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+ | {{ActInfoSF2|image = Act_III_Trail_of_Blood.png|Name = Act III: Trail of Blood|Boss = [[Butcher (SF2)|Butcher]]|Levels = 13-18|Location = Butcher's town|map = 3.jpg}}'''Act III: Trail of Blood''' is the third act in [[Shadow Fight 2]]. Act III comprises 6 modes of play: Storyline fights, [[Tournament (SF2)|Tournament]], [[Challenge (SF2)|Challenge]], [[Survival (SF2)|Survival]], [[Duel (SF2)|Duel]], and [[Old Wounds (SF2SE)|Old Wounds]], the exclusive game mode in [[Shadow Fight 2 Special Edition|Special Edition]]. |
||
− | <p style="text-align:center;">{{Stub}}</p> |
||
+ | Act III is set in a town near the sea, after [[Shadow (SF2)|Shadow]] beats [[Hermit]] and gets his [[magic]] power. Shadow, [[May]], and [[Sensei]] move on to the town to beat the next demon boss, [[Butcher (SF2)|Butcher]]. |
||
− | '''Act III: Trail of Blood''' is the third act in Shadow Fight 2. Act I comprises 4 mode of play. Tournaments, Storyline fights, Survival and Duel. |
||
+ | ==Modes of Play== |
||
− | Act III Sets in a town near the Sea,After Shadow beats Hermit and gets his magic power Shadow, May, Sensei move on to the town. Bird says welcome to Our trio. |
||
+ | {{Main|Modes of Play (SF2)}} |
||
− | === |
+ | ===Butcher=== |
+ | ''Check: [[Butcher (SF2)|Butcher]] for further information about Butcher and his bodyguards '' |
||
+ | [[File:Butcher Icon.png|right|75px]] |
||
− | The player must go through simple fights in 24 stages one by one with maximum of 3 rounds each and must win two rounds in each stage. Winning rewards the player with gold coins and XP. |
||
+ | Shadow has to defeat Butcher and his 5 bodyguards to collect the Red seal. Shadow fights them in a deserted street of the town. |
||
{| class="article-table" |
{| class="article-table" |
||
! rowspan="2" |Enemy |
! rowspan="2" |Enemy |
||
− | ! rowspan="2" | |
+ | ! rowspan="2" |Equipment |
! colspan="3" |Rewards |
! colspan="3" |Rewards |
||
|- |
|- |
||
!XP |
!XP |
||
!Normal |
!Normal |
||
− | !Eclipse |
+ | !Shadow Orbs (Eclipse only) |
|- |
|- |
||
+ | |Bird |
||
− | |Various(1-24) |
||
+ | | |
||
− | |Various |
||
+ | Weapon: [[Knives (SF2)|Knives]]<br /> |
||
− | |2500 |
||
+ | Armor: Barbarian Armor<br /> |
||
− | |2790-24700 Coins |
||
+ | Helm: Steel Helm<br /> |
||
− | | - |
||
+ | Ranged Weapon: Hunter's Knives<br /> |
||
+ | Magic: [[Fire Ball]] |
||
+ | |5,000 |
||
+ | |15,300 Coins |
||
+ | |83 Green<br />26 Red |
||
+ | |- |
||
+ | |Rhino |
||
+ | | |
||
+ | Weapon: [[Crescent Knives]]<br /> |
||
+ | Armor: Mantis Harness<br /> |
||
+ | Helm: None<br /> |
||
+ | Ranged Weapon: Hunter's Knives<br /> |
||
+ | Magic: Fire Ball |
||
+ | |5,000 |
||
+ | |21,900 Coins |
||
+ | |91 Green<br />32 Red |
||
+ | |- |
||
+ | |Bull |
||
+ | | |
||
+ | Weapon: [[Steel Batons]]<br /> |
||
+ | Armor: Centurion Mail<br /> |
||
+ | Helm: Blood Casque<br /> |
||
+ | Ranged Weapon: Silver Shurikens<br /> |
||
+ | Magic: Fire Ball |
||
+ | |5,000 |
||
+ | |27.400 Coins |
||
+ | |112 Green<br />38 Red |
||
+ | |- |
||
+ | |Redhead |
||
+ | | |
||
+ | Weapon: [[Tonfas]]<br /> |
||
+ | Armor: Legionnaire Armor<br /> |
||
+ | Helm: Crescent Helm<br /> |
||
+ | Ranged Weapon: Silver Shurikens<br /> |
||
+ | Magic: [[Energy Ball]] |
||
+ | |5,000 |
||
+ | |32,500 Coins |
||
+ | |185 Green<br />85 Red |
||
+ | |- |
||
+ | |Reaper |
||
+ | | |
||
+ | Weapon: [[Kusarigama]]<br /> |
||
+ | Armor: Snake Harness<br /> |
||
+ | Helm: ''Custom''<br /> |
||
+ | Ranged Weapon: Steel Darts<br /> |
||
+ | Magic: Energy Ball |
||
+ | |5,000 |
||
+ | |53,500 Coins |
||
+ | |205 Green<br />94 Red |
||
+ | |- |
||
+ | |Butcher |
||
+ | | |
||
+ | Weapon: [[Butcher's Knives]] (enchanted with Bleeding)<br /> |
||
+ | Armor: None (Frenzy)<br /> |
||
+ | Helm: None (Frenzy)<br /> |
||
+ | Ranged Weapon: |
||
+ | #Kunai (enchanted with Bleeding) |
||
+ | #Steel Darts (enchanted with Bleeding) |
||
+ | #Chakram (enchanted with Bleeding)<br /> |
||
+ | Magic: |
||
+ | #Fire Ball |
||
+ | #[[Dark Blast]] |
||
+ | #[[Dark Implosion]] |
||
+ | Special Ability: Earthquake (Stomps the ground to cause an earthquake) |
||
+ | |25,000 |
||
+ | |Red Seal<br />3 Gems |
||
+ | |410 Green<br />189 Red<br />6 Purple |
||
|} |
|} |
||
− | === |
+ | ===Tournaments=== |
+ | [[File:Tournament.png|right|90px]] |
||
− | [[Challenge (SF2)|Challenges]] Unlocked after six stages of tournament, the player must go through fights with altered rules and conditions in 24 stages one by one with maximum of 3 rounds each and must win two rounds in each stage. Winning rewards the player with gold coins and XP. |
||
+ | The player must go through simple fights in 24 stages one by one with a maximum of 3 rounds each and must win two rounds in each stage. Winning rewards the player with gold coins and XP. It takes place near a castle and a bridge built on a river. |
||
{| class="article-table" |
{| class="article-table" |
||
+ | ! rowspan="2" |Stage |
||
! rowspan="2" |Enemy |
! rowspan="2" |Enemy |
||
− | ! rowspan="2" | |
+ | ! rowspan="2" |Equipment |
! colspan="3" |Rewards |
! colspan="3" |Rewards |
||
|- |
|- |
||
!XP |
!XP |
||
+ | !Coins |
||
− | !Normal |
||
+ | !Shadow Orbs |
||
− | !Eclipse |
||
|- |
|- |
||
+ | |1 |
||
− | |Various(1-24) |
||
+ | |Soothsayer |
||
− | |Various |
