Act IV: Pirate Throne is the fourth act in Shadow Fight 2. Act IV comprises 6 modes of play: Storyline fights, Tournament, Challenge, Survival, Duel, and Old Wounds, the exclusive game mode in Special Edition.
Act IV sets in a harbor port controlled by pirates. The Pirate King has been missing recently, and his role is taken by his daughter, Wasp, much to the pirates' suspicions. With Sly's help, Shadow reaches this port with May and Sensei in order to defeat her and retrieve the Seal.
Modes of Play[]
Wasp[]
Check: Wasp for further information about Wasp and her bodyguards
Shadow has to defeat Wasp and her 5 bodyguards to collect the Purple seal. Shadow battles them on a Pirate Ship.
Enemy | Equipment | Rewards | ||
---|---|---|---|---|
XP | Drops | Shadow Orbs (Eclipse only) | ||
Kraken |
Weapon: Two-Handed Sword |
25,000 | 68,800 Coins | 248 Green 77 Red |
Cleaver |
Weapon: Big Swords |
25,000 | 93,600 Coins | 273 Green 94 Red |
Shark |
Weapon: Krises |
25,000 | 134,000 Coins | 335 Green 113 Red |
Bosun |
Weapon: Glaive |
25,000 | 161,000 Coins | 552 Green 253 Red |
Whaler |
Weapon: Trident |
25,000 | 286,000 Coins | 661 Green 283 Red |
Wasp |
Weapon: Wasp's Naginata (enchanted with Precision)
Magic: Special Ability: Flying (Flies forward, thrusting the player with her Naginata) |
125,000 | Purple Seal 3 Gems |
1223 Green 565 Red 16 Purple |
Tournaments[]
The player must go through simple fights in 24 stages one by one with maximum of 3 rounds each, and must win two rounds in each stage. Winning rewards the player with gold coins and XP. It takes place on a Flowery Field.
Stage | Enemy | Equipment | Rewards | ||
---|---|---|---|---|---|
XP | Coins | Shadow Orbs | |||
1 | Mongoose |
Weapon: Yari |
12,500 | 26,700 coins | 107 Green 9 Red |
2 | Pickpocket |
Weapon: Stilettos |
12,500 | 27,200 coins | 113 Green 9 Red |
3 | Raven |
Weapon: Steel Claws |
12,500 | 27,800 coins | 118 Green 10 Red |
4 | Lily |
Weapon: Butterfly Swords |
12,500 | 33,400 coins | 118 Green 18 Red |
5 | Pickpocket |
Weapon: Stilettos |
12,500 | 34,000 coins | 122 Green 19 Red |
6 | Scourge |
Weapon: Heavy Staff |
12,500 | 34,700 coins | 126 Green 20 Red |
7 | Cutthroat |
Weapon: Oriental Sabers |
12,500 | 35,400 coins | 130 Green 20 Red |
8 | Lumberjack |
Weapon: Labryses |
12,500 | 43,500 coins | 130 Green 22 Red |
9 | Mongoose |
Weapon: Yari |
12,500 | 45,700 coins | 134 Green 23 Red |
10 | Raven |
Weapon: Steel Claws |
12,500 | 47,900 coins | 139 Green 24 Red |
11 | Lily |
Weapon: Butterfly Swords |
12,500 | 50,100 coins | 143 Green 25 Red |
12 | Vixen |
Weapon: Golden Katana |
12,500 | 60,100 coins | 159 Green 27 Red |
13 | Pickpocket |
Weapon: Stilettos |
12,500 | 64,500 coins | 164 Green 28 Red |
14 | Cutthroat |
Weapon: Oriental Sabers |
12,500 | 69,000 coins | 170 Green 29 Red |
15 | Lumberjack |
Weapon: Labryses |
12,500 | 73,400 coins | 176 Green 30 Red |
16 | Plague |
Weapon: Maces |
12,500 | 75,600 coins | 262 Green 60 Red |
17 | Raven |
Weapon: Steel Claws |
12,500 | 78,800 coins | 271 Green 62 Red |
18 | Lily |
Weapon: Butterfly Swords |
12,500 | 82,000 coins | 281 Green 62 Red |
19 | Mongoose |
Weapon: Yari |
12,500 | 85,200 coins | 290 Green 66 Red |
20 | Oldman |
Weapon: Glaive |
12,500 | 119,000 coins | 290 Green 67 Red |
21 | Cutthroat |
Weapon: Oriental Sabers |
12,500 | 131,000 coins | 298 Green 69 Red |
22 | Lumberjack |
Weapon: Labryses |
12,500 | 143,000 coins | 306 Green 71 Red |
23 | Plague |
Weapon: Maces |
12,500 | 155,000 coins | 313 Green 72 Red |
24 | Oldman |
Weapon: Glaive |
12,500 | 167,000 coins | 321 Green 74 Red |
Challenge[]
Challenges are unlocked after completing six stages of tournament. It takes place in a Old Dark Room. The player must go through fights with altered rules and conditions in 24 stages one by one with a maximum of 5 rounds each and must win two rounds in each stage. Winning rewards the player with gold coins and XP.
