The Third Arrow

The Third Arrow is the name of a main quest in Chapter VI of Shadow Fight 3. The fight occurs in a flashback, which took place in the crypt, in front of May's grave.

Story
Shadow Mind continues its story.

Bolo wanted the power and knowledge of Shadow Mind, but he knew his spirit is too weak to fuse with it. Shadow is the only one with a soul capable of fusing perfectly with it. Trying to find out his source of power, Bolo stalked Shadow. He often came to the crypt to mourn May. When Bolo arrived there, he found two things: May's grave is soaking with shadow energy, and a weird-looking stranger trying to flee.

Fight Info
The enemy in this fight is a man wearing a technologically advanced equipment, which was a weird thing considering the times the story took place. He will gains shadow energy gradually if he is on a shadow zone on the ground. The fight consists of up to three rounds, and the player must score two victories in order to win. The timer for each round is 99 seconds, and the players must defeat the stranger before the timer ends. Otherwise, they will lose that round.

The player will fight as Young Bolo, with a predetermined equipment, move, and perks. The difficulty for this fight is rated "Hard".

Player Info

 * Name: Young Bolo
 * Fighting Style: Dynasty
 * Weapon: Gilded Staff (Staff)
 * Armor: Prefect's Robe
 * Helm: None
 * Ranged Weapon: Dragon Chakrams (Chakrams)

Note: If the player owns Gilded Staff and/or Prefect's Robe, they can customize it with perks and special move according to their preference, to allow Bolo to utilize more perks and move, therefore giving him more advantages.

Move and Perks
A sequence of 2 attacks with Staff.
 * Skyfall ICON SUPER STAFF 1.png

Ignore Stranger's block and deal more damage when attacking from behind.
 * Backstabber ICON PERK BACKSTABBER.png

Gain Shadow Energy after a roll, jump, or swap.
 * Spurt ICON PERK SPURT.png

A chance to replenish a portion of incoming hit damage as health over 2 seconds.
 * Regeneration ICON PERK REGENERATION.png

Shadow Abilities
Throws and telekinetically spins the staff vertically in midair in front of him, striking upwards many times, before pulling the staff back with a final downwards swing.
 * Thresh SHADOW STAFF SPINNING SLASH.png

Tucks into a breakdance windmill, rapidly spinning horizontally forward while twirling his legs in the air, kicking the Stranger many times.
 * Peg-Top SHADOW AGILE ARMOR 2.png

Charges up and rolls a Chakram charged with Shadow energy on the ground, which spins forwards through the Stranger's legs, before returning and hitting him again from behind.
 * Roll

Enemy Info

 * Name: Stranger
 * Fighting Style: Heralds
 * Weapon: Improved Pruner (Naginata)
 * Armor:
 * Helm: Neurovisor
 * Ranged Weapon: Selectors (Electromines)

Move and Perks
A sequence of 4 attacks with Naginata.

First hit to Bolo during the first 4 seconds of the round deals more damage.
 * Prepared Strike ICON PERK PREPARED STRIKE.png

A chance to reduce Bolo's Shadow Energy by 100% of his inflicted damage dealt.
 * Discharge ICON PERK DISCHARGE.png

A chance to gain shadow energy equal to a percentage of his attack damage.
 * Recharge ICON PERK RECHARGE.png

A chance to forbid Bolo to use block for 4 seconds with a hit.
 * Interference ICON PERK INTERFERENCE.png

A chance to set a bomb which will detonate for 2 seconds and inflict 100% of Stranger's inflicted damage dealt.
 * Time Bomb ICON PERK TIME BOMB.png

Shadow Abilities
Dashes forward and slashes through Bolo, ending up behind him.
 * Dash Shadow dash.png

Slams the ground with one fist, creating an upwards close-range splash of damaging Shadow energy around him.
 * Blast Shadow precise armor explosion.png

Raises a hand and summons a pillar of Shadow flame directly below Bolo.
 * Eruption SHADOW PRECISE HELMET.png

Plants a mine on the ground and immediately lifts it up with one foot, before holding the mine with both hands. Aiming it towards Bolo, Stranger blasts a beam of shadow energy from the mine.
 * Deactivation

Rewards
Winning this fight will reward the players with 20 experience and some coins.

The amount of coins given depends on the number of:
 * Head hits dealt by the players.
 * Shadow abilities performed by the players
 * Critical hits dealt by the players.
 * First Strikes dealt by the players.
 * Maximum combo performed by the players.

3 cards (plus one bonus card) will also be obtained. These cards can be either items, special moves, or perks with a rarity of Common, Rare , Epic , or Legendary.

Trivia

 * If the player owns Gilded Staff and inserts special move other than Skyfall to it, then it will be prioritized and Bolo will be utilizing that move instead of Skyfall.
 * Bolo utilizes the perk Backstabber during this fight. Later, he is betraying everyone in Chapter III by changing the plan for the Sphere by himself, essentially backstabbing them.