(hahahahhaahhahahaah) Tags: Visual edit apiedit |
(Reverted edits by 199.116.171.59 (script)) Tag: apiedit |
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+ | {{ActInfoSF2 |
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+ | |File1 = Act_III_Trail_of_Blood.png |
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+ | |Boss = Butcher |
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+ | |Levels = 13-18 |
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+ | |Location = Human World |
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+ | |File2 = 3.jpg}} |
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+ | '''Act III: Trail of Blood''' is the third act in Shadow Fight 2. Act III comprises 4 mode of play. Tournaments, Storyline fights, Survival and Duel. |
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+ | |||
+ | Act III is set in a town near the Sea, after Shadow beats Hermit and gets his magic power. Shadow, May and Sensei move on to the town to beat next demon boss, Butcher. |
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+ | |||
+ | ===Tournaments=== |
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+ | |||
+ | The player must go through simple fights in 24 stages one by one with maximum of 3 rounds each and must win two rounds in each stage. Winning rewards the player with gold coins and XP. |
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+ | |||
{| class="article-table" |
{| class="article-table" |
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− | ! rowspan="2" | |
+ | ! rowspan="2" |Enemy |
+ | ! rowspan="2" |Weapon |
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+ | ! colspan="3" |Rewards |
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+ | |- |
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+ | !XP |
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+ | !Normal |
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+ | !Eclipse |
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+ | |- |
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+ | |Various(1-24) |
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+ | |Various |
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+ | |2500 |
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+ | |2790-24700 Coins |
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+ | | - |
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|} |
|} |
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+ | === '''Challenge''' === |
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− | === i deleted it all hahahahahahahhahahahahahahahah === |
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+ | [[Challenge (SF2)|Challenges]] Unlocked after six stages of tournament, the player must go through fights with altered rules and conditions in 24 stages one by one with maximum of 3 rounds each and must win two rounds in each stage. Winning rewards the player with gold coins and XP. |
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− | ===<nowiki/>=== |
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+ | |||
+ | {| class="article-table" |
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+ | ! rowspan="2" |Enemy |
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+ | ! rowspan="2" |Weapon |
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+ | ! colspan="3" |Rewards |
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+ | |- |
||
+ | !XP |
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+ | !Normal |
||
+ | !Eclipse |
||
+ | |- |
||
+ | |Various(1-24) |
||
+ | |Various |
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+ | |2500 |
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+ | | 5110-24700 Coins |
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+ | | - |
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+ | |} |
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+ | ===Storyline Fights=== |
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+ | ''Check: [[Butcher (SF2)|Butcher]] for Butcher and his bodyguards further information'' |
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+ | |||
+ | Shadow have to defeat Butcher and his 5 bodyguards to collect the Red seal. Shadow fights them on the Butcher's |
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+ | {| class="article-table" |
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+ | ! rowspan="2" |Enemy |
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+ | ! rowspan="2" |Weapon |
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+ | ! colspan="3" |Rewards |
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+ | |- |
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+ | !XP |
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+ | !Normal |
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+ | !Eclipse |
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+ | |- |
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+ | |Bird |
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+ | |Knives |
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+ | |5000 |
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+ | | 10.300 Coins |
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+ | | - |
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+ | |- |
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+ | |Rhino |
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+ | |Crescent Knives |
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+ | |5000 |
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+ | | 15.000 Coins |
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+ | | - |
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+ | |- |
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+ | |Bull |
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+ | |Steel Batons |
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+ | |5000 |
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+ | | 21.100 Coins |
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+ | | - |
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+ | |- |
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+ | |Redhead |
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+ | |Tonfas |
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+ | |5000 |
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+ | | 25.200 Coins |
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+ | | - |
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+ | |- |
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+ | |Reaper |
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+ | |Kusarigama |
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+ | |5000 |
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+ | | 41.200 Coins |
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+ | | - |
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+ | |- |
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+ | |Butcher |
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+ | |Cleavers with enchantment "Bleeding" |
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+ | + Ability "Earthquake" (Makes player fall) |
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+ | |25000 |
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+ | | 3 Gems |
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+ | | Butcher's |
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+ | Knives |
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+ | |} |
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+ | ===Survival=== |
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+ | <span style="color:rgb(0,0,0);font-size:14px;line-height:22px;">At the completion of round 10 the player is awarded the achievement "</span>''''''<span style="color:rgb(0,0,0);font-size:14px;line-height:22px;">" for the completion of Survival in Act III</span>''''' |
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+ | |||
+ | <p style="margin-top:0.4em;margin-bottom:0.5em;color:rgb(0,0,0);font-size:14px;line-height:22px;">Reward for completion of each round is:</p> |
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+ | |||
+ | 10 ; 16110 |
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+ | ===Duel=== |
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+ | [http://shadowfight.wikia.com/wiki/Duel_(SF2) Duel]<span style="color:rgb(0,0,0);font-size:14px;line-height:22px;"> are unlocked after defeat of two bodyguards of Butcher. It has a maximum of rounds in every try; two of which are required to win. Rewards are 2 tickets and small XP. It has altered rules and conditions. It are only available to fight in every 4 hours and need internet connection. </span>It takes place in ''''''.''''' |