Stage | Rule | Enemy/Equipment | Rewards | ||
---|---|---|---|---|---|
XP | Coins | Shadow Orbs (Eclipse only) | |||
1 | No helm | Soothsayer
|
12,500 | 34,000 coins | 118 Green 18 Red |
2 | Helm level 20 | Mongoose
|
12,500 | 34,700 coins | 130 Green 20 Red |
3 | Hot ground (7 seconds), you lose on ring-out | Exile
|
12,500 | 43,100 coins | 130 Green 22 Red |
4 | Weapon level 21 | Cutthroat
|
12,500 | 44,900 coins | 133 Green 23 Red |
5 | Health drops over time | Mongoose
|
12,500 | 46,800 coins | 136 Green 24 Red |
6 | No blocks and you lose if you fall | Scourge
|
12,500 | 48,700 coins | 140 Green 24 Red |
7 | Equipment level 21 | Raven
|
12,500 | 50,500 coins | 143 Green 25 Red |
8 | Your health regenerates | Lily
|
12,500 | 60,100 coins | 159 Green 27 Red |
9 | Armor level 22 | Mongoose
|
12,500 | 63,400 coins | 163 Green 28 Red |
10 | Fight in the dark | Pickpocket
|
12,500 | 66,800 coins | 167 Green 28 Red |
11 | Dodge enemy missiles | Cutthroat
|
12,500 | 70,100 coins | 171 Green 29 Red |
12 | Equipment level 22 | Lumberjack
|
12,500 | 73,500 coins | 176 Green 30 Red |
13 | Reach Aggressive style in 50 seconds | Cutthroat
|
12,500 | 77,200 coins | 262 Green 60 Red |
14 | Weapon level 23 | Lily
|
12,500 | 78,500 coins | 268 Green 61 Red |
15 | Enemy has lifesteal | Mongoose
|
12,500 | 79,800 coins | 273 Green 63 Red |
16 | Score victory | Vixen
|
12,500 | 81,000 coins | 279 Green 64 Red |
17 | Enduring fight, enemy regenerates | Oldman
|
12,500 | 82,300 coins | 284 Green 65 Red |
18 | Equipment level 23 | Cutthroat
|
12,500 | 83,600 coins | 290 Green 66 Red |
19 | Perform combo 4 | Lumberjack
|
12,500 | 122,000 coins | 290 Green 67 Red |
20 | Ranged weapon level 24 | Plague
|
12,500 | 130,000 coins | 297 Green 69 Red |
21 | Health drops, you have lifesteal | Raven
|
12,500 | 139,000 coins | 303 Green 70 Red |
22 | Hidden healthbar | Exile
|
12,500 | 147,000 coins | 309 Green 71 Red |
23 | Powerful enemy attacks | Mongoose
|
12,500 | 156,000 coins | 315 Green 73 Red |
24 | 5 enemies in a row, random weapon each round |
1. Lily
2. Lumberjack
3. Vixen
4. Plague
5. Oldman
|
12,500 | 165,000 coins | 321 Green 74 Red |
Survival[]
Survival is a mode where the player fights many enemies at once, up to 10 enemies. The more enemies defeated, the more coins the player can get, and the higher the difficulty as well. This fight takes place inside a Underground Cave.
Reward for completion of each round is:
- 5,000 coins
- 10,680 coins
- 17,040 coins
- 24,070 coins
- 31,790 coins
- 40,180 coins
- 49,250 coins
- 59,010 coins
- 69,440 coins
- 80,540 coins
Duel[]
Duels are unlocked after defeating two bodyguards of Wasp. Duel has a maximum of 3 rounds in every try; two of which are required to win (unless otherwise enforced by the rules). Rewards are 2 tickets for Ascension and small XP. It has altered rules and conditions. It is only available once every 4 hours and needs internet connection. The battle takes place on Cloudy Sky Temple
Old Wounds (Special Edition only)[]
Old Wounds is an exclusive game mode which tells the past of Sensei, narrated by Sensei himself. It is available only in the Special Edition, unlocked after completing three tournament stages. In order to play Old Wounds in Act IV, players need to complete the Old Wounds in Act III.
