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This article refers to Armor in Shadow Fight: Shades. For other uses, see Armor (disambiguation).

Armor is one of the types of equipment in Shadow Fight: Shades. The player can obtain this type of equipment by playing duels, going through the story or buying chests in the store. Like the other equipment, the player can merge an armor with its duplicate to get its higher rarity variant.

There 4 armor categories in the game: light, medium, heavy and magic.

Act 1 Dissected Skies[]

Name Picture Max Level Obtained Ability
Common Light Armor
10 Fight and Common Chest N/A
Common Heavy Armor
10 Fight and Common Chest N/A
Uncommon Light Armor
20 Fight, Craft, Common and Gold Chest N/A
Uncommon Heavy Armor
20 Fight, Craft, Common and Gold Chest N/A
Rare Light Armor
30 Fight (Very Rare), Craft and Gold Chest Enemy critical hit damage decreased by __%
Rare Heavy Armor
30 Fight (Very Rare), Craft and Gold Chest Enemy successful body hit damage decreased by __%
Epic Light Armor
40 Craft and Gold Chest Enemy critical hit damage decreased by __%, enemy throwing weapon damage decreased by __%
Epic Heavy Armor
40 Craft and Gold Chest Enemy successful body hit damage decreased by __%, enemy unarmed strikes damage decreased by __%
Legendary Light Armor
120 Craft Enemy critical hit damage decreased by __%, enemy throwing weapon damage decreased by __%, -__% damage from melee and ranged attacks
Legendary Heavy Armor
120 Craft Enemy successful body hit damage decreased by __%, enemy unarmed strikes damage decreased by __%, returns __% of melee damage taken to the enemy

Act 2 Family Values[]

Name Picture Max Level Obtained Ability
Common Light Armor
10 Fight and Common Chest N/A
Common Medium Armor
10 Fight and Common Chest N/A
Common Heavy Armor
10 Fight and Common Chest N/A
Uncommon Light Armor
20 Fight, Craft, Common and Gold Chest N/A
Uncommon Medium Armor
20 Fight, Craft, Common and Gold Chest N/A
Uncommon Heavy Armor
20 Fight, Craft, Common and Gold Chest N/A
Rare Light Armor
30 Fight(Very Rare), Craft and Gold Chest Enemy unarmed strikes damage desreased by __%
Rare Medium Armor
30 Fight (Very Rare), Craft and Gold Chest Enemy blocked attack damage decreased by __%
Rare Heavy Armor
30 Fight (Very Rare), Craft and Gold Chest Enemy succesful body hit damage decreased by __%
Epic Light Armor
40 Craft and Gold Chest Enemy unarmed strikes damage desreased by __%, enemy combo damage decreased by __%
Epic Medium Armor
40 Craft and Gold Chest Enemy blocked attack damage decreased by __%, enemy critical hit damage decreased by __%
Epic Heavy Armor
40 Craft and Gold Chest Enemy succesful body hit damage decreased by __%, enemy magic damage decreased by __%
Legendary Light Armor
120 Craft Enemy unarmed strikes damage desreased by __%; enemy combo damage decreased by __%; on a combo 4, heals _% of max health per second
Legendary Medium Armor
120 Craft Enemy blocked attack damage decreased by __%; enemy critical hit damage decreased by __%; once per battle, ___% lifesteal at <__% health
Legendary Heavy Armor
120 Craft Enemy succesful body hit damage decreased by __%, enemy magic damage decreased by __%, physical damage from enemy's attacks decreased by __%

Act 3 Birds of Prey[]

Name Picture Max Level Obtained Ability
Common Mystic Armor
10 Fight and Common Chest N/A
Common Light Armor
10 Fight and Common Chest N/A
Common Medium Armor
10 Fight and Common Chest N/A
Common Heavy Armor
10 Fight and Common Chest N/A
Uncommon Mystic Armor
20 Fight, Craft, Common and Gold Chest N/A
Uncommon Light Armor
20 Fight, Craft, Common and Gold Chest N/A
Uncommon Medium Armor
20 Fight, Craft, Common and Gold Chest N/A
Uncommon Heavy Armor
20 Fight, Craft, Common and Gold Chest N/A
Rare Mystic Armor
30 Fight (Very Rare), Craft and Gold Chest Enemy critical hit damage decreased by __%
Rare Light Armor
30 Fight (Very Rare), Craft and Gold Chest Enemy blocked attack damage decreased by __%
Rare Medium Armor
30 Fight (Very Rare), Craft and Gold Chest The healthier the enemy, the more the defense up to +__%
Rare Heavy Armor
30 Fight (Very Rare), Craft and Gold Chest Enemy successful body hit damage decreased by __%
Epic Mystic Armor
40 Craft and Gold Chest Enemy critical hit damage decreased by __%, after using magic you recover __% magic
Epic Light Armor
40 Craft and Gold Chest Enemy blocked attack damage decreased by __%; when at >__ health, you deal +15% damage
Epic Medium Armor
40 Craft and Gold Chest The healthier the enemy, the more the defense up to +__%; +__% damage for the first 20 seconds of combat
Epic Heavy Armor
40 Craft and Gold Chest Enemy successful body hit damage decreased by __%, enemy combo damage decreased by __%
Legendary Mystic Armor
120 Craft Enemy critical hit damage decreased by __%, after using magic you recover __% magic, after using magic you deal +__% damage for 10 sec
Legendary Light Armor
120 Craft Enemy blocked attack damage decreased by __%; when at >__ health, you deal +15% damage; on a dash or roll, +20% damage for _ sec
Legendary Medium Armor
120 Craft The healthier the enemy, the more the defense up to +__%; +__% damage for the first 20 seconds of combat; on combo 4, _ sec of 40% damage taken reduction
Legendary Heavy Armor
120 Craft Enemy successful body hit damage decreased by __%; enemy combo damage decreased by __%; on block, __% chance to push enemy away