||
+ | | |
||
− | |2500 |
||
+ | Weapon: [[Steel Nunchacku]]<br /> |
||
− | | 5110-24700 Coins |
||
+ | Armor: Ronin Doublet<br /> |
||
− | | - |
||
+ | Helm: Kabuto<br /> |
||
+ | Ranged Weapon: Shurikens<br /> |
||
+ | Magic: None |
||
+ | |2,500 |
||
+ | |3,670 coins |
||
+ | |36 Green<br />3 Red |
||
+ | |- |
||
+ | |2 |
||
+ | |Brawler |
||
+ | | |
||
+ | Weapon: [[Crescent Knives]]<br /> |
||
+ | Armor: Sturdy Barbarian Armor<br /> |
||
+ | Helm: General's Kabuto<br /> |
||
+ | Ranged Weapon: Kunai<br /> |
||
+ | Magic: None |
||
+ | |2,500 |
||
+ | |4,590 coins |
||
+ | |38 Green<br />3 Red |
||
+ | |- |
||
+ | |3 |
||
+ | |Mountain |
||
+ | | |
||
+ | Weapon: [[Krises]]<br /> |
||
+ | Armor: Centurion Mail<br /> |
||
+ | Helm: Moon Crown<br /> |
||
+ | Ranged Weapon: Kunai<br /> |
||
+ | Magic: None |
||
+ | |2,500 |
||
+ | |5,510 coins |
||
+ | |40 Green<br />3 Red |
||
+ | |- |
||
+ | |4 |
||
+ | |Pickpocket |
||
+ | | |
||
+ | Weapon: [[Stilettos]]<br /> |
||
+ | Armor: Robe<br /> |
||
+ | Helm: Mantis Cap<br /> |
||
+ | Ranged Weapon: Kunai<br /> |
||
+ | Magic: None |
||
+ | |2,500 |
||
+ | |5,670 coins |
||
+ | |39 Green<br />6 Red |
||
+ | |- |
||
+ | |5 |
||
+ | |Brawler |
||
+ | | |
||
+ | Weapon: Crescent Knives<br /> |
||
+ | Armor: Ronin Doublet<br /> |
||
+ | Helm: Light Helm<br /> |
||
+ | Ranged Weapon: Kunai<br /> |
||
+ | Magic: [[Fire Ball]] |
||
+ | |2,500 |
||
+ | |6,190 coins |
||
+ | |41 Green<br />6 Red |
||
+ | |- |
||
+ | |6 |
||
+ | |Lucky |
||
+ | | |
||
+ | Weapon: [[Tonfas]]<br /> |
||
+ | Armor: Centurion Mail<br /> |
||
+ | Helm: Close Helm<br /> |
||
+ | Ranged Weapon: Kunai<br /> |
||
+ | Magic: [[Energy Ball]] |
||
+ | |2,500 |
||
+ | |6,710 coins |
||
+ | |42 Green<br />7 Red |
||
+ | |- |
||
+ | |7 |
||
+ | |Hellcat |
||
+ | | |
||
+ | Weapon: [[Swords (SF2)|Swords]]<br /> |
||
+ | Armor: Snake Harness<br /> |
||
+ | Helm: Steel Helm<br /> |
||
+ | Ranged Weapon: Kunai<br /> |
||
+ | Magic: Fire Ball |
||
+ | |2,500 |
||
+ | |7,230 coins |
||
+ | |44 Green<br />7 Red |
||
+ | |- |
||
+ | |8 |
||
+ | |Scourge |
||
+ | | |
||
+ | Weapon: [[Heavy Staff]]<br /> |
||
+ | Armor: Mantis Harness<br /> |
||
+ | Helm: Pointed Helm<br /> |
||
+ | Ranged Weapon: Hunter's Knives<br /> |
||
+ | Magic: Energy Ball |
||
+ | |2,500 |
||
+ | |4,110 coins |
||
+ | |43 Green<br />8 Red |
||
+ | |- |
||
+ | |9 |
||
+ | |Soothsayer |
||
+ | | |
||
+ | Weapon: Steel Nunchacku<br /> |
||
+ | Armor: Ronin Doublet<br /> |
||
+ | Helm: Lobster Helm<br /> |
||
+ | Ranged Weapon: Shurikens<br /> |
||
+ | Magic: Fire Ball |
||
+ | |2,500 |
||
+ | |8,840 coins |
||
+ | |45 Green<br />8 Red |
||
+ | |- |
||
+ | |10 |
||
+ | |Mountain |
||
+ | | |
||
+ | Weapon: Krises<br /> |
||
+ | Armor: Spike Breastplate<br /> |
||
+ | Helm: Bronze Casque<br /> |
||
+ | Ranged Weapon: Hunter's Knives<br /> |
||
+ | Magic: Energy Ball |
||
+ | |2,500 |
||
+ | |9,580 coins |
||
+ | |46 Green<br />8 Red |
||
+ | |- |
||
+ | |11 |
||
+ | |Pickpocket |
||
+ | | |
||
+ | Weapon: Stilettos<br /> |
||
+ | Armor: Chainmail<br /> |
||
+ | Helm: Mantis Cap<br /> |
||
+ | Ranged Weapon: Kunai<br /> |
||
+ | Magic: Fire Ball |
||
+ | |2,500 |
||
+ | |10,800 coins |
||
+ | |48 Green<br />8 Red |
||
+ | |- |
||
+ | |12 |
||
+ | |Exile |
||
+ | | |
||
+ | Weapon: [[Axes]]<br /> |
||
+ | Armor: Sturdy Barbarian Armor<br /> |
||
+ | Helm: Crescent Helm<br /> |
||
+ | Ranged Weapon: Hunter's Knives<br /> |
||
+ | Magic: Energy Ball |
||
+ | |2,500 |
||
+ | |12,300 coins |
||
+ | |53 Green<br />9 Red |
||
+ | |- |
||
+ | |13 |
||
+ | |Brawler |
||
+ | | |
||
+ | Weapon: Crescent Knives<br /> |
||
+ | Armor: Leather Jacket<br /> |
||
+ | Helm: Steel Helm<br /> |
||
+ | Ranged Weapon: Hunter's Knives<br /> |
||
+ | Magic: Fire Ball |
||
+ | |2,500 |
||
+ | |13,200 coins |
||
+ | |55 Green<br />9 Red |
||
+ | |- |
||
+ | |14 |
||
+ | |Hellcat |
||
+ | | |
||
+ | Weapon: Swords<br /> |
||
+ | Armor: Snake Harness<br /> |
||
+ | Helm: Moon Crown<br /> |
||
+ | Ranged Weapon: Kunai<br /> |
||
+ | Magic: Energy Ball |
||
+ | |2,500 |
||
+ | |14,100 coins |
||
+ | |57 Green<br />10 Red |
||
+ | |- |
||
+ | |15 |
||
+ | |Scourge |
||
+ | | |
||
+ | Weapon: Heavy Staff<br /> |
||
+ | Armor: Robe<br /> |
||
+ | Helm: Legionnaire Helm<br /> |
||
+ | Ranged Weapon: Hunter's Knives<br /> |
||
+ | Magic: Energy Ball |
||
+ | |2,500 |
||
+ | |15,100 coins |
||
+ | |59 Green<br />10 Red |
||
+ | |- |
||
+ | |16 |
||
+ | |Raven |
||
+ | | |
||
+ | Weapon: [[Steel Claws (SF2)|Steel Claws]]<br /> |
||
+ | Armor: Centurion Mail<br /> |
||
+ | Helm: General's Kabuto<br /> |
||
+ | Ranged Weapon: Silver Shurikens<br /> |
||
+ | Magic: Energy Ball |
||
+ | |2,500 |
||
+ | |15,600 coins |
||
+ | |88 Green<br />20 Red |
||
+ | |- |
||
+ | |17 |
||
+ | |Mountain |
||
+ | | |
||
+ | Weapon: Krises<br /> |
||
+ | Armor: Centurion Mail<br /> |
||
+ | Helm: Close Helm<br /> |
||
+ | Ranged Weapon: Hunter's Knives<br /> |
||
+ | Magic: Fire Ball |
||
+ | |2,500 |
||
+ | |16,000 coins |
||
+ | |91 Green<br />21 Red |
||
+ | |- |
||
+ | |18 |
||
+ | |Pickpocket |
||
+ | | |
||
+ | Weapon: Stilettos<br /> |
||
+ | Armor: Ronin Doublet<br /> |
||
+ | Helm: Mantis Cap<br /> |
||
+ | Ranged Weapon: Kunai<br /> |
||
+ | Magic: Energy Ball |
||
+ | |2,500 |
||
+ | |16,400 coins |
||
