All the time you spent playing SF2, what difficulty you have beaten ? ( Normal ? Hard ? Insane ? Impossible ? May Esclipse ? Beyond Impossible ?)
Post your biggest wins against your hardest enemies down bellow :) <3
I will start first :
My best performance is to beat enemies approximately 30x more HP and 30x more damage than Normal Difficulty (meanwhile common Impossilbe difficulty is only 8x more HP/Damage than that).
Last time, i defeat last 2 impossible solider in Incubator Tourament. The 7th Solider is impossible, i win then defeat the 8th Solider of that Tourament.Shroud accept my challenge, then i went fight with him and win.
Warning : No upgrade any equipment from 7th Solider, All in Solar Esclipse.7th Solider - Shourd ( 7th Solider is already impossible level ). The 8th Solider, 1 slash = dead.
Fight : intense fight, agressive fight, epic fight, many more that i dont khow how to show my emotion when i fight the very hard foes and boss. I also trolled with Shroud a little bit, first try and i dead very quickly, that is why i lose 1 round xD.
Picture : Perfect 2 round. The very small kick of him will kill me instanly :D
Meaning : I think i can handle Eclipse May :D Just you wait, May !!! Just you wait :D I am coming for you xD.
It dont have an true name yet and it not even available ! I will named it : Healing of Moon Flowers.
Ideas :
Unlock : Fight a legendary samurai warrior ( Wearing conical hat, light samurai armor, energy ball magic,silver shuriken,katana,bright glowing teal color eye in a white mask ) in underground and take some of his flower and unlock the this mythical enchantment ( that is the final ) and get all equipments of the set ( the first ). The boss will have 100x Shield, 30.000 Health Shield ( 300 HP/ Shield ). Finishing : The boss will have 600 Health ( twice as normal HP of each Shield ). The boss will be agressive and a skillful fighter.
Aura : Green.
Affects : Heals 12.5 % health/sec. Last for 5 secs ( Total heals : 62.5 % health ). Immortal for the first 2 secs ( Not taken damages ). First 3 secs : damages will be 100% stronger ( 200% damage ) ( The power of the moon flowers warriors unleashed ).First 1 sec : Damage Return : 50% ( Because the shield suddenly active make enemy injury when attack, stun because all of that powers release too fast and suddenly ).
Recharge ( Active ) : Reverse compare to Tempest Rage ( Foes,Enemies hit you to recharge ).
Shadow orbs : 1.2x than Tempest Rage of every type of orbs. Can replace other Mythical Enchantments.
I watch many many video Raids, Tempest Rage hit will stop time and show the normal damage then increase damage by x10 ( 1000 % ). Sometimes 700% damage - 1500 % damage or even more. Maybe that super crazy power make foe fly far away when it being successful hit by players. So average attack damage is 1000 % than normal damage. I watch the video full screen in a big wide screen monitor than stop video over and over again to measure how long do the damage affect the health bar. I measure every inches :)
- 1. Body Guard battle : The outside is the big endless ocean of blood. The sky is dark cloud and lightning a lot. Around Shadow and the Creator bodyguard boss is a bone in the picture of the map. The Creator bodyguard must be aggressive.
- 2. The Creator battle : Shadow and The Creator inside the cage. The Creator will be very strong and aggressive, a lot of skill,magic,enchantment to fight.
I think the boss in tier 3 is the Creator ( the Maker ). Fatum call him : the Maker. Every bosses call him : the Creator. Hoaxen call him : the Father.
Example for Fatum boss. Her armor is 20,000 and x100 armor. So her x1 armor is about 200.
- Bleeding : Easy to active. It deal 30% health for 5 seconds ( deal 60 damage to Fatum for 5 seconds ). And it is can be active many times in the Raid fights 45 Seconds.
- Frenzy : Several hit to active it. It increase weapons damage by 150% ( 2.5x damage ). It last for 5 seconds.And it can active many times.
- Overheat : inflict more 200% damage of weapons ( 3x damage ). It can be active randomly ( Sometimes i hit many times but it doesnt active, sometimes i hit 1 hit, it active ).
- Time Bomb : A chance to delay a bomb and explode, deal a good damage.
- Precision : a chance to active after a successful critical hit. Critical hit can deal 1.5x - 2x normal strikes. Precision will increase critical strikes. A damage that increase is 1.5x than normal damage strikes. It will deals total 3x damage - 3.5x damage than every normal strikes.