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Act I: Hero Reborn is the first act in Shadow Fight 2. It comprises 5 modes of play: Tournaments, Storyline fights, Survival, Duel, and Old Wounds, the Special Edition exclusive.

Act I is set in a small town. Shadow comes there after he had opened the Gates of Shadows and lost his flesh and soul, becoming a mere silhouette of his former self. In there, he meets Sensei and May. They accompany Shadow on his quest to collect the demon seals, in hope of closing the gates he opened and restoring his human form.

Modes Of Play

Main Article: Modes of Play

Tournaments

Tournament

The player must go through 24 stages of simple fights one by one with a maximum of 3 playable rounds each, and must win two rounds in each stage to score a victory. Winning rewards the player with gold coins and XP.

Stage Enemy Equipment Rewards
XP Coins
1 Monkey

Weapon: Unarmed
Armor: None
Helm: None

50 40 coins
2 Thorn

Weapon: Triangle Knives
Armor: Barbarian Armor
Helm: None

50 90 coins
3 Jester

Weapon: Knives
Armor: Barbarian Armor
Helm: Snake Mask

50 130 coins
4 Iron

Weapon: Unarmed
Armor: None
Helm: None

50 170 coins
5 Thorn

Weapon: Triangle Knives
Armor: Snake Harness
Helm: Snake Mask

50 220 coins
6 Madman

Weapon: Knuckles
Armor: Riveted Jacket
Helm: Pointed Helm

50 230 coins
7 Velvet

Weapon: Sai
Armor: Barbarian Armor
Helm: Kabuto

50 240 coins
8 Vulture

Weapon: Knives
Armor: Red Doublet
Helm: Close Helm

50 250 coins
9 Iron

Weapon: Knuckles
Armor: Snake Harness
Helm: Snake Mask

50 260 coins
10 Velvet

Weapon: Sai
Armor: Barbarian Armor
Helm: Light Helm

50 350 coins
11 Rogue

Weapon: Steel Batons
Armor: Robe
Helm: Conical Hat

50 380 coins
12 Thorn

Weapon: Triangle Knives
Armor: Snake Harness
Helm: Close Helm

50 410 coins
13 Madman

Weapon: Knuckles
Armor: Leather Jacket
Helm: Pointed Helm

50 440 coins
14 Rogue

Weapon: Steel Batons
Armor: Robe
Helm: Light Helm

50 470 coins
15 Jester

Weapon: Knives
Armor: Ronin Doublet
Helm: Snake Mask

50 500 coins
16 Fiend

Weapon: Machetes
Armor: Snake Harness
Helm: Close Helm

50 520 coins
17 Velvet

Weapon: Sai
Armor: Barbarian Armor
Helm: Kendo Mask

50 540 coins
18 Iron

Weapon: Knuckles
Armor: Red Doublet
Helm: Light Helm

50 560 coins
19 Fiend

Weapon: Machetes
Armor: Robe
Helm: Conical Hat

50 580 coins
20 Rogue

Weapon: Steel Batons
Armor: Snake Harness
Helm: Close Helm

50 690 coins
21 Vulture

Weapon: Knives
Armor: Red Doublet
Helm: Light Helm

50 810 coins
22 Velvet

Weapon: Sai
Armor: Barbarian Armor
Helm: Kendo Mask

50 930 coins
23 Rogue

Weapon: Steel Batons
Armor: Robe
Helm: Pointed Helm

50 1,000 coins
24 Fiend

Weapon: Machetes
Armor: Red Doublet
Helm: Conical Hat

50 1,200 coins

Storyline Fights

See: Lynx for more information regarding the demon and his bodyguards

Lynx Icon
Shadow has to defeat Lynx after his 5 bodyguards to collect the blue seal. Shadow challenges them on a Rooftop at night.
Enemy Equipment Rewards
XP Drops
Shin

Weapon: Kunais
Armor: Custom
Helm: Snake Mask

100    90  Coins
Brick

Weapon: Steel Batons
Armor: None
Helm: None

100   490 Coins
Needle

Weapon: Sai
Armor: Barbarian Armor
Helm: Close Helm

100   830 Coins
Ghost

Weapon: Ninja Sword
Armor: Robe
Helm: Custom

100   1,100 Coins
Dandy

Weapon: Swords
Armor: Leather Jacket
Helm: Close Helm

100   1,900 Coins
Lynx

Weapon: Lynx's Claws (enchanted with Time Bomb and Poisoning)
Armor: Modified Leather Jacket
Helm: Modified Light Helm
Ranged Weapon:

  • Shurikens (enchanted with Time Bomb)
  • Throwing Daggers (enchanted with Time Bomb and Poisoning)

Special Ability: Invisibility (make himself invisible for a period of time)

500 Blue Seal
3 Gems

Survival

Survival
Survival is unlocked after completing 7 Tournament stages. It is a mode where the player fights multiple enemies at once, up to 10 of them, in ascending difficulty. The more enemies defeated, the more coins the player receives. This fight takes place in a Bamboo Forest. At the completion of round 10, the player is awarded the achievement "Panda Bear" for the completion of Survival in Act I.