+ | |94 Green<br />21 Red |
||
+ | |- |
||
+ | |19 |
||
+ | |Soothsayer |
||
+ | | |
||
+ | Weapon: Steel Nunchacku<br /> |
||
+ | Armor: Barbarian Armor<br /> |
||
+ | Helm: Steel Helm<br /> |
||
+ | Ranged Weapon: Silver Shurikens<br /> |
||
+ | Magic: Fire Ball |
||
+ | |2,500 |
||
+ | |16,900 coins |
||
+ | |97 Green<br />22 Red |
||
+ | |- |
||
+ | |20 |
||
+ | |Cutthroat |
||
+ | | |
||
+ | Weapon: [[Oriental Sabers]]<br /> |
||
+ | Armor: Mantis Harness<br /> |
||
+ | Helm: Spike Helm<br /> |
||
+ | Ranged Weapon: Kunai<br /> |
||
+ | Magic: Energy Ball |
||
+ | |2,500 |
||
+ | |21,400 coins |
||
+ | |97 Green<br />22 Red |
||
+ | |- |
||
+ | |21 |
||
+ | |Hellcat |
||
+ | | |
||
+ | Weapon: Swords<br /> |
||
+ | Armor: Ronin Doublet<br /> |
||
+ | Helm: Moon Crown<br /> |
||
+ | Ranged Weapon: Silver Shurikens<br /> |
||
+ | Magic: Fire Ball |
||
+ | |2,500 |
||
+ | |24,100 coins |
||
+ | |100 Green<br />23 Red |
||
+ | |- |
||
+ | |22 |
||
+ | |Scourge |
||
+ | | |
||
+ | Weapon: Heavy Staff<br /> |
||
+ | Armor: Centurion Mail<br /> |
||
+ | Helm: General's Kabuto<br /> |
||
+ | Ranged Weapon: Hunter's Knives<br /> |
||
+ | Magic: Energy Ball |
||
+ | |2,500 |
||
+ | |26,800 coins |
||
+ | |102 Green<br />24 Red |
||
+ | |- |
||
+ | |23 |
||
+ | |Raven |
||
+ | | |
||
+ | Weapon: Steel Claws<br /> |
||
+ | Armor: Leather Jacket<br /> |
||
+ | Helm: Mantis Cap<br /> |
||
+ | Ranged Weapon: Kunai<br /> |
||
+ | Magic: Fire Ball |
||
+ | |2,500 |
||
+ | |29,400 coins |
||
+ | |105 Green<br />24 Red |
||
+ | |- |
||
+ | |24 |
||
+ | |Cutthroat |
||
+ | | |
||
+ | Weapon: Oriental Sabers<br /> |
||
+ | Armor: Sturdy Barbarian Armor<br /> |
||
+ | Helm: Crescent Helm<br /> |
||
+ | Ranged Weapon: Silver Shurikens<br /> |
||
+ | Magic: Energy Ball |
||
+ | |2,500 |
||
+ | |32,100 coins |
||
+ | |108 Green<br />25 Red |
||
|} |
|} |
||
− | ===Storyline Fights=== |
||
− | ''Check: [[Butcher]] for Butcher and his bodyguards further information'' |
||
+ | === '''Challenge''' === |
||
− | Shadow have to defeat Butcher and his 5 bodyguards to collect the Green seal. Shadow fights them on the Hermits School |
||
+ | [[File:Challenge.png|right|60px]][[Challenge (SF2)|Challenges]] is unlocked after completing six stages of tournament. It takes place next to a pond, with red lamps above the water. The player must fight with altered rules and conditions in 24 stages one by one with a maximum of 3 rounds each and must win two rounds in each stage, unless otherwise enforced by the challenge. Winning rewards the player with gold coins and XP. |
||
+ | |||
{| class="article-table" |
{| class="article-table" |
||
− | ! rowspan="2" | |
+ | ! rowspan="2" |Stage |
− | ! rowspan="2" | |
+ | ! rowspan="2" |Rule |
+ | ! rowspan="2" |Enemy/Equipment |
||
! colspan="3" |Rewards |
! colspan="3" |Rewards |
||
|- |
|- |
||
!XP |
!XP |
||
+ | !Coins |
||
− | !Normal |
||
− | !Eclipse |
+ | !Shadow Orbs (Eclipse only) |
|- |
|- |
||
+ | |1 |
||
− | |Bird |
||
+ | |No equipment |
||
− | |Knives |
||
+ | |Monkey |
||
− | |5000 |
||
+ | *Weapon: [[Fists|Unarmed]]<br /> |
||
− | | 10.300 Coins |
||
+ | *Armor: None<br /> |
||
− | | - |
||
+ | *Helm: None<br /> |
||
+ | *Ranged Weapon: None<br /> |
||
+ | *Magic: None |
||
+ | |2,500 |
||
+ | |7,590 coins |
||
+ | |39 Green<br />6 Red |
||
|- |
|- |
||
+ | |2 |
||
− | |Rhino |
||
+ | |Helm level 14 |
||
− | |Criscent Knives |
||
+ | |Soothsayer |
||
− | |5000 |
||
+ | *Weapon: [[Steel Nunchacku]]<br /> |
||
− | | 15.000 Coins |
||
+ | *Armor: Barbarian Armor<br /> |
||
− | | - |
||
+ | *Helm: Close Helm<br /> |
||
+ | *Ranged Weapon: Kunai<br /> |
||
+ | *Magic: [[Fire Ball]] |
||
+ | |2,500 |
||
+ | |9,650 coins |
||
+ | |44 Green<br />7 Red |
||
|- |
|- |
||
+ | |3 |
||
− | |Bull |
||
+ | |Reach Brutal style |
||
− | |Batons |
||
+ | |Serpent |
||
− | |5000 |
||
+ | *Weapon: [[Staff]]<br /> |
||
− | | 21.100 Coins |
||
+ | *Armor: Leather Jacket<br /> |
||
− | | - |
||
+ | *Helm: Lobster Helm<br /> |
||
+ | *Ranged Weapon: Shurikens<br /> |
||
+ | *Magic: [[Energy Ball]] |
||
+ | |2,500 |
||
+ | |9,650 coins |
||
+ | |43 Green<br />8 Red |
||
|- |
|- |
||
+ | |4 |
||
− | |Redhead |
||
+ | |Weapon level 15 |
||
− | |Tonfas |
||
+ | |Hellcat |
||
− | |5000 |
||
+ | *Weapon: [[Swords (SF2)|Swords]]<br /> |
||
− | | 25.200 Coins |
||
+ | *Armor: Barbarian Armor<br /> |
||
− | | - |
||
+ | *Helm: Horned Helm<br /> |
||
+ | *Ranged Weapon: Kunai<br /> |
||
+ | *Magic: Fire Ball |
||
+ | |2,500 |
||
+ | |10,300 coins |
||
+ | |43 Green<br />8 Red |
||
|- |
|- |
||
+ | |5 |
||
− | |Crane |
||
+ | |You lose if you fall |
||
− | |No Weapon |
||
+ | |Soothsayer |
||
− | |5000 |
||
+ | *Weapon: Steel Nunchacku<br /> |
||
− | | 41.200 Coins |
||
+ | *Armor: Ronin Doublet<br /> |
||
− | | - |
||
+ | *Helm: Spike Helm<br /> |
||
+ | *Ranged Weapon: Kunai<br /> |
||
+ | *Magic: Energy Ball |
||
+ | |2,500 |
||
+ | |11,000 coins |
||
+ | |46 Green<br />8 Red |
||
|- |
|- |
||
+ | |6 |
||
− | |Butcher |
||
+ | |No double strikes |
||
− | |Cleavers with enchantment "Bleeding" |
||
+ | |Lucky |
||
− | + Ability "Earthquake" (Makes player fall) |
||
+ | *Weapon: [[Tonfas]]<br /> |
||
− | |25000 |
||
+ | *Armor: Chainmail<br /> |
||
− | | 3 Gems |
||
+ | *Helm: Legionnaire Helm<br /> |
||
− | | - |
||
+ | *Ranged Weapon: Kunai<br /> |