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+ | ==Storyline== |
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+ | The three companions journey onwards. They follow Hermit's instructions, and reach the next town. They meet a girl, Bird, wandering around at night time. Sensei wonders what she is doing roaming the streets in the middle of the night. Bird greets them and "welcomes" them. She shows them around town, and Sensei becomes very suspicious. May, however, insists that Bird is simply being "friendly". Bird then takes them to a deserted area of town. She says that it is her favorite part of town, and it will take their breath away. She suddenly turns hostile, and adds: "once and for all". Bird is fought and defeated. |
||
+ | |||
+ | The three companions, after defeating Bird, become aware of the gang Hermit mentioned. They learn that Bird is one of the members of the gang. As Shadow becomes stronger and stronger by fighting the tournament fighters and opponents in the town, he takes down the gang members one by one. Each gang member reveals a bit of information. They reveal that some members were raised by Butcher from childhood. They reveal that one of the members was apparently saved as an orphan by Butcher. They also reveal that Butcher is a murderer and that he orphaned one of his own gang as a child, and then seemingly rescued him and trained him to be one of his own servants. |
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+ | |||
+ | Sensei is disgusted, and says that Butcher's group was much worse than a gang; it was basically a private army. Shadow then faces Butcher. The Butcher says that he made the gang members strong by sharing his teachings with them. He reveals his beliefs that the gift of violence is the key to strength, and that is why he is taught his gang members that way. Shadow fights the Butcher. Butcher holds back in the beginning, not using his strongest moves until later. However, as Shadow proves to be a tough adversary, he unleashes his stronger attacks, such as his shockwave-generating ground slam and advanced magic spells. However, ultimately, Butcher is defeated. |
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+ | |||
+ | Butcher then repeats his beliefs, stating that he believes in what he teaches his servants. Shadow collects Butcher's seal. The three companions are then forced to continue on their journey. Their path leads across water, and they require a boat. May recalls that Sly said that he had a boat waiting for him when he left them previously, and says that they should hurry and catch him and his boat before he leave. |
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+ | == == |
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+ | ===Characters Introduced in act III=== |
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+ | <gallery widths="188"> |
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+ | boss_butcher (2).png|Butcher, Boss Of Act III |
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+ | girl_knives_2.png|Bird |
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+ | man_deerhorn.png|Rhino |
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+ | man_batons_3.png|Bull |
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+ | man_tonfa.png|Redhead |
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+ | man_scythe.png|Reaper |
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+ | girl_katana.png|Rose |
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+ | man_axe.png|Exile |
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+ | girl_nunchaku.png|Soothsayer |
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+ | man_heavy_staff.png|Scourge |
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+ | man_stilettos.png|Pickpocket |
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+ | man_steel_claws.png|Raven |
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+ | man_chinese_sabre_2.png|Cutthroat |
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+ | ninja_girl_stilettos.png|Ninja |
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+ | ninja_man_axes.png|Ninja |
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+ | ninja_man_chinese_sabers.png|Ninja |
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+ | ninja_man_claws.png|Ninja |
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+ | ninja_man_heavy_staff.png|Ninja |
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+ | ninja_man_yari.png|Ninja |
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+ | </gallery> |
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+ | |||
+ | ===New Equipments and Items=== |
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+ | <gallery> |
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+ | weapon_boss_hatchets.png|Butcher's Cleavers |
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+ | Armor centurion.png|Centurion Mail |
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+ | armor_gilded_centurion.png|Gilded Centurion Mail |
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+ | armor_grand_chain.png|Grand Chainmail |
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+ | armor_imhotep.png|Imhotep Cuirass |
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+ | armor_legioner.png|Legionnaire Armor |
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+ | armor_mantis.png|Mantis Shroud |
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+ | armor_spike.png|Spiked Armor |
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+ | armor_strong_barbarian.png|Barbarian Armor |
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+ | armor_super_feathered.png|Ravenheart |
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+ | helm_crescent.png|Crescent Helm |
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+ | helm_general.png|General's Kabuto |
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+ | helm_horned.png|Horned Helm |
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+ | helm_legioner.png|Legionnaire Helm |
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+ | helm_mantis.png|Mantis Helm |
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+ | helm_moon.png|Moon Crown |
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+ | helm_spike.png|Spiked Helm |
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+ | helm_steel.png|Steel Casque |
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+ | helm_super_joker.png|Jester's Benediction |
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+ | magic_energy_ball.png|Energy Ball |
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+ | magic_fire_ball.png|Fire Ball |
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+ | ranged_assassin_kunai.png|Assassin's Kunai |
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+ | ranged_hunters_knives.png|Hunter's Knives |
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+ | ranged_hunting_kunai.png|Steel Darts |
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+ | ranged_silver_shurikens.png|Silver Shurikens |
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+ | ranged_super_shuriken.png|Star Blade |
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+ | weapon_axes.png|Axes |
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+ | weapon_big_swords.png|Big Swords |
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+ | weapon_chinese_sabers.png|Oriental Sabers |
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+ | weapon_heavy_staff.png|Heavy Staff |
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+ | weapon_katana.png|Katana |
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+ | weapon_steel_claws.png|Steel Claws |
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+ | weapon_stilettos.png|Stilletos |
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+ | weapon_super_dadao.png|Devastator |
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+ | weapon_super_glaive.png|Sapphire Fang |
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+ | weapon_yari.png|Yari |
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+ | </gallery> |
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[[Category:Acts]] |
[[Category:Acts]] |
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[[Category:Shadow Fight 2]] |
[[Category:Shadow Fight 2]] |
Revision as of 21:16, 13 October 2016
Act III: Trail of Blood is the third act in Shadow Fight 2. Act III comprises 4 mode of play. Tournaments, Storyline fights, Survival and Duel.
