Act V: The Greatest Temptation is the fifth act in Shadow Fight 2. It comprises 6 modes of play: Storyline fights, Tournament, Challenge, Survival, Duel, and Old Wounds, the exclusive game mode in Special Edition.
Act V is set in a province damaged heavily from a war. There are some ruined villages and many dead bodies, May even refers to this place as "slaughterhouse". Living in a snowy mountain is the fifth Demon, Widow, not affected by the ongoing war at all. She is a charmer with a power to mesmerize men. Once these men have been charmed and have fallen in love with Widow, they would literally do anything for her.
Modes of Play[]
Widow[]
Shadow has to defeat Widow and her 5 bodyguards to collect the Orange seal. Shadow fights them outside Widow's palace, located on a snowy mountain. There are many male corpses spread about the location.
Enemy | Equipment | Rewards | ||||||
---|---|---|---|---|---|---|---|---|
Weapon | Armor | Helm | Ranged Weapon | Magic | XP | Drops | Shadow Orbs (Eclipse only) | |
150,000 | 374,000 coins | 740 Green 229 Red | ||||||
150,000 | 461,000 coins | 814 Green 282 Red | ||||||
150,000 | 624,000 coins | 999 Green 338 Red | ||||||
150,000 | 981,000 coins | 1,648 Green 754 Red | ||||||
150,000 | 1,700,000 coins | 1,826 Green 844 Red | ||||||
750,000 | Orange Seal 3 Gems |
3,652 Green 1,689 Red 48 Purple |
Tournaments[]
The player must go through simple fights in 24 stages one by one with maximum of 3 rounds each and must win two rounds in each stage. Winning rewards the player with gold coins and XP. It takes place near a Volcano.
Stage | Enemy | Equipment | Rewards | ||||||
---|---|---|---|---|---|---|---|---|---|
Weapon | Armor | Helm | Ranged Weapon | Magic | XP | Coins | Shadow Orbs (Eclipse only) | ||
1 | 75,000 | 167,000 | 319 Green 26 Red | ||||||
2 | 75,000 | 172,000 | 336 Green 27 Red | ||||||
3 | 75,000 | 177,000 | 353 Green 29 Red | ||||||
4 | 75,000 | 181,000 | 348 Green 54 Red | ||||||
5 | 75,000 | 185,000 | 362 Green 56 Red | ||||||
6 | 75,000 | 189,000 | 377 Green 58 Red | ||||||
7 | 75,000 | 193,000 | 392 Green 61 Red | ||||||
8 | 75,000 | 212,000 | 387 Green 67 Red | ||||||
9 | 75,000 | 224,000 | 400 Green 69 Red | ||||||
10 | 75,000 | 237,000 | 414 Green 72 Red | ||||||
11 | 75,000 | 249,000 | 427 Green 74 Red | ||||||
12 | 75,000 | 287,000 | 474 Green 80 Red | ||||||
13 | 75,000 | 304,000 | 491 Green 83 Red | ||||||
14 | 75,000 | 320,000 | 508 Green 86 Red | ||||||
15 | 75,000 | 337,000 | 524 Green 89 Red | ||||||
16 | 75,000 | 451,000 | 783 Green 179 Red | ||||||
17 | 75,000 | 477,000 | 810 Green 185 Red | ||||||
18 | 75,000 | 504,000 | 838 Green 192 Red | ||||||
19 | 75,000 | 530,000 | 865 Green 198 Red | ||||||
20 | 75,000 | 680,000 | 867 Green 201 Red | ||||||
21 | 75,000 | 765,000 | 890 Green 206 Red | ||||||
22 | 75,000 | 850,000 | 913 Green 211 Red | ||||||
23 | 75,000 | 935,000 | 936 Green 216 Red | ||||||
24 | 75,000 | 1,020,000 | 959 Green 222 Red |
Challenge[]
Challenges are unlocked after six stages of tournament. The player must go through fights with altered rules and conditions in 24 stages one by one with maximum of 3 rounds each and must win two rounds in each stage. Winning rewards the player with gold coins and XP. It takes place in an Abandoned Ruins Village.