||
+ | *Magic: Fire Ball |
||
+ | |2,500 |
||
+ | |11,600 coins |
||
+ | |47 Green<br />8 Red |
||
+ | |- |
||
+ | |7 |
||
+ | |Equipment level 15 |
||
+ | |Mountain |
||
+ | *Weapon: [[Krises]]<br /> |
||
+ | *Armor: Riveted Jacket<br /> |
||
+ | *Helm: Crescent Helm<br /> |
||
+ | *Ranged Weapon: Hunter's Knives<br /> |
||
+ | *Magic: Energy Ball |
||
+ | |2,500 |
||
+ | |12,300 coins |
||
+ | |48 Green<br />8 Red |
||
+ | |- |
||
+ | |8 |
||
+ | |No blocks, you lose on ring-out |
||
+ | |Pickpocket |
||
+ | *Weapon: [[Stilettos]]<br /> |
||
+ | *Armor: Centurion Mail<br /> |
||
+ | *Helm: Moon Crown<br /> |
||
+ | *Ranged Weapon: Kunai<br /> |
||
+ | *Magic: Fire Ball |
||
+ | |2,500 |
||
+ | |12,700 coins |
||
+ | |50 Green<br />9 Red |
||
+ | |- |
||
+ | |9 |
||
+ | |Ranged weapon level 16 |
||
+ | |Soothsayer |
||
+ | *Weapon: Steel Nunchacku<br /> |
||
+ | *Armor: Ronin Doublet<br /> |
||
+ | *Helm: Kabuto<br /> |
||
+ | *Ranged Weapon: Hunter's Knives<br /> |
||
+ | *Magic: Energy Ball |
||
+ | |2,500 |
||
+ | |13,200 coins |
||
+ | |53 Green<br />9 Red |
||
+ | |- |
||
+ | |10 |
||
+ | |You lose on ring-out, but win on timeout |
||
+ | |Brawler |
||
+ | *Weapon: [[Crescent Knives]]<br /> |
||
+ | *Armor: Leather Jacket<br /> |
||
+ | *Helm: Steel Helm<br /> |
||
+ | *Ranged Weapon: Kunai<br /> |
||
+ | *Magic: Fire Ball |
||
+ | |2,500 |
||
+ | |13,700 coins |
||
+ | |56 Green<br />9 Red |
||
+ | |- |
||
+ | |11 |
||
+ | |45 seconds timeout and hot ground (5 seconds) |
||
+ | |Hellcat |
||
+ | *Weapon: Swords<br /> |
||
+ | *Armor: Barbarian Armor<br /> |
||
+ | *Helm: Longhorn<br /> |
||
+ | *Ranged Weapon: Hunter's Knives<br /> |
||
+ | *Magic: Energy Ball |
||
+ | |2,500 |
||
+ | |14,200 coins |
||
+ | |59 Green<br />10 Red |
||
+ | |- |
||
+ | |12 |
||
+ | |Equipment level 16 |
||
+ | |Scourge |
||
+ | *Weapon: Heavy Staff<br /> |
||
+ | *Armor: Ronin Doublet<br /> |
||
+ | *Helm: Close Helm<br /> |
||
+ | *Ranged Weapon: Kunai<br /> |
||
+ | *Magic: Fire Ball |
||
+ | |2,500 |
||
+ | |14,700 coins |
||
+ | |62 Green<br />10 Red |
||
+ | |- |
||
+ | |13 |
||
+ | |Reach Aggressive style |
||
+ | |Fiend |
||
+ | *Weapon: [[Machetes (SF2)|Machetes]]<br /> |
||
+ | *Armor: Centurion Mail<br /> |
||
+ | *Helm: General's Kabuto<br /> |
||
+ | *Ranged Weapon: Kunai<br /> |
||
+ | *Magic: Energy Ball |
||
+ | |2,500 |
||
+ | |14,600 coins |
||
+ | |88 Green<br />20 Red |
||
+ | |- |
||
+ | |14 |
||
+ | |Armor level 17 |
||
+ | |Pickpocket |
||
+ | *Weapon: Stilettos<br /> |
||
+ | *Armor: Sturdy Barbarian Armor<br /> |
||
+ | *Helm: Mantis Cap<br /> |
||
+ | *Ranged Weapon: Silver Shurikens<br /> |
||
+ | *Magic: Fire Ball |
||
+ | |2,500 |
||
+ | |15,300 coins |
||
+ | |90 Green<br />21 Red |
||
+ | |- |
||
+ | |15 |
||
+ | |Enduring fight |
||
+ | |Brawler |
||
+ | *Weapon: Crescent Knives<br /> |
||
+ | *Armor: Robe<br /> |
||
+ | *Helm: Spike Helm<br /> |
||
+ | *Ranged Weapon: Hunter's Knives<br /> |
||
+ | *Magic: Energy Ball |
||
+ | |2,500 |
||
+ | |15,900 coins |
||
+ | |92 Green<br />21 Red |
||
+ | |- |
||
+ | |16 |
||
+ | |Kicks only |
||
+ | |Exile |
||
+ | *Weapon: [[Axes]]<br /> |
||
+ | *Armor: Mantis Harness<br /> |
||
+ | *Helm: Steel Helm<br /> |
||
+ | *Ranged Weapon: Kunai<br /> |
||
+ | *Magic: Fire Ball |
||
+ | |2,500 |
||
+ | |16,600 coins |
||
+ | |93 Green<br />21 Red |
||
+ | |- |
||
+ | |17 |
||
+ | |Enemy is only vulnerable to magic |
||
+ | |Cutthroat |
||
+ | *Weapon: [[Oriental Sabers]]<br /> |
||
+ | *Armor: Leather Jacket<br /> |
||
+ | *Helm: Pointed Helm<br /> |
||
+ | *Ranged Weapon: Silver Shurikens<br /> |
||
+ | *Magic: Energy Ball |
||
+ | |2,500 |
||
+ | |17,200 coins |
||
+ | |95 Green<br />22 Red |
||
+ | |- |
||
+ | |18 |
||
+ | |Equipment level 17 |
||
+ | |Hellcat |
||
+ | *Weapon: Swords<br /> |
||
+ | *Armor: Snake Harness<br /> |
||
+ | *Helm: Crescent Helm<br /> |
||
+ | *Ranged Weapon: Hunter's Knives<br /> |
||
+ | *Magic: Fire Ball |
||
+ | |2,500 |
||
+ | |17,800 coins |
||
+ | |97 Green<br />22 Red |
||
+ | |- |
||
+ | |19 |
||
+ | |Reach Crazy style |
||
+ | |Soothsayer |
||
+ | *Weapon: Steel Nunchacku<br /> |
||
+ | *Armor: Barbarian Armor<br /> |
||
+ | *Helm: Close Helm<br /> |
||
+ | *Ranged Weapon: Silver Shurikens<br /> |
||
+ | *Magic: Energy Ball |
||
+ | |2,500 |
||
+ | |21,400 coins |
||
+ | |97 Green<br />22 Red |
||
+ | |- |
||
+ | |20 |
||
+ | |Weapon level 18 |
||
+ | |Raven |
||
+ | *Weapon: [[Steel Claws (SF2)|Steel Claws]]<br /> |
||
+ | *Armor: Legionnaire Armor<br /> |
||
+ | *Helm: General's Kabuto<br /> |
||
+ | *Ranged Weapon: Silver Shurikens<br /> |
||
+ | *Magic: Fire Ball |
||
+ | |2,500 |
||
+ | |23,600 coins |
||
+ | |99 Green<br />23 Red |
||
+ | |- |
||
+ | |21 |
||
+ | |Head damage only |
||
+ | |Mountain |
||
+ | *Weapon: Krises<br /> |
||
+ | *Armor: Riveted Jacket<br /> |
||
+ | *Helm: Mantis Cap<br /> |
||
+ | *Ranged Weapon: Hunter's Knives<br /> |
||
+ | *Magic: Energy Ball |
||
+ | |2,500 |
||
+ | |25,700 coins |
||
+ | |101 Green<br />23 Red |
||
+ | |- |
||
+ | |22 |
||
+ | |Equipment level 18 |
||
+ | |Pickpocket |
||
+ | *Weapon: Stilettos<br /> |
||
+ | *Armor: Ronin Doublet<br /> |
||
+ | *Helm: Blood Casque<br /> |
||
+ | *Ranged Weapon: Silver Shurikens<br /> |
||
+ | *Magic: Fire Ball |
||
+ | |2,500 |
||
