Armor is one of the types of equipment in Shadow Fight: Shades. The player can obtain this type of equipment by playing duels, going through the story or buying chests in the store. Like the other equipment, the player can merge an armor with its duplicate to get its higher rarity variant.
There 4 armor categories in the game: light, medium, heavy and magic.
Enemy critical hit damage decreased by __%, enemy throwing weapon damage decreased by __%
Epic Heavy Armor
40
Craft and Gold Chest
Enemy successful body hit damage decreased by __%, enemy unarmed strikes damage decreased by __%
Legendary Light Armor
120
Craft
Enemy critical hit damage decreased by __%, enemy throwing weapon damage decreased by __%, -__% damage from melee and ranged attacks
Legendary Heavy Armor
120
Craft
Enemy successful body hit damage decreased by __%, enemy unarmed strikes damage decreased by __%, returns __% of melee damage taken to the enemy
Act 2 Family Values[]
Name
Picture
Max Level
Obtained
Ability
Common Light Armor
10
Fight and Common Chest
N/A
Common Medium Armor
10
Fight and Common Chest
N/A
Common Heavy Armor
10
Fight and Common Chest
N/A
Uncommon Light Armor
20
Fight, Craft, Common and Gold Chest
N/A
Uncommon Medium Armor
20
Fight, Craft, Common and Gold Chest
N/A
Uncommon Heavy Armor
20
Fight, Craft, Common and Gold Chest
N/A
Rare Light Armor
30
Fight(Very Rare), Craft and Gold Chest
Enemy unarmed strikes damage desreased by __%
Rare Medium Armor
30
Fight (Very Rare), Craft and Gold Chest
Enemy blocked attack damage decreased by __%
Rare Heavy Armor
30
Fight (Very Rare), Craft and Gold Chest
Enemy succesful body hit damage decreased by __%
Epic Light Armor
40
Craft and Gold Chest
Enemy unarmed strikes damage desreased by __%, enemy combo damage decreased by __%
Epic Medium Armor
40
Craft and Gold Chest
Enemy blocked attack damage decreased by __%, enemy critical hit damage decreased by __%
Epic Heavy Armor
40
Craft and Gold Chest
Enemy succesful body hit damage decreased by __%, enemy magic damage decreased by __%
Legendary Light Armor
120
Craft
Enemy unarmed strikes damage desreased by __%; enemy combo damage decreased by __%; on a combo 4, heals _% of max health per second
Legendary Medium Armor
120
Craft
Enemy blocked attack damage decreased by __%; enemy critical hit damage decreased by __%; once per battle, ___% lifesteal at <__% health
Legendary Heavy Armor
120
Craft
Enemy succesful body hit damage decreased by __%, enemy magic damage decreased by __%, physical damage from enemy's attacks decreased by __%
Act 3 Birds of Prey[]
Name
Picture
Max Level
Obtained
Ability
Common Mystic Armor
10
Fight and Common Chest
N/A
Common Light Armor
10
Fight and Common Chest
N/A
Common Medium Armor
10
Fight and Common Chest
N/A
Common Heavy Armor
10
Fight and Common Chest
N/A
Uncommon Mystic Armor
20
Fight, Craft, Common and Gold Chest
N/A
Uncommon Light Armor
20
Fight, Craft, Common and Gold Chest
N/A
Uncommon Medium Armor
20
Fight, Craft, Common and Gold Chest
N/A
Uncommon Heavy Armor
20
Fight, Craft, Common and Gold Chest
N/A
Rare Mystic Armor
30
Fight (Very Rare), Craft and Gold Chest
Enemy critical hit damage decreased by __%
Rare Light Armor
30
Fight (Very Rare), Craft and Gold Chest
Enemy blocked attack damage decreased by __%
Rare Medium Armor
30
Fight (Very Rare), Craft and Gold Chest
The healthier the enemy, the more the defense up to +__%
Rare Heavy Armor
30
Fight (Very Rare), Craft and Gold Chest
Enemy successful body hit damage decreased by __%
Epic Mystic Armor
40
Craft and Gold Chest
Enemy critical hit damage decreased by __%, after using magic you recover __% magic
Epic Light Armor
40
Craft and Gold Chest
Enemy blocked attack damage decreased by __%; when at >__ health, you deal +15% damage
Epic Medium Armor
40
Craft and Gold Chest
The healthier the enemy, the more the defense up to +__%; +__% damage for the first 20 seconds of combat
Epic Heavy Armor
40
Craft and Gold Chest
Enemy successful body hit damage decreased by __%, enemy combo damage decreased by __%
Legendary Mystic Armor
120
Craft
Enemy critical hit damage decreased by __%, after using magic you recover __% magic, after using magic you deal +__% damage for 10 sec
Legendary Light Armor
120
Craft
