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Act V: The Greatest Temptation is the fifth act in Shadow Fight 2. It comprises 6 modes of play: Storyline fights, Tournament, Challenge, Survival, Duel, and Old Wounds, the exclusive game mode in Special Edition.

Act V is set in a province damaged heavily from a war. There are some ruined village and many dead bodies, May even refers to this place as "slaughterhouse". Living in a snowy mountain is the fifth Demon, Widow, not affected by the ongoing war at all. She is a charmer with a power to mesmerize men. Once these men has been charmed and fell in love with Widow, they would literally do anyhing for her.

WidowEdit

Shadow has to defeat Widow and her 5 bodyguards to collect the Orange seal. Shadow fights them outside Widow's palace, located on a snowy mountain. There are many men corpses there.

Enemy Equipment Rewards
XP Drops Shadow Orbs (Eclipse only)
Irbis

Weapon: Steel Batons
Armor: Beast Shell
Helm: None
Ranged Weapon: Ghostly Kunai
Magic: Lightning Arrow

150,000 374,000 Coins 740 Green
229 Red
Wolf

Weapon: Swords
Armor: Twilight Shroud
Helm: Snow Cap
Ranged Weapon: Ghostly Kunai
Magic: Dark Blast

150,000 461,000 Coins 814 Green
282 Red
Capra

Weapon: Silver Spear
Armor: Aegis of Wind
Helm: Dreadening Mask
Ranged Weapon: Assassin's Daggers
Magic: Lightning Arrow

150,000 624,000 Coins 999 Green
338 Red
Bear

Weapon: Heavy Hammer
Armor: Beast Shell
Helm: Beast Helm
Ranged Weapon: Assassin's Daggers
Magic: Energy Ball

150,000 981,000 Coins 1,648 Green
754 Red
Puma

Weapon: Sentinel Kusarigama
Armor: Ronin Doublet
Helm: Assassin's Cowl
Ranged Weapon: Ancient Chakram
Magic: Dark Blast

150,000 1,700,000 Coins 1,826 Green
844 Red
Widow

Weapon: Widow's Fans (enchanted with Lifesteal)
Armor: Custom (enchanted with Regeneration)
Helm: None (Regeneration)
Ranged Weapon:

  1. Ghostly Kunai (enchanted with Lifesteal)
  2. Assassin's Daggers (enchanted with Lifesteal)

Magic:

  1. Energy Ball
  2. Ice Ball
  3. Ice Pillar

Special Ability: Teleportation (teleports to behind the players and damages them)

750,000 Orange Seal
3 Gems
3,652 Green
1,689 Red
48 Purple

TournamentsEdit

The player must go through simple fights in 24 stages one by one with maximum of 3 rounds each and must win two rounds in each stage. Winning rewards the player with gold coins and XP. It takes place near a volcano.

Stage Enemy Equipment Rewards
XP Coins Shadow Orbs (Eclipse only)
1 Viper

Weapon: Yari
Armor: Ronin Doublet
Helm: Closed Helm
Ranged Weapon: Throwing Spikes
Magic: Energy Ball

75,000 167,000 coins 319 Green
26 Red
2 Moongose

Weapon: Yari
Armor: Radiant Platemail
Helm: Bronze Casque
Ranged Weapon: Needles
Magic: Lightning Arrow

75,000 172,000 coins 336 Green
27 Red
3 Plague

Weapon: Maces
Armor: Gilded Platemail
Helm: Silver Kabuto
Ranged Weapon: Weighted Shurikens
Magic: Lightning Arrow

75,000 177,000 coins 353 Green
29 Red
4 Talon

Weapon: Sickles
Armor: Centurion Mail
Helm: Dark Legionnaire Helm
Ranged Weapon: Needles
Magic: Dark Blast

75,000 181,000 coins 348 Green
54 Red
5 Lily

Weapon: Butterfly Swords
Armor: Snake Harness
Helm: Iron Casque
Ranged Weapon: Steel Darts
Magic: Energy Ball

75,000 185,000 coins 362 Green
56 Red
6 Vixen

Weapon: Golden Katana
Armor: Barbarian Armor
Helm: Dreadening Mask
Ranged Weapon: Throwing Spikes
Magic: Lightning Arrow

75,000 189,000 coins 377 Green
58 Red
7 Oldman

Weapon: Glaive
Armor: Hawk Mantle
Helm: Snow Cap
Ranged Weapon: Needles
Magic: Dark Blast