+ | |27,900 coins |
||
+ | |103 Green<br />24 Red |
||
+ | |- |
||
+ | |23 |
||
+ | |Invisible enemy with regeneration |
||
+ | |Invisible |
||
+ | *Weapon: None<br /> |
||
+ | *Armor: None<br /> |
||
+ | *Helm: None<br /> |
||
+ | *Ranged Weapon: None<br /> |
||
+ | *Magic: None |
||
+ | |2,500 |
||
+ | |30,000 coins |
||
+ | |106 Green<br />24 Red |
||
+ | |- |
||
+ | |24 |
||
+ | |4 enemies in a row, random weapon each round |
||
+ | | |
||
+ | 1. Scourge |
||
+ | *Weapon: Heavy Staff<br /> |
||
+ | *Armor: Chainmail<br /> |
||
+ | *Helm: Steel Helm<br /> |
||
+ | *Ranged Weapon: Kunai<br /> |
||
+ | *Magic: Fire Ball |
||
+ | |||
+ | 2. Exile |
||
+ | *Weapon: Axes<br /> |
||
+ | *Armor: Centurion Mail<br /> |
||
+ | *Helm: Horned Helm<br /> |
||
+ | *Ranged Weapon: Silver Shurikens<br /> |
||
+ | *Magic: Fire Ball |
||
+ | |||
+ | 3. Raven |
||
+ | *Weapon: Steel Claws<br /> |
||
+ | *Armor: Mantis Harness<br /> |
||
+ | *Helm: General's Kabuto<br /> |
||
+ | *Ranged Weapon: Hunter's Knives<br /> |
||
+ | *Magic: Energy Ball |
||
+ | |||
+ | 4. Cutthroat |
||
+ | *Weapon: Oriental Sabers<br /> |
||
+ | *Armor: Spike Breastplate<br /> |
||
+ | *Helm: Moon Crown<br /> |
||
+ | *Ranged Weapon: Kunai<br /> |
||
+ | *Magic: Energy Ball |
||
+ | |2,500 |
||
+ | |32,100 coins |
||
+ | |108 Green<br />25 Red |
||
|} |
|} |
||
+ | |||
===Survival=== |
===Survival=== |
||
+ | [[File:Survival.png|right|60px]] |
||
− | <span style="color:rgb(0,0,0);font-size:14px;line-height:22px;">At the completion of round 10 the player is awarded the achievement "</span>''''''<span style="color:rgb(0,0,0);font-size:14px;line-height:22px;">" for the completion of Survival in Act III</span>''''' |
||
+ | <span style="color:rgb(0,0,0);font-size:14px;line-height:22px;">[[Survival (SF2)|Survival]] is a mode where the player fights many enemies at once, up to 10 enemies. The more enemies defeated, the more coins the player can get, and the higher the difficulty as well. This fight takes place in a swamp.</span> |
||
<p style="margin-top:0.4em;margin-bottom:0.5em;color:rgb(0,0,0);font-size:14px;line-height:22px;">Reward for completion of each round is:</p> |
<p style="margin-top:0.4em;margin-bottom:0.5em;color:rgb(0,0,0);font-size:14px;line-height:22px;">Reward for completion of each round is:</p> |
||
+ | #1,000 coins |
||
− | 10 ; 16110 |
||
+ | #2,140 coins |
||
+ | #3,410 coins |
||
+ | #4,810 coins |
||
+ | #6,360 coins |
||
+ | #8,040 coins |
||
+ | #9,850 coins |
||
+ | #11,800 coins |
||
+ | #13,890 coins |
||
+ | #16,110 coins |
||
+ | |||
===Duel=== |
===Duel=== |
||
+ | [[File:Duel.png|right|60px]] |
||
− | [http://shadowfight.wikia.com/wiki/Duel_(SF2) Duel]<span style="color:rgb(0,0,0);font-size:14px;line-height:22px;"> are unlocked after defeat of two bodyguards of Butcher. It has a maximum of rounds in every try; two of which are required to win. Rewards are 2 tickets and small XP. It has altered rules and conditions. It are only available to fight in every 4 hours and need internet connection. </span>It takes place in ''''''.''''' |
||
+ | [[Duel_(SF2)|Duels]]<span style="color:rgb(0,0,0);font-size:14px;line-height:22px;"> are unlocked after defeating two bodyguards of Butcher. It takes place near the sea. Duel has a maximum of 3 rounds in every try; two of which are required to be won (unless otherwise enforced by the rules). Rewards are 2 tickets for [[Ascension]] and small XP. It has altered rules and conditions. It is only available once every 4 hours and needs internet connection.</span> |
||
+ | |||
+ | ===Old Wounds (Special Edition only)=== |
||
+ | [[File:Oldwounds.png|left|90px]][[Old Wounds (SF2SE)|Old Wounds]] is an exclusive game mode which tells the past of Sensei, narrated by Sensei himself. It is available only in the Special Edition, unlocked after completing three tournament stages. In order to play Old Wounds in Act III, players need to complete the Old Wounds in Act II. |
||
+ | |||
+ | The story told in this part happened after Hermit revealed who kidnapped the [[Prince]]. Sensei accompanies Prince to confront these bandits. Rewards are an amount of gems. It takes place in a deserted street of the town. |
||
+ | |||
+ | {| class="article-table" |
||
+ | ! rowspan="1" |Enemy |
||
+ | ! rowspan="1" |Equipment |
||
+ | ! rowspan="1" |Difficulty |
||
+ | ! rowspan="1" |Reward |
||
+ | |- |
||
+ | |Torment |
||
+ | | |
||
+ | Weapon: [[Sickles]]<br /> |
||
+ | Armor: None<br /> |
||
+ | Helm: Spiked Helm<br /> |
||
+ | Ranged Weapon: Throwing Daggers |
||
+ | |Normal |
||
+ | |27 Gems |
||
+ | |- |
||
+ | |Razor |
||
+ | | |
||
+ | Weapon: [[Machetes (SF2)|Machetes]]<br /> |
||
+ | Armor: Barbarian Armor<br /> |
||
+ | Helm: Legionnaire Helm<br /> |
||
+ | Ranged Weapon: Throwing Daggers |
||
+ | |Normal |
||
+ | |27 Gems |
||
+ | |- |
||
+ | |Butcher |
||
+ | | |
||
+ | Weapon: [[Butcher's Knives]] (enchanted with Bleeding)<br /> |
||
+ | Armor: None (Frenzy)<br /> |
||
+ | Helm: None (Frenzy)<br /> |
||
+ | Ranged Weapon: Chakram (enchanted with Bleeding) |
||
+ | |Normal |
||
+ | |31 Gems |
||
+ | |} |
||
+ | |||
==Storyline== |
==Storyline== |
||