Stage | Rule | Enemy | Equipment | Rewards | ||||||
---|---|---|---|---|---|---|---|---|---|---|
Weapon | Armor | Helm | Ranged Weapon | Magic | XP | Coins | Shadow Orbs (Eclipse only) | |||
1 | You and your enemy have lifesteal | 75,000 | 185,000 | 351 Green
54 Red | ||||||
2 | Helm level 26 | 75,000 | 189,000 | 388 Green
60 Red | ||||||
3 | Reach Brutal style, you lose on ring-out | 75,000 | 221,000 | 387 Green
67 Red | ||||||
4 | Weapon level 27 | 75,000 | 226,000 | 397 Green
69 Red | ||||||
5 | You lose on ring-out, but win on timeout (60 seconds) | 75,000 | 230,000 | 407 Green
70 Red | ||||||
6 | Enemy is only vulnerable to magic | 75,000 | 235,000 | 417 Green
72 Red | ||||||
7 | Equipment level 27 | 75,000 | 240,000 | 427 Green
74 Red | ||||||
8 | Fight in the dark | 75,000 | 281,000 | 474 Green
80 Red | ||||||
9 | Ranged weapon level 28 | 75,000 | 296,000 | 487 Green
82 Red | ||||||
10 | Your health regenerates, enemy returns damage | 75,000 | 312,000 | 499 Green
85 Red | ||||||
11 | Grab and throw your foe | 75,000 | 327,000 | 512 Green
87 Red | ||||||
12 | Equipment level 28 | 75,000 | 343,000 | 524 Green
89 Red | ||||||
13 | Perform combo 5 | 75,000 | 481,000 | 783 Green
179 Red | ||||||
14 | Weapon level 29 | 75,000 | 484,000 | 799 Green
183 Red | ||||||
15 | Score victory | 75,000 | 488,000 | 816 Green
187 Red | ||||||
16 | Hot ground (7 seconds), you lose on ring-out | 75,000 | 492,000 | 832 Green
190 Red | ||||||
17 | Enemy recharges magic quickly | 75,000 | 496,000 | 849 Green
194 Red | ||||||
18 | Equipment level 29 | 75,000 | 500,000 | 865 Green
198 Red | ||||||
19 | Reach Crazy style | 75,000 | 680,000 | 867 Green
201 Red | ||||||
20 | Armor level 30 | 75,000 | 748,000 | 886 Green
205 Red | ||||||
21 | Disarm | 75,000 | 816,000 | 904 Green
209 Red | ||||||
22 | Enemy is vulnerable to magic, limited magic recharge | 75,000 | 884,000 | 922 Green
213 Red | ||||||
23 | Dodge enemy magic | 75,000 | 952,000 | 940 Green
217 Red | ||||||
24 | 6 enemies in a row, random weapon each round |
|
75,000 | 1,020,000 | 959 Green
222 Red | |||||
Survival[]
In Survival, the player must endure ten successive rounds consisting of simple fights. They are playable in every act from the beginning. Rewards include gold coins and very small amounts of XP. At the completion of round 10, the player is awarded the achievement Sole Survivor for the completion of Survival in Act V. It takes place on a battlefield.
Rewards for completion of each round are:
- 25,000 coins, 84 Green (during Eclipse)
- 53,390 coins, 168 Green
- 85,180 coins, 252 Green
- 120,360 coins, 210 Green
- 158,940 coins, 420 Green
- 200,910 coins, 504 Green
- 246,270 coins, 588 Green
- 295,030 coins, 672 Green
- 347,180 coins, 756 Green
- 402,720 coins, 840 Green
Duel[]
Duels are unlocked after defeat of two bodyguards of Widow. It has a maximum of rounds in every try, two of which are required to be won. Rewards are an amount of coins and XP. It has altered rules and conditions. It is only available to fight in every 4 hours and needs internet connection. It takes place in Mount Fuji.
Old Wounds[]
Old Wounds is an exclusive game mode which tells the past of Sensei, narrated by Sensei himself. It is available only in the Special Edition, unlocked after completing three tournament stages. In order to play Old Wounds in Act V, players need to complete the Old Wounds in Act IV.
Sensei found out from Wasp that Widow already got her hands on the Sphere. He was also told that the Prince has rejected Widow's love for him, which caused her to be obsessed with revenge. Sensei then goes to find Widow in order to stop the heartbroken lady. Rewards are an amount of gems. It takes place near a Monastery.
Enemy | Equipment | Difficulty | Reward | |||
---|---|---|---|---|---|---|
Weapon | Armor | Helm | Ranged Weapon | |||
Normal | 39 Gems | |||||
Normal | 39 Gems | |||||
Normal | 43 Gems |
Storyline[]
Upon learning from Wasp that it was on Widow's advice that Wasp caused such mayhem, the party journeys on to Widow's lands. The area is torn with war and violence. Suddenly, Widow herself appears before the party. All members of the party except Shadow and May are attracted to her. Even Sensei feels attracted to her, but his years of martial training and discipline barred him from the attraction. Sly is completely infatuated, and buys precious jewels in a vain attempt to please her. Widow notes Shadow to be peculiar, and says she will keep an eye on them. May realises that the area they are in is full of corpses, describing it as a "slaughterhouse".
Then they venture upon Irbis, just one among the many who are madly in love with widow. He challenges Shadow to prove himself Widow's worthy suitor. A fight engages, but Irbis loses and comes out of his trance, dazed and goes away. Then the party encounters Wolf. Wolf explains that he and his brothers were out hunting, and Widow crossed their path. Wolf eliminated his two brothers in order to have a better chance with Widow. May states that the men (Widow's 'bodyguards') are only attacking because they have been charmed.
The party crosses paths with all of Widow's suitors: Capra, an elderly warrior who believes that his experience is the key, Bear, a self-proclaimed watchdog for Widow, and Puma, who is not a suitor but more of Widow's assistant, who tries to force Shadow to be caught by Widow's charm. They also meet Outcast, a challenger armed with a Heavy Kusarigama. Shadow can choose to claim his weapon by defeating him, or ignore his challenge.
After Shadow overcomes Puma, the last of Widow's "bodyguards", the path to Widow is clear. Later Widow, who is impressed by Shadow's performance, decides to keep him as her loyal henchman and as a good friend. Shadow, able to resist Widow's charm, engages her in combat. Widow proves to be tough just like all the other demons, being able to teleport and catch Shadow off guard. However, Shadow is ultimately victorious, and he claims Widow's seal.
The party then decides that they would not like to remain in Widow's province, for it is depressing and an uncomfortable place to be. The group continues their journey onward, to the samurai warrior and military commander Shogun in Ivory City.
Characters Introduced In Act V[]
New Equipments And Items[]
Soundtracks used in this Act[]
- Shadow Lady: Used during the fights with Widow and her bodyguards.
- Volcano: Used during Tournament fights.
- Ronin : Used during Survival fights.
- Fuji: Used during Duel fights, and fight with Outcast.
- Ruins Village: Used during Challenge fight.
- Sakura Forest: Used during fight with Widow and her bodyguards in Old Wounds.
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