75,000 193,000 coins 392 Green
61 Red
8 Warlord

Weapon: Moon Sabers
Armor: Gilded Platemail
Helm: None
Ranged Weapon: Ghostly Kunai
Magic: Energy Ball

75,000 212,000 coins 387 Green
67 Red
9 Viper

Weapon: Kusarigama
Armor: Ronin Doublet
Helm: Twilight Crown
Ranged Weapon: Needles
Magic: Lightning Arrow

75,000 224,000 coins 400 Green
69 Red
10 Plague

Weapon: Maces
Armor: Shadow Armor
Helm: Steel Cap
Ranged Weapon: Weighted Shurikens
Magic: Dark Blast

75,000 237,000 coins 414 Green
72 Red
11 Talon

Weapon: Sickles
Armor: Centurion Mail
Helm: None
Ranged Weapon: Ghostly Kunai
Magic: Lightning Arrow

75,000 249,000 coins 427 Green
74 Red
12 Thunder

Weapon: Two-handed Mace
Armor: Riveted Jacket
Helm: Dark Legionnaire Helm
Ranged Weapon: Needles
Magic: Energy Ball

75,000 287,000 coins 474 Green
80 Red
13 Lily

Weapon: Butterfly Swords
Armor: Snake Harness
Helm: Snow Cap
Ranged Weapon: Ghostly Kunai
Magic: Dark Blast

75,000 304,000 coins 491 Green
83 Red
14 Oldman

Weapon: Glaive
Armor: Shadow Armor
Helm: Closed Helm
Ranged Weapon: Throwing Spikes
Magic: Lightning Arrow

75,000 320,000 coins 508 Green
86 Red
15 Warlord

Weapon: Moon Sabers
Armor: Hawk Mantle
Helm: Dreadening Mask
Ranged Weapon: Ghostly Kunai
Magic: Lightning Arrow

75,000 337,000 coins 524 Green
89 Red
16 Backsword

Weapon: Dadao
Armor: Aegis of Wind
Helm: None
Ranged Weapon: Assassin's Daggers
Magic: Energy Ball

75,000 451,000 coins 783 Green
179 Red
17 Plague

Weapon: Maces
Armor: Radiant Platemail
Helm: Silver Kabuto
Ranged Weapon: Steel Darts
Magic: Dark Blast

75,000 477,000 coins 810 Green
185 Red
18 Talon

Weapon: Sickles
Armor: Spike Breastplate
Helm: General's Kabuto
Ranged Weapon: Ghostly Kunai
Magic: Lightning Arrow

75,000 504,000 coins 838 Green
192 Red
19 Scourge

Weapon: Heavy Staff
Armor: Dragon Blood
Helm: Dark Legionnaire Helm
Ranged Weapon: Assassin's Daggers
Magic: Energy Ball

75,000 530,000 coins 865 Green
198 Red
20 Squirell

Weapon: Magari Yari
Armor: Barbarian Armor
Helm: Twilight Crown
Ranged Weapon: Needles
Magic: Lightning Arrow

75,000 680,000 coins 867 Green
201 Red
21 Oldman

Weapon: Glaive
Armor: Aegis of Wind
Helm: Crescent Helm
Ranged Weapon: Assassin's Daggers
Magic: Dark Blast

75,000 765,000 coins 890 Green
206 Red
22 Warlord

Weapon: Moon Sabers
Armor: Twilight Shroud
Helm: Dark Legionnaire Helm
Ranged Weapon: Ghostly Kunai
Magic: Lightning Arrow

75,000 850,000 coins 913 Green
211 Red
23 Backsword

Weapon: Dadao
Armor: Beast Shell
Helm: Beast Helm
Ranged Weapon: Needles
Magic: Energy Ball

75,000 935,000 coins 936 Green
216 Red
24 Squirell

Weapon: Magari Yari
Armor: Ronin Doublet
Helm: None
Ranged Weapon: Assassin's Daggers
Magic: Lightning Arrow

75,000 1,020,000 coins 959 Green
222 Red

Challenge Edit

Challenges are unlocked after six stages of tournament, the player must go through fights with altered rules and conditions in 24 stages one by one with maximum of 3 rounds each and must win two rounds in each stage. Winning rewards the player with gold coins and XP. It takes place on a destroyed village.