+ | The three companions journey onwards. They follow Hermit's instructions, and reach the next town. They meet a girl, Bird, wandering around at night time. Sensei wonders what she is doing roaming the streets in the middle of the night. Bird greets them and welcomes them. She shows them around town, and Sensei becomes very suspicious. May, however, insists that Bird is simply being "friendly". Bird then takes them to a deserted area of town. She says that it is her favorite part of town, and it will take their breath away. She suddenly turns hostile, and adds: "once and for all". Bird is fought and defeated. |
||
− | ===Characters Introduced in act III=== |
||
+ | |||
+ | The three companions, after defeating Bird, become aware of the gang Hermit mentioned. They learn that Bird is one of the members of the gang. As Shadow becomes stronger and stronger by fighting the tournament fighters and opponents in the town, he takes down the gang members one by one. Each gang member reveals a bit of information. They reveal that some members were raised by Butcher from childhood. They reveal that one of the members was apparently saved as an orphan by Butcher. They also reveal that Butcher is a murderer and that he orphaned one of his own gang as a child, and then seemingly rescued him and trained him to be one of his own servants. |
||
+ | |||
+ | Sensei is disgusted, and says that Butcher's group was much worse than a gang; it was basically a private army. Shadow then faces Butcher. The Butcher says that he made the gang members strong by sharing his teachings with them. He reveals his beliefs that the gift of violence is the key to strength, and that is why he is taught his gang members that way. Shadow fights the Butcher. Butcher holds back in the beginning, not using his strongest moves until later. However, as Shadow proves to be a tough adversary, he unleashes his stronger attacks, such as his shockwave-generating ground slam and advanced magic spells. However, ultimately, Butcher is defeated. |
||
+ | |||
+ | Butcher then repeats his beliefs, stating that he believes in what he teaches his servants. Shadow collects Butcher's seal. The three companions are then forced to continue on their journey. Their path leads across water, and they require a boat. May recalls that Sly said that he had a boat waiting for him when he left them previously, and says that they should hurry and catch him and his boat before he leaves. |
||
+ | |||
+ | ==Characters Introduced in Act III== |
||
<gallery widths="188"> |
<gallery widths="188"> |
||
boss_butcher (2).png|Butcher, Boss Of Act III |
boss_butcher (2).png|Butcher, Boss Of Act III |
||
Line 110: | Line 799: | ||
man_tonfa.png|Redhead |
man_tonfa.png|Redhead |
||
man_scythe.png|Reaper |
man_scythe.png|Reaper |
||
− | girl_katana.png| |
+ | girl_katana.png|Rose |
+ | Character sadist.png|Torment |
||
− | man_axe.png|Exile |
||
+ | Character fanatic.png|Razor |
||
girl_nunchaku.png|Soothsayer |
girl_nunchaku.png|Soothsayer |
||
− | man_heavy_staff.png|Scourge |
||
man_stilettos.png|Pickpocket |
man_stilettos.png|Pickpocket |
||
+ | man_heavy_staff.png|Scourge |
||
+ | man_axe.png|Exile |
||
man_steel_claws.png|Raven |
man_steel_claws.png|Raven |
||
man_chinese_sabre_2.png|Cutthroat |
man_chinese_sabre_2.png|Cutthroat |
||
Line 124: | Line 815: | ||
ninja_man_yari.png|Ninja |
ninja_man_yari.png|Ninja |
||
</gallery> |
</gallery> |
||
+ | |||
− | ===New Equipments and Items=== |
||
+ | ==New Equipment and Items== |
||
<gallery> |
<gallery> |
||
+ | weapon_stilettos.png|Stilettos |
||
− | weapon_boss_hatchets.png|Butcher's Cleavers |
||
+ | weapon_heavy_staff.png|Heavy Staff |
||
− | Armor centurion.png |
||
+ | weapon_axes.png|Axes |
||
− | armor_gilded_centurion.png |
||
+ | weapon_big_swords.png|Big Swords |
||
− | armor_grand_chain.png |
||
+ | weapon_steel_claws.png|Steel Claws |
||
− | armor_imhotep.png |
||
+ | weapon_super_dadao.png|Devastator |
||
− | armor_legioner.png |
||
+ | weapon_chinese_sabers.png|Oriental Sabers |
||
− | armor_mantis.png |
||
+ | weapon_hw16_sickles.png|Pain and Panic |
||
− | armor_spike.png |
||
+ | weapon_katana.png|Katana |
||
− | armor_strong_barbarian.png |
||
+ | weapon_yari.png|Yari |
||
− | armor_super_feathered.png |
||
+ | weapon_super_glaive.png|Sapphire Fang |
||
− | helm_crescent.png |
||
+ | weapon_boss_hatchets.png|Butcher's Knives |
||
− | helm_general.png |
||
+ | Armor centurion.png|Centurion Mail |
||
− | helm_horned.png |
||
+ | armor_imhotep.png|Imhotep Cuirass |
||
− | helm_legioner.png |
||
+ | armor_strong_barbarian.png|Sturdy Barbarian Armor |
||
− | helm_mantis.png |
||
+ | armor_val17_mantle.png|Poetic Mantle |
||
− | helm_moon.png |
||
+ | armor_mantis.png|Mantis Harness |
||
− | helm_spike.png |
||
+ | armor_grand_chain.png|Grand Chainmail |
||
− | helm_steel.png |
||
+ | armor_spike.png|Spike Breastplate |
||
− | helm_super_joker.png |
||
+ | armor_gilded_centurion.png|Gilded Centurion Mail |
||
− | magic_energy_ball.png |
||
+ | armor_legioner.png|Legionnaire Armor |
||
− | magic_fire_ball.png |
||
+ | armor_super_feathered.png|Ravenheart |
||
− | ranged_assassin_kunai.png |
||
+ | helm_steel.png|Steel Helm |
||
− | ranged_hunters_knives.png |
||
+ | helm_mantis.png|Mantis Helm |
||
− | ranged_hunting_kunai.png |
||
+ | helm_spike.png|Spike Helm |
||
− | ranged_silver_shurikens.png |
||
+ | helm_general.png|General's Kabuto |
||
− | ranged_super_shuriken.png |
||
+ | helm_super_joker.png|Jester's Benediction |