Reward for completion of each round is:

  1. 40 coins
  2. 90 coins
  3. 140 coins
  4. 190 coins
  5. 250 coins
  6. 320 coins
  7. 390 coins
  8. 470 coins
  9. 560 coins
  10. 640 coins

Duel

Duel
Duel is unlocked after defeating two of Lynx's bodyguards. It has a maximum of three rounds in every try; two of which must be won to score a victory. Rewards in this act are some XP and coins (up to 640). The player is given random equipment in duels. It is only available every 4 hours and requires internet connection to initiate. It takes place in Misty Mountain.

Old Wounds (Special Edition only)

Oldwounds
Old Wounds is an exclusive game mode which tells the past of Sensei, narrated by Sensei himself. It is available only in the Special Edition, unlocked after completing three tournament stages. The story in this part is about Sensei's encounter with the Prince and Lynx. Rewards are an amount of gems. It takes place in Sacred Groves.
Enemy Equipment Difficulty Reward
Spark

Weapon: Triangle Knives
Armor: Snake Harness
Helm: None
Ranged Weapon: Throwing Daggers

Hard 8 Gems
Cleric

Weapon: Knuckles
Armor: Leather Jacket
Helm: Snake Mask
Ranged Weapon: Throwing Daggers

Hard 8 Gems
Lynx

Weapon: Lynx's Claws (enchanted with Time Bomb and Poisoning)
Ranged Weapon: Throwing Daggers (enchanted with Time Bomb and Poisoning)

Hard 11 Gems

Storyline

Prelude

Shadow returns to a place where his Sensei is residing. Sensei mocks him for being "vain" and for having lost his body, but then quickly becomes serious. He tests Shadow to see if he retains his combat abilities, first against a punching bag, then against Kenji, his other disciple. Shadow is victorious, and Sensei commends him.

Sensei then suggests that Shadow challenge the first demon, Lynx. The latter, describing Shadow as a "lowly worm", and saying that he will not waste his time fighting the likes of Shadow, pits him against Shin, his first (and weakest) bodyguard; telling Shadow to defeat him first "if he can".

Main

Shadow learns about the criminal organization, the Order. When Shadow is successful in beating Shin, he meets a major character in the story, May.

From this point on, May accompanies Shadow and Sensei on their quest to collect the demon seals. May tells Shadow about tournaments and survival, which he participates in to earn money necessary for funding his arsenal of weapons and armor.

Shadow then progressively defeats each one of Lynx's bodyguards, learning more and more about the Order and its members with every battle. He also battles Trickster, a talented fighter who gives up his Nunchacku if Shadow manages to beat him in combat.

By this time, Shadow is ready to fight Lynx. The battle occurs at night time on a rooftop. Lynx invites Shadow to join the Order, but Shadow declines and insists a fight take place. The fight against Lynx however is a challenging one, but Shadow manages to emerge victorious.

Shadow defeats Lynx, and Lynx becomes fearful of losing control of the Order. But when he becomes aware that Shadow only seeks the seal, he surrenders it, and leaves. Shadow then unlocks the use of ranged weapons.

Characters Introduced in Act I

New Equipment and Items

Soundtracks used in this Act

  1. Black Warrior: Used during the fights with Lynx and his bodyguards.
  2. Ninja in the Night: Used during Tournament fights.
  3. Samurai Spirit: Used during fights in Survival, Duels and in Trickster battle.
  4. Halls of the Dead Heroes: Used during the fight with Lynx in Old Wounds.


More in Sf2 mainpagelogo dark
Story
Characters    Bodyguards    Challengers    Bosses

Act I   Act II   Act III   Act IV   Act V   Act VI   Interlude   Act VII

Equipment
Armors    Weapons    Helm    Ranged Weapons    Magic

Enchantments    Shadow Orbs    Equipment Sets

Modes of Play
Tournament    Challenges    Survival    Duels    Gates of Shadows

Ascension    Old Wounds    Underworld    Eclipse

Gameplay
Combos    Fight Terms    Difficulties    Perks    Experience

Currencies   Shop   Energy   Achievements    Soundtrack

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