Enemy Weapon Rewards
XP Normal Eclipse
Various(1-24) Various 75.000     30.600-756.000 Coins       -

SurvivalEdit

In Survival the player must endure ten successive rounds consisting of simple fights. They are playable in every act from the beginning. Rewards include gold coins and very small amounts of XP. At the completion of round 10 the player is awarded the achievement Sole Survivor for the completion of Survival in Act V. It takes place on battlefield.


DuelEdit

Duels are unlocked after defeat of two bodyguards of Widow. It has a maximum of rounds in every try; two of which are required to win. Rewards are 2 tickets and small XP. It has altered rules and conditions. It are only available to fight in every 4 hours and need internet connection. It takes place in snowy mountain.

Old WoundsEdit

Oldwounds
Old Wounds is an exclusive game mode which tells the past of Sensei, narrated by Sensei himself. It is available only in the Special Edition, unlocked after completing three tournament stages. In order to play Old Wounds in Act V, players need to complete the Old Wounds in Act IV.

Sensei found out from Wasp that Widow already got her hands on the Sphere. He was also told that the Prince has rejected Widow's love for him, which caused her to be obsessed with revenge. Sensei then goes to find Widow in order to stop the heartbroken lady. Rewards are an amount of gems. It takes place near a lake.

Enemy Equipment Difficulty Reward
Aster

Weapon: Yari
Armor: None
Helm: Assassin's Cowl
Ranged Weapon: Throwing Daggers

Normal 39 Gems
Ermine

Weapon: Dadao
Armor: Mantle of Night
Helm: None
Ranged Weapon: Throwing Daggers

Normal 39 Gems
Widow

Weapon: Widow's Fans (enchanted with Lifesteal)
Armor: Custom (enchanted with Regeneration)
Helm: None (Regeneration)
Ranged Weapon: Assassin's Daggers (enchanted with Lifesteal)

Normal 43 Gems

StorylineEdit

Upon learning from Wasp that it was on Widow's advice that Wasp caused such mayhem, the party journeys on to Widow's lands.The area is torn with war and violence. Suddenly, Widow herself appears before the party. All members of the party except Shadow and May are attracted to her. Even Sensei feels attracted to her, but his years of martial training and discipline barred him from the attraction. Sly is completely infatuated, and buys precious jewels in a vain attempt to please her. Widow notes Shadow to be peculiar, and says she will keep an eye on them. May realises that the area they are in is full of corpses, describing it as a "slaughterhouse".

Then they venture upon Irbis, just one among the many who are madly in love with widow. He challenges Shadow to prove himself Widow's worthy suitor. A fight engages, but Irbis loses and comes out of his trance, dazed and goes away.Then the party encounters Wolf. Wolf explains that he and his brothers were out hunting, and Widow crossed their path. Wolf eliminated his two brothers in order to have a better chance with Widow. May states that the men (Widow's 'bodyguards') are only attacking because they have been charmed.

The party crosses paths with all of Widow's suitors: Capra, an elderly warrior who believes that his experience is the key, Bear, a self-proclaimed watchdog for Widow, and Puma, who isn't a suitor but more of Widow's assistant, who tries to force Shadow to be caught by Widow's charm. They also meet Outcast, a challenger armed with a Heavy Kusarigama. Shadow can choose to claim his weapon by defeating him, or ignore his challenge.

After Shadow overcomes Puma, the last of Widow's "bodyguards", the path to Widow is clear. Shadow, able to resist Widow's charm, engages her in combat. Widow proves to be tough just like all the other demons, being able to teleport and catch Shadow off guard. However, Shadow is ultimately victorious, and he claims Widow's seal.

The party then decides that they would not like to remain in Widow's province, for it is depressing and an uncomfortable place to be. The group continues their journey onward, to the samurai warrior and military commander Shogun in Ivory City.

Characters Introduced In Act VEdit

New Equipments And ItemsEdit


More in Sf2 mainpagelogo dark
Story
Characters    Bodyguards    Challengers    Bosses

Act I   Act II   Act III   Act IV   Act V   Act VI   Interlude   Act VII

Equipment
Armors    Weapons    Helm    Ranged Weapons    Magic

Enchantments    Shadow Orbs    Equipment Sets

Modes of Play
Tournament    Challenges    Survival    Duels    Gates of Shadows

Ascension    Old Wounds    Underworld    Eclipse

Gameplay
Combos    Fight Terms    Difficulties    Perks    Experience

Currencies   Shop   Energy   Achievements

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