||
− | weapon_axes.png |
||
+ | helm_crescent.png|Crescent Helm |
||
− | weapon_big_swords.png |
||
+ | helm_moon.png|Moon Crown |
||
− | weapon_chinese_sabers.png |
||
+ | helm_horned.png|Horned Helm |
||
− | weapon_heavy_staff.png |
||
+ | helm_legioner.png|Legionnaire Helm |
||
− | weapon_katana.png |
||
+ | ranged_assassin_kunai.png|Assassin's Kunai |
||
− | weapon_steel_claws.png |
||
+ | ranged_hunters_knives.png|Hunter's Knives |
||
− | weapon_stilettos.png |
||
+ | ranged_val17_axe.png|Broken Hearts |
||
− | weapon_super_dadao.png |
||
+ | ranged_silver_shurikens.png|Silver Shurikens |
||
− | weapon_super_glaive.png |
||
+ | ranged_super_shuriken.png|Star Blade |
||
− | weapon_yari.png |
||
+ | ranged_hunting_kunai.png|Steel Darts |
||
− | </gallery>[[File:Armor_centurion.png|thumb]] |
||
+ | magic_fire_ball.png|Fire Ball |
||
+ | magic_energy_ball.png|Energy Ball |
||
+ | Drop_red_seal.png|Red Seal |
||
+ | </gallery> |
||
+ | |||
+ | ==Soundtracks used in this Act== |
||
+ | {{Main|Soundtrack (SF2)}} |
||
+ | #'''Sparring''': Used during the fights with Butcher and his bodyguards, and Old Wounds. |
||
+ | #'''Deadly Smoke''': Used during Tournament fights. |
||
+ | #'''Master Skills''': Used during Survival fights. |
||
+ | #'''Ronin''': Used during Challenge and Duel fights, and fight with Rose. |
||
+ | |||
+ | |||
+ | {{TopSF2}} |
||
+ | [[Category:Acts]] |
||
+ | [[Category:Shadow Fight 2]] |
Revision as of 13:32, 16 December 2019
Act III: Trail of Blood is the third act in Shadow Fight 2. Act III comprises 6 modes of play: Storyline fights, Tournament, Challenge, Survival, Duel, and Old Wounds, the exclusive game mode in Special Edition.
Act III is set in a town near the sea, after Shadow beats Hermit and gets his magic power. Shadow, May, and Sensei move on to the town to beat the next demon boss, Butcher.
Modes of Play
Butcher
Check: Butcher for further information about Butcher and his bodyguards
Shadow has to defeat Butcher and his 5 bodyguards to collect the Red seal. Shadow fights them in a deserted street of the town.
Enemy | Equipment | Rewards | ||
---|---|---|---|---|
XP | Normal | Shadow Orbs (Eclipse only) | ||
Bird |
Weapon: Knives |
5,000 | 15,300 Coins | 83 Green 26 Red |
Rhino |
Weapon: Crescent Knives |
5,000 | 21,900 Coins | 91 Green 32 Red |
Bull |
Weapon: Steel Batons |
5,000 | 27.400 Coins | 112 Green 38 Red |
Redhead |
Weapon: Tonfas |
5,000 | 32,500 Coins | 185 Green 85 Red |
Reaper |
Weapon: Kusarigama |
5,000 | 53,500 Coins | 205 Green 94 Red |
Butcher |
Weapon: Butcher's Knives (enchanted with Bleeding)
Magic:
Special Ability: Earthquake (Stomps the ground to cause an earthquake) |
25,000 | Red Seal 3 Gems |
410 Green 189 Red 6 Purple |
Tournaments
The player must go through simple fights in 24 stages one by one with a maximum of 3 rounds each and must win two rounds in each stage. Winning rewards the player with gold coins and XP. It takes place near a castle and a bridge built on a river.
Stage | Enemy | Equipment | Rewards | ||
---|---|---|---|---|---|
XP | Coins | Shadow Orbs | |||
1 | Soothsayer |
Weapon: Steel Nunchacku |
2,500 | 3,670 coins | 36 Green 3 Red |
2 | Brawler |
Weapon: Crescent Knives |
2,500 | 4,590 coins | 38 Green 3 Red |
3 | Mountain |
Weapon: Krises |
2,500 | 5,510 coins | 40 Green 3 Red |
4 | Pickpocket |
Weapon: Stilettos |
2,500 | 5,670 coins | 39 Green 6 Red |
5 | Brawler |
Weapon: Crescent Knives |
2,500 | 6,190 coins | 41 Green 6 Red |
6 | Lucky |
Weapon: Tonfas |
2,500 | 6,710 coins | 42 Green 7 Red |
7 | Hellcat |
Weapon: Swords |
2,500 | 7,230 coins | 44 Green 7 Red |
8 | Scourge |
Weapon: Heavy Staff |
2,500 | 4,110 coins | 43 Green 8 Red |
9 | Soothsayer |
Weapon: Steel Nunchacku |
2,500 | 8,840 coins | 45 Green 8 Red |
10 | Mountain |
Weapon: Krises |
2,500 | 9,580 coins | 46 Green 8 Red |
11 | Pickpocket |
Weapon: Stilettos |
2,500 | 10,800 coins | 48 Green 8 Red |
12 | Exile |
Weapon: Axes |
2,500 | 12,300 coins | 53 Green 9 Red |
13 | Brawler |
Weapon: Crescent Knives |
2,500 | 13,200 coins | 55 Green 9 Red |
14 | Hellcat |
Weapon: Swords |
2,500 | 14,100 coins | 57 Green 10 Red |
15 | Scourge |
Weapon: Heavy Staff |
2,500 | 15,100 coins | 59 Green 10 Red |
16 | Raven |
Weapon: Steel Claws |
2,500 | 15,600 coins | 88 Green 20 Red |
17 | Mountain |
Weapon: Krises |
2,500 | 16,000 coins | 91 Green 21 Red |
18 | Pickpocket |
Weapon: Stilettos |
2,500 | 16,400 coins | 94 Green 21 Red |
19 | Soothsayer |
Weapon: Steel Nunchacku |
2,500 | 16,900 coins | 97 Green 22 Red |
20 | Cutthroat |
Weapon: Oriental Sabers |
2,500 | 21,400 coins | 97 Green 22 Red |
21 | Hellcat |
Weapon: Swords |
2,500 | 24,100 coins | 100 Green 23 Red |
22 | Scourge |
Weapon: Heavy Staff |
2,500 | 26,800 coins | 102 Green 24 Red |
23 | Raven |
Weapon: Steel Claws |
2,500 | 29,400 coins | 105 Green 24 Red |
24 | Cutthroat |
Weapon: Oriental Sabers |
2,500 | 32,100 coins | 108 Green 25 Red |
Challenge
Challenges is unlocked after completing six stages of tournament. It takes place next to a pond, with red lamps above the water. The player must fight with altered rules and conditions in 24 stages one by one with a maximum of 3 rounds each and must win two rounds in each stage, unless otherwise enforced by the challenge. Winning rewards the player with gold coins and XP.
