Shadow Pass

Shadow Pass is the name of the paid subscription in Shadow Fight 3. It gives the players a number of additional privileges and perks which are otherwise not available through any other means. Shadow Pass features include:


 * Bonus cards can be claimed without the need to watch ads.
 * Additional daily rewards. These rewards include Boster Packs of up to Legendary rarity, Epic and Legendary keys, and 30 gems frequently. Rewards from previous days still can be claimed if the player subscribed a few days late.
 * Additional special daily quest. There can be up to two additional Shadow Pass exclusive daily quest in the Daily Quest interface. They reward the players with a better amount of keys of all three rarities. Just like the regular daily quests, these exclusive quests are available for every 8 hours.
 * Daily Bosses. A new mode where the players assist the Time Traveler's research by fighting numerous people.

Experiment
Experiment is the name of the Shadow Pass exclusive quest. The Stranger asks for the player's help to join his research on different people regarding how they influenced the world's history. For every 24 hours, the players are given a mission to defeat a boss. After they completed the mission, the players are rewarded with one Epic card, two Rare cards, and 100 shadow energy. While assisting the research, the Stranger also sheds light on the player about various people and groups from all three factions, along with their backgrounds and how they come to have high importance in the historical index.

Daily boss fights are similar to other boss fights; there can be up to five rounds, and the players need to score three victories in order to win. Each of the boss wears a full set of Legendary gears, and they utilize unique fight bonuses throughout the battle.

Legion Bosses

 * Name: Seigfred
 * Chapter: All
 * Weapon: Ripping Kit (Swords)
 * Armor: Liquidator's Hardshell
 * Helm: Liquidator's Headpiece
 * Ranged Weapon: Slicing Crossbow (Arbalest)
 * Fight Rule: Scourge Liquidator (Burn the player's shadow energy with successful hits and deal +50% damage when it is depleted)


 * Name: Warmonger
 * Chapter: All
 * Weapon: Bonecrushers (Hammers)
 * Armor: Warlord's Plates
 * Helm: Warface
 * Ranged Weapon: Gilded Blades (Throwing Knives)
 * Fight Rule: Warmonger (Your opponent start each round with lowered Health and replenishes it near you)


 * Name: Red Lion
 * Chapter: All
 * Weapon: Sun Splinter (Spear)
 * Armor: Lion's Pride
 * Helm: Lion's Gaze
 * Ranged Weapon: Gilded Hatchets (Throwing Axes)
 * Fight Rule: Red Lion (Your opponent's ranged weapon decreases your defense for 3 seconds with a successful hit)


 * Name: Night Warrior
 * Chapter: All
 * Weapon: Light Brim (One-handed Sword)
 * Armor: Dogma
 * Helm: Shiny Darkness
 * Ranged Weapon: Black Maw (Trap)
 * Fight Rule: Night Warrior (Your opponent's damage increases over time)


 * Name: Tiberius
 * Chapter: 4 - 7
 * Weapon: Ancestors' Wrath (Giant Sword)
 * Armor: Valor's Might
 * Helm: Valor's Headpiece
 * Ranged Weapon: Obsidian Strike (Pilum)
 * Fight Rule: Living Legend (While your opponent take no damage, he charge a shield. This shield absorbs damage of 1 hit, throwing you back)


 * Name: Sir Reinhard
 * Chapter: 5 - 7
 * Weapon: Arbitrator (Two-handed Sword)
 * Armor: Divine Retribution
 * Helm: Higher Calling
 * Ranged Weapon: Mercy (Pistol)
 * Fight Rule: Arbitrator (When your opponent's Health is critically low, he become invincible for 10 seconds and deal double damage)

Dynasty Bosses

 * Name: Guardian Dragon
 * Chapter: 2 - 7
 * Weapon: Emerald Claw (Guandao)
 * Armor: Guard's Armor
 * Helm: Guardian Helm
 * Ranged Weapon: Lotus Petals (Throwing Daggers)
 * Fight Rule: Guardian Dragon (Gain +5% to his shadow energy for each successful weapon attack)


