Straight Ahead

Straight Ahead is the name of the first main quest of Chapter IV in Shadow Fight 3. It takes place in the burning Dynasty village. This quest comes with different stories depending on the players' choice at the end of Chapter III.

Story
Preserve Sphere=
 * The Sphere has granted its power to June. With her new power, June seeks out to restore the glory of Dynasty and become the ruler. She wants to destroy the Legion for attacking the Dynasty capital. June can be everywhere there is Shadow energy, so no one can trick her.

The trio suddenly gets transported to a burning Dynasty village, where they are forced by June to fight the Legionaries there, much to Marcus' dismay. Destroy Sphere=
 * The Sphere has granted its power to Marcus. With his new power, Marcus will creates a flood of Shadow energy in the world and gives it to everyone, and natural selection will decide who deserve to live. Marcus will use his strength to drain all the land's shadow resources. With it, he will make a Shadow Legion from those who survive.

Marcus then give the trio a chance to prove themselves to enter Shadow Legion by transporting them to a burning Dynasty village to fight, while he stay in the Sphere Temple. Marcus can be everywhere with the help of Shadow energy and his power is limitless. Exploit Sphere=
 * The Sphere has granted its power to Itu. With his new power, Itu finally can learn all secrets of Shadow energy. He plans to use the world as his laboratory, with the people as the test subject.

Shibata transported the trio back to the Void Room. The power is probably not enough, but it will help the player to recover. The player has lost a lot of strength fighting the Emperor, and Shibata will test them by preparing a sparring.

Fight Info
The fight can consists up to three rounds, and the players must score two victories in order to win. The timer for each round is 99 seconds, and the players must defeat the Northerner before the timer ends, otherwise they will lose that round.

Enemy Info

 * Name: Northerner
 * Fighting Style: Legion
 * Weapon: Riffle Hammers (Hammers)
 * Armor: Hunter's Woolfell
 * Helm: Steel Guard
 * Ranged Weapon: Prepper's Hatchets (Throwing Axes)

Move and Perk
Continuous twirling hammers attack.
 * Cyclone ICON SUPER HAMMERS 2.png

A chance to gain a portion of attack damage as health.
 * Lifesteal ICON PERK LIFESTEAL.png

Shadow Abilities
Throws a hammer backwards off-screen, then throws the other hammer towards the player. The first hammer will fly in behind the player, crushing them between the two hammers.
 * Mash SHADOW HAMMERS THROW.png

Quickly boosts forward and rams the player back with a shoulder charge.
 * Ram SHADOW_STRONG_ARMOR.png

Throws a Shadow energy forward at neck level. If the player is grabbed, they will be telekinetically choked, suspended in midair, before being slammed headfirst into the ground.
 * Choke SHADOW MIND THROW.png

Charges up and throws an axe that explodes with damaging Shadow energy on contact with the player, knocking them down.
 * Concussion SHADOW RANGED STRONG EXPLOSION.png

Rewards
Winning this fight will rewards the players with 20 experience and some golds.

The amount of golds given depends from the number of:
 * Head hits dealt by the players.
 * Shadow abilities performed by the players
 * Critical hits dealt by the players.
 * First Strikes dealt by the players.
 * Maximum combo performed by the players.

Some cards (plus one bonus card) will also obtained. These cards can be either items, special moves, or perks with a rarity of Common, Rare , Epic , or Legendary.

Gallery
Preserve Sphere= Destroy Sphere= Exploit Sphere=
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