Stage | Rule | Enemy/Equipment | Rewards | ||
---|---|---|---|---|---|
XP | Coins | Shadow Orbs (Eclipse only) | |||
1 | No equipment | Monkey
|
2,500 | 7,590 coins | 39 Green 6 Red |
2 | Helm level 14 | Soothsayer
|
2,500 | 9,650 coins | 44 Green 7 Red |
3 | Reach Brutal style | Serpent
|
2,500 | 9,650 coins | 43 Green 8 Red |
4 | Weapon level 15 | Hellcat
|
2,500 | 10,300 coins | 43 Green 8 Red |
5 | You lose if you fall | Soothsayer
|
2,500 | 11,000 coins | 46 Green 8 Red |
6 | No double strikes | Lucky
|
2,500 | 11,600 coins | 47 Green 8 Red |
7 | Equipment level 15 | Mountain
|
2,500 | 12,300 coins | 48 Green 8 Red |
8 | No blocks, you lose on ring-out | Pickpocket
|
2,500 | 12,700 coins | 50 Green 9 Red |
9 | Ranged weapon level 16 | Soothsayer
|
2,500 | 13,200 coins | 53 Green 9 Red |
10 | You lose on ring-out, but win on timeout | Brawler
|
2,500 | 13,700 coins | 56 Green 9 Red |
11 | 45 seconds timeout and hot ground (5 seconds) | Hellcat
|
2,500 | 14,200 coins | 59 Green 10 Red |
12 | Equipment level 16 | Scourge
|
2,500 | 14,700 coins | 62 Green 10 Red |
13 | Reach Aggressive style | Fiend
|
2,500 | 14,600 coins | 88 Green 20 Red |
14 | Armor level 17 | Pickpocket
|
2,500 | 15,300 coins | 90 Green 21 Red |
15 | Enduring fight | Brawler
|
2,500 | 15,900 coins | 92 Green 21 Red |
16 | Kicks only | Exile
|
2,500 | 16,600 coins | 93 Green 21 Red |
17 | Enemy is only vulnerable to magic | Cutthroat
|
2,500 | 17,200 coins | 95 Green 22 Red |
18 | Equipment level 17 | Hellcat
|
2,500 | 17,800 coins | 97 Green 22 Red |
19 | Reach Crazy style | Soothsayer
|
2,500 | 21,400 coins | 97 Green 22 Red |
20 | Weapon level 18 | Raven
|
2,500 | 23,600 coins | 99 Green 23 Red |
21 | Head damage only | Mountain
|
2,500 | 25,700 coins | 101 Green 23 Red |
22 | Equipment level 18 | Pickpocket
|
2,500 | 27,900 coins | 103 Green 24 Red |
23 | Invisible enemy with regeneration | Invisible
|
2,500 | 30,000 coins | 106 Green 24 Red |
24 | 4 enemies in a row, random weapon each round |
1. Scourge
2. Exile
3. Raven
4. Cutthroat
|
2,500 | 32,100 coins | 108 Green 25 Red |
Survival
Survival is a mode where the player fights many enemies at once, up to 10 enemies. The more enemies defeated, the more coins the player can get, and the higher the difficulty as well. This fight takes place in a swamp.
Reward for completion of each round is:
- 1,000 coins
- 2,140 coins
- 3,410 coins
- 4,810 coins
- 6,360 coins
- 8,040 coins
- 9,850 coins
- 11,800 coins
- 13,890 coins
- 16,110 coins
Duel
Duels are unlocked after defeating two bodyguards of Butcher. It takes place near the sea. Duel has a maximum of 3 rounds in every try; two of which are required to be won (unless otherwise enforced by the rules). Rewards are 2 tickets for Ascension and small XP. It has altered rules and conditions. It is only available once every 4 hours and needs internet connection.
Old Wounds (Special Edition only)
Old Wounds is an exclusive game mode which tells the past of Sensei, narrated by Sensei himself. It is available only in the Special Edition, unlocked after completing three tournament stages. In order to play Old Wounds in Act III, players need to complete the Old Wounds in Act II.
The story told in this part happened after Hermit revealed who kidnapped the Prince. Sensei accompanies Prince to confront these bandits. Rewards are an amount of gems. It takes place in a deserted street of the town.
Enemy | Equipment | Difficulty | Reward |
---|---|---|---|
Torment |
Weapon: Sickles |
Normal | 27 Gems |
Razor |
Weapon: Machetes |
Normal | 27 Gems |
Butcher |
Weapon: Butcher's Knives (enchanted with Bleeding) |
Normal | 31 Gems |
Storyline
The three companions journey onwards. They follow Hermit's instructions, and reach the next town. They meet a girl, Bird, wandering around at night time. Sensei wonders what she is doing roaming the streets in the middle of the night. Bird greets them and welcomes them. She shows them around town, and Sensei becomes very suspicious. May, however, insists that Bird is simply being "friendly". Bird then takes them to a deserted area of town. She says that it is her favorite part of town, and it will take their breath away. She suddenly turns hostile, and adds: "once and for all". Bird is fought and defeated.
The three companions, after defeating Bird, become aware of the gang Hermit mentioned. They learn that Bird is one of the members of the gang. As Shadow becomes stronger and stronger by fighting the tournament fighters and opponents in the town, he takes down the gang members one by one. Each gang member reveals a bit of information. They reveal that some members were raised by Butcher from childhood. They reveal that one of the members was apparently saved as an orphan by Butcher. They also reveal that Butcher is a murderer and that he orphaned one of his own gang as a child, and then seemingly rescued him and trained him to be one of his own servants.
Sensei is disgusted, and says that Butcher's group was much worse than a gang; it was basically a private army. Shadow then faces Butcher. The Butcher says that he made the gang members strong by sharing his teachings with them. He reveals his beliefs that the gift of violence is the key to strength, and that is why he is taught his gang members that way. Shadow fights the Butcher. Butcher holds back in the beginning, not using his strongest moves until later. However, as Shadow proves to be a tough adversary, he unleashes his stronger attacks, such as his shockwave-generating ground slam and advanced magic spells. However, ultimately, Butcher is defeated.
Butcher then repeats his beliefs, stating that he believes in what he teaches his servants. Shadow collects Butcher's seal. The three companions are then forced to continue on their journey. Their path leads across water, and they require a boat. May recalls that Sly said that he had a boat waiting for him when he left them previously, and says that they should hurry and catch him and his boat before he leaves.
Characters Introduced in Act III
New Equipment and Items
Soundtracks used in this Act
- Sparring: Used during the fights with Butcher and his bodyguards, and Old Wounds.
- Deadly Smoke: Used during Tournament fights.
- Master Skills: Used during Survival fights.
- Ronin: Used during Challenge and Duel fights, and fight with Rose.
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