trusty Toolbox gif.gif


Victory Poses

Name Rarity Obtainability Icon Preview
Deserved Victory Common Polearm wielders' default stance.
Work Ethic Rare
A Gift for the Loser Seasonal Obtainable from Fight Pass 10 rewards A gift for the loser pose.jpg


Taunts

Name Rarity Obtainability Icon Preview
Laughter (Universal taunt) Common Default taunt Laughter taunt.jpg
Threat (Universal taunt) Rare Obtainable from Fight Pass rewards or Celebration of Luck Roulette Threat taunt.jpg
Facepalm (Universal taunt) Seasonal Obtainable from Fight Pass rewards or Celebration of Luck Roulette Facepalm taunt.jpg
Respect Epic Obtainable from offer or Celebration of Luck Roulette


Trivia

  • Impulse and Repel (its counter-part from Shadow Fight 3 are the same shadow moves. However, the only difference is that Repel is a non-damaging wave whereas Impulse deals damage.
  • Unlike his counterpart in Shadow Fight 3, Azuma uses original Improved Pruner naginata as his weapon, instead of Shadow Piercer naginata (but unlike his Field Specialist skin counterpart in the game, he uses a recolored Shadow Piercer) and the Ice Fangs kunai as his ranged weapons, instead of the Endless Pain needles.
  • He is fought as the boss of Rescue Operation special quest in Shadow Fight 3.
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