 * Name: Imposter
 * Chapter: 2 - 7
 * Weapon: Eagle's Dive (Chain Knife)
 * Armor: Three Arrows' Glory
 * Helm: Golden Fang Crown
 * Ranged Weapon: Four Leaves (Spikes)
 * Fight Rule: Arrow (Your opponent gain Shadow Energy bonus for rolls, jumps and swaps)


 * Name: General Tao
 * Chapter: 2 - 7
 * Weapon: Prosperity Staff (Staff)
 * Armor: Demon Ward
 * Helm: Demon's Crown
 * Ranged Weapon: Skylord (Bow)
 * Fight Rule: Golden Demon (Your opponent's ranged weapon leaves poisonous clouds on location)


 * Name: Usurper
 * Chapter: 2 - 7
 * Weapon: Crown Defender (Shuang Gou)
 * Armor: Wings of Reign
 * Helm: Chief's Crown
 * Ranged Weapon: Wyvern's Claws
 * Fight Rule: Usurper (Your opponent can enter Shadow form even if his Shadow Energy has not fully restored)


 * Name: Orchid
 * Chapter: 2 - 7
 * Weapon: Dragon's Roar (Dadao)
 * Armor: Northern Lights
 * Helm: Triumphant
 * Ranged Weapon: Dragon Chakrams
 * Fight Rule: Star Chaser (When your opponent's Health is out, she enter Shadow Form with full shadow energy bar and become invincible for 10 seconds)


 * Name: Octopus
 * Chapter: 4 - 7
 * Weapon: Flying Jade (Nunchaku)
 * Armor: Kraken's Eye
 * Helm: Kraken Kabuto
 * Ranged Weapon: Burning Rain (Fire Orbs)
 * Fight Rule: Octopus of the Damned (Your opponent's ranged weapon stuns you on hit)

Heralds Bosses

 * Name: Claw
 * Chapter: 3 - 7
 * Weapon: Cyan Talons (Claws)
 * Armor: Agony Gleam
 * Helm: Mind Protector
 * Ranged Weapon: Ice Fangs (Kunai)
 * Fight Rule: Gloomy Spectre (Gain spectre badges for up to 3 successful hits to increase his damage by 50%. Badges are lost overtime)


 * Name: Ada
 * Chapter: 3 - 7
 * Weapon: Improved Pruner (Naginata)
 * Armor: Shadowdiving Suit
 * Helm: Shadowdiver's Muzzle
 * Ranged Weapon: Selectors (Electromines)
 * Fight Rule: Anomaly Hunter (Your opponent take lowered damage from Shadow Abilities)


 * Name: Divine Judge
 * Chapter: 3 - 7
 * Weapon: Blood Reaper
 * Armor: Divine Judgement
 * Helm: Crescent Visor
 * Ranged Weapon: Dragonfly's Bites (Needles)
 * Fight Rule: Divine Judge (3 succesful hits fully replenish your opponent's shadow energy, but it vanishes after 3 seconds)


 * Name: Mnemos
 * Chapter: 3 - 7
 * Weapon: Fate's End (Iaido Katana)
 * Armor: ABL-12
 * Helm: V.O.A.K.
 * Ranged Weapon: Glacial Harpoon (Harpoon)
 * Fight Rule: Tracker (Your opponent's ranged weapon replenishes his Shadow Energy with successful hits. His Shadow Energy restoration will be interrupted when you inflicts damage upon him)


 * Name: Nanami
 * Chapter: 3 - 7
 * Weapon: Shadowslayer (Katana)
 * Armor: Obscure Jacket
 * Helm: Stealth Visor
 * Ranged Weapon: Supernova (Folding Blade)
 * Fight Rule: Shadow Artisan (Your opponent start the round with no Shadow Energy, but gain it over time. Her Shadow abilities consume full Shadow Energy bar per usage)


 * Name: Future Keeper
 * Chapter: 3 - 7
 * Weapon: Nocturnal Clutches (Sai)
 * Armor: Detachment
 * Helm: Ataraxia
 * Ranged Weapon: Steel Dragonflies (Shuriken)
 * Fight Rule: Future Keeper (Your opponent start each round without Shadow energy and cannot replenish it by hits. If he have only one-third of his Health, he enters permanent Shadow Form until current round ends)