Butcher has revealed the Prince's shady intentions, causing him to fled. From Butcher as well Sensei knows all this mess is caused by a woman. Sensei then heads to the harbor port to find the Sphere as told by Butcher. Rewards are an amount of gems. It takes place on a ship deck.
Enemy | Equipment | Difficulty | Reward |
---|---|---|---|
Trickster |
Weapon: Oriental Sabers |
Normal | 33 Gems |
Cougar |
Weapon: Kusarigama |
Normal | 33 Gems |
Wasp |
Weapon: Wasp's Naginata (enchanted with Precision) |
Hard | 36 Gems |
Storyline[]
The companions catch up to Sly and board the ship with him. Sly is not pleased too see the trio again, but he allows them to sail with him. On the journey, Sensei asks Sly about the place where they are heading. Sly says that the Pirate King disappeared a while back, and now his daughter, Wasp, has succeeded him as the controller of the harbor. He mentions that it is rumored that Wasp wears a magical amulet which brings luck to the owner. May says that the amulet sounds similar to what they are looking for. Sly responds that getting to Wasp will not be easy, since she has gone into hiding as a result of being in some trouble. Sly then says that it his not his business, and apparently opts out of their company.
The trio meets Kraken, a supporter of New Blood, which is a small group composed of several members of Wasp's crew that are rebelling against her authority. Members of New Blood compose the majority of Wasp's crew; in fact, Bosun and Whaler are the only crew members loyal to Wasp. Kraken claims their ship in the name of New Blood, because he likes their ship. This leads to a fight between Shadow and Kraken. When Kraken is defeated, he taunts Shadow by questioning how far he will get. Bosun emerges, and says that Wasp could use a fighter like Shadow. He says that if Shadow takes care of the New Blood members, Wasp will make him rich.
Shadow meets another New Blood member, Cleaver. Cleaver is enraged about how Wasp took over after the Pirate King vanished. He accuses her of having something to do with his disappearance, and tells Shadow that he should not trust her. He then meets Shark after beating Cleaver. Shark assumes that Shadow was sent by Wasp's loyal henchmen, and says that she will defeat Shadow. However, when she is beaten, she says that strength and skill of his level belongs with New Blood. She accuses Shadow of supporting Wasp and her apparent lies.
Shadow then reaches Bosun, one of Wasp's loyal henchmen. He says that Wasp was on the verge of giving them attention until she caught Shadow in the company of Sly, who was selling weapons to New Blood. Sensei questions Sly, but Sly begs that they "help a friend out". So Shadow engages Bosun in combat. When Bosun is defeated, he says that it is because of people like Sly that they are losing the war against New Blood. Shadow reaches Whaler, the final henchman of Wasp. He says that he did a lot of work to keep her safe, and that Shadow is just "another mess to clean up". When Shadow defeats Whaler, Whaler insults Wasp and says that if the Pirate King were still around, no drama would be happening.
Shadow finally reaches Wasp. Wasp reveals that Shadow's actions (taking down New Blood) have been helping her all along. She reveals how thanks to him, she is now the only powerful member left, and thus no-one can compete with her now that all of those who oppose her have been defeated. Wasp fights Shadow, and it is a fierce battle. Wasp's enchanted armor is a hindrance to Shadow at the beginning, but he overcomes that. Shortly after, however, Shadow faces Wasp's completely unique ability. She leaps onto the wall, and a pair of wings sprout from her back. She then takes off, flying in a horizontal straight line, which is a deadly attack. However, despite all of Wasp's powers, Shadow emerges victorious.
Wasp realises the severity of what she has done. She realises that she has been blind and that her betrayal of The Pirate King was a terrible crime. She reveals that Widow had convinced her that by betraying The Pirate King, Wasp could make everyone bow to her and show that women should be the ones in charge, and not men. Wasp surrenders her seal to Shadow.
Sensei, interested by the information Wasp leaked about Widow, encourages Shadow and May to continue their journey and see if she is a worthy adversary.
Characters Introduced In Act IV[]
New Equipment and Items[]
Soundtracks used in this Act[]
- Ship Battle: Used during the fights with Wasp and her bodyguards, and Old Wounds.
- The Battlefield Flowers: Used during Tournament fights.
- Cave: Used during Survival fights.
- Lesson in the Dark Room: Used during Challenge.
- Heavenly Clouds: Used during Duel and Fisher's fight.
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