Enemy blocked attack damage decreased by __%; when at >__ health, you deal +15% damage; on a dash or roll, +20% damage for _ sec
Legendary Medium Armor
120
Craft
The healthier the enemy, the more the defense up to +__%; +__% damage for the first 20 seconds of combat; on combo 4, _ sec of 40% damage taken reduction
Legendary Heavy Armor
120
Craft
Enemy successful body hit damage decreased by __%; enemy combo damage decreased by __%; on block, __% chance to push enemy away
Act 4 Muddy Waters[]
Name
Picture
Max Level
Obtained
Ability
Common Mystic Armor
10
Fight and Common Chest
N/A
Common Light Armor
10
Fight and Common Chest
N/A
Common Medium Armor
10
Fight and Common Chest
N/A
Common Heavy Armor
10
Fight and Common Chest
N/A
Uncommon Mystic Armor
20
Fight, Craft, Common and Gold Chest
N/A
Uncommon Light Armor
20
Fight, Craft, Common and Gold Chest
N/A
Uncommon Medium Armor
20
Fight, Craft, Common and Gold Chest
N/A
Uncommon Heavy Armor
20
Fight, Craft, Common and Gold Chest
N/A
Rare Mystic Armor
30
Fight (Very Rare), Craft and Gold Chest
-__% enemy damage if magic is not charged
Rare Light Armor
30
Fight (Very Rare), Craft and Gold Chest
+___% blocked hit damage to jump attacks
Rare Medium Armor
30
Fight (Very Rare), Craft and Gold Chest
Hit with ranged weapon increases chance of next crit by +__%
Rare Heavy Armor
30
Fight (Very Rare), Craft and Gold Chest
Successful block: -__% damage to the enemy's next attack
Epic Mystic Armor
40
Craft and Gold Chest
-__% enemy damage if magic is not charged; magic deals +__% damage if enemy's health is <67%
Epic Light Armor
40
Craft and Gold Chest
+___% blocked hit damage to jump attacks; successful jump attack: +__% damage to next attack
Epic Medium Armor
40
Craft and Gold Chest
Hit with ranged weapon increases chance of next crit by +__%; X hit combo: -_X% enemy armor until end of battle
Epic Heavy Armor
40
Craft and Gold Chest
Successful block: -__% damage to the enemy's next attack; fast counter-attack after block triggers healing
Legendary Mystic Armor
120
Craft
-__% enemy damage if magic is not charged; magic deals +__% damage if enemy's health is <67%; finishing with magic: +__% magic damage
Legendary Light Armor
120
Craft
+___% blocked hit damage to jump attacks; successful jump attack: +__% damage to next attack; successful jump attack: blast wave every 10 sec (after getting one star in armor, wave increases damage)
Legendary Medium Armor
120
Craft
Hit with ranged weapon increases chance of next crit by +__%; X hit combo: -_X% enemy armor until end of battle; x5 combo: magic crits and restores __% energy
Legendary Heavy Armor
120
Craft
Successful block: -__% damage to the enemy's next attack; fast counter-attack after block triggers healing; end of battle: +_% armor for every 10 sec timer runs out
Event Items[]
Name
Picture
Max Level
Obtained
Ability
Grim Determination
120
Fight, chests, in game offers
At <__% health, 10% vampirism to weapon attacks, at <__% health, healing = next attack +15% DMG, at <__% health, you heal slowly
Teramori Kimono
120
Fight, chests, in game offers
+_% energy from hits if unharmed for 6 sec, +__% to magic damage if unharmed for 6 sec, increases DMG to +30% of MP over 12 sec. If unharmed
Heavy Armor
120
Fight, chests, in game offers
Enemy successful body hit damage decreased by __%, block parries ___% DMG to enemy, attack after receiving DMG heals ___% of DMG taken
Light Armor
120
Fight, chests, in game offers
+__% attack damage after critical hit, +_% DMG until end of battle for each enemy miss, +__% for _ sec when healing
Medium Armor
120
Fight, chests, in game offers
Enemy critical hit damage decreased by __%, enemy combo damage decreased by __%, +__% defense for every 20% Health lost
Light Armor
120
Fight, chests
Enemy blocked attack damage decreased by __%, enemy unarmed strikes damage decreased by __%, +_% max Health after each victory
Light Armor
120
Fight, chests
After getting hit, +_% damage for 2 sec; +__% damage for the first 20 seconds of combat; on a dash or roll, +__% damage for _ sec
Heavy Armor
120
Fight, chests
Enemy blocked attack damage decreased by __%; at >40% health, attack = +__% to DEF for 4 sec; on a combo 4, __ sec of 40% damage taken reduction