Act III is set in a town near the Sea, after Shadow beats Hermit and gets his magic power. Shadow, May and Sensei move on to the town to beat next demon boss, Butcher.
Tournaments
The player must go through simple fights in 24 stages one by one with maximum of 3 rounds each and must win two rounds in each stage. Winning rewards the player with gold coins and XP.
Enemy | Weapon | Rewards | ||
---|---|---|---|---|
XP | Normal | Eclipse | ||
Various(1-24) | Various | 2500 | 2790-24700 Coins | - |
Challenge
Challenges Unlocked after six stages of tournament, the player must go through fights with altered rules and conditions in 24 stages one by one with maximum of 3 rounds each and must win two rounds in each stage. Winning rewards the player with gold coins and XP.
Enemy | Weapon | Rewards | ||
---|---|---|---|---|
XP | Normal | Eclipse | ||
Various(1-24) | Various | 2500 | 5110-24700 Coins | - |
Storyline Fights
Check: Butcher for Butcher and his bodyguards further information
Shadow have to defeat Butcher and his 5 bodyguards to collect the Red seal. Shadow fights them on the Butcher's
Enemy | Weapon | Rewards | ||
---|---|---|---|---|
XP | Normal | Eclipse | ||
Bird | Knives | 5000 | 10.300 Coins | - |
Rhino | Crescent Knives | 5000 | 15.000 Coins | - |
Bull | Steel Batons | 5000 | 21.100 Coins | - |
Redhead | Tonfas | 5000 | 25.200 Coins | - |
Reaper | Kusarigama | 5000 | 41.200 Coins | - |
Butcher | Cleavers with enchantment "Bleeding"
+ Ability "Earthquake" (Makes player fall) |
25000 | 3 Gems | Butcher's
Knives |
Survival
At the completion of round 10 the player is awarded the achievement "'" for the completion of Survival in Act III
Reward for completion of each round is:
10 ; 16110
Duel
Duel are unlocked after defeat of two bodyguards of Butcher. It has a maximum of rounds in every try; two of which are required to win. Rewards are 2 tickets and small XP. It has altered rules and conditions. It are only available to fight in every 4 hours and need internet connection. It takes place in '.
Storyline
The three companions journey onwards. They follow Hermit's instructions, and reach the next town. They meet a girl, Bird, wandering around at night time. Sensei wonders what she is doing roaming the streets in the middle of the night. Bird greets them and "welcomes" them. She shows them around town, and Sensei becomes very suspicious. May, however, insists that Bird is simply being "friendly". Bird then takes them to a deserted area of town. She says that it is her favorite part of town, and it will take their breath away. She suddenly turns hostile, and adds: "once and for all". Bird is fought and defeated.
The three companions, after defeating Bird, become aware of the gang Hermit mentioned. They learn that Bird is one of the members of the gang. As Shadow becomes stronger and stronger by fighting the tournament fighters and opponents in the town, he takes down the gang members one by one. Each gang member reveals a bit of information. They reveal that some members were raised by Butcher from childhood. They reveal that one of the members was apparently saved as an orphan by Butcher. They also reveal that Butcher is a murderer and that he orphaned one of his own gang as a child, and then seemingly rescued him and trained him to be one of his own servants.
Sensei is disgusted, and says that Butcher's group was much worse than a gang; it was basically a private army. Shadow then faces Butcher. The Butcher says that he made the gang members strong by sharing his teachings with them. He reveals his beliefs that the gift of violence is the key to strength, and that is why he is taught his gang members that way. Shadow fights the Butcher. Butcher holds back in the beginning, not using his strongest moves until later. However, as Shadow proves to be a tough adversary, he unleashes his stronger attacks, such as his shockwave-generating ground slam and advanced magic spells. However, ultimately, Butcher is defeated.
Butcher then repeats his beliefs, stating that he believes in what he teaches his servants. Shadow collects Butcher's seal. The three companions are then forced to continue on their journey. Their path leads across water, and they require a boat. May recalls that Sly said that he had a boat waiting for him when he left them previously, and says that they should hurry and catch him and his boat before he leave.