Act 4 Muddy Waters[]

Name Picture Max Level Obtained Ability
Common Mystic Armor
10 Fight and Common Chest N/A
Common Light Armor
10 Fight and Common Chest N/A
Common Medium Armor
10 Fight and Common Chest N/A
Common Heavy Armor
10 Fight and Common Chest N/A
Uncommon Mystic Armor
20 Fight, Craft, Common and Gold Chest N/A
Uncommon Light Armor
20 Fight, Craft, Common and Gold Chest N/A
Uncommon Medium Armor
20 Fight, Craft, Common and Gold Chest N/A
Uncommon Heavy Armor
20 Fight, Craft, Common and Gold Chest N/A
Rare Mystic Armor
30 Fight (Very Rare), Craft and Gold Chest -__% enemy damage if magic is not charged
Rare Light Armor
30 Fight (Very Rare), Craft and Gold Chest +___% blocked hit damage to jump attacks
Rare Medium Armor
30 Fight (Very Rare), Craft and Gold Chest Hit with ranged weapon increases chance of next crit by +__%
Rare Heavy Armor
30 Fight (Very Rare), Craft and Gold Chest Successful block: -__% damage to the enemy's next attack
Epic Mystic Armor
40 Craft and Gold Chest -__% enemy damage if magic is not charged; magic deals +__% damage if enemy's health is <67%
Epic Light Armor
40 Craft and Gold Chest +___% blocked hit damage to jump attacks; successful jump attack: +__% damage to next attack
Epic Medium Armor
40 Craft and Gold Chest Hit with ranged weapon increases chance of next crit by +__%; X hit combo: -_X% enemy armor until end of battle
Epic Heavy Armor
40 Craft and Gold Chest Successful block: -__% damage to the enemy's next attack; fast counter-attack after block triggers healing
Legendary Mystic Armor
120 Craft -__% enemy damage if magic is not charged; magic deals +__% damage if enemy's health is <67%; finishing with magic: +__% magic damage
Legendary Light Armor
120 Craft +___% blocked hit damage to jump attacks; successful jump attack: +__% damage to next attack; successful jump attack: blast wave every 10 sec (after getting one star in armor, wave increases damage)
Legendary Medium Armor
120 Craft Hit with ranged weapon increases chance of next crit by +__%; X hit combo: -_X% enemy armor until end of battle; x5 combo: magic crits and restores __% energy
Legendary Heavy Armor
120 Craft Successful block: -__% damage to the enemy's next attack; fast counter-attack after block triggers healing; end of battle: +_% armor for every 10 sec timer runs out

Event Items[]

Name Picture Max Level Obtained Ability
Grim Determination
120 Fight, chests, in game offers At <__% health, 10% vampirism to weapon attacks, at <__% health, healing = next attack +15% DMG, at <__% health, you heal slowly
Teramori Kimono
120 Fight, chests, in game offers +_% energy from hits if unharmed for 6 sec, +__% to magic damage if unharmed for 6 sec, increases DMG to +30% of MP over 12 sec. If unharmed
Heavy Armor
120 Fight, chests, in game offers Enemy successful body hit damage decreased by __%, block parries ___% DMG to enemy, attack after receiving DMG heals ___% of DMG taken
Light Armor
120 Fight, chests, in game offers +__% attack damage after critical hit, +_% DMG until end of battle for each enemy miss, +__% for _ sec when healing
Medium Armor
120 Fight, chests, in game offers Enemy critical hit damage decreased by __%, enemy combo damage decreased by __%, +__% defense for every 20% Health lost
Light Armor
120 Fight, chests Enemy blocked attack damage decreased by __%, enemy unarmed strikes damage decreased by __%, +_% max Health after each victory
Light Armor
120 Fight, chests After getting hit, +_% damage for 2 sec; +__% damage for the first 20 seconds of combat; on a dash or roll, +__% damage for _ sec
Heavy Armor
120 Fight, chests Enemy blocked attack damage decreased by __%; at >40% health, attack = +__% to DEF for 4 sec; on a combo 4, __ sec of 40% damage taken reduction
More in
Plot
Act I: Dissected Skies    Act II: Family Values     Act III: Birds of Prey     Act IV: Muddy Waters

Characters  

Equipment
Armors    Weapons    Helmets    Ranged Weapons    Magic    Allies
Game Modes
Plot    Trials    Events  
Gameplay
Shades    Talents   

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