Thread:BaconMan1234/@comment-25741875-20141123162320/@comment-25741875-20141124125455

About the 2 handed spiked cudgel, it is wielded only by that unnamed red ninja from act 6 survivals and duels (remember him no?). ronin's dadao is his own version of dadao, with spikes on near end and the blade on other but it is still pretty much like the real dadao and the DEVASTATOR (i like how it sound XD) and yes of course funtions like all heavy weapons. besides the game also names it ronin's dadao. my point is they are separate weapons. but then all heavy weapons function the same regardless of what they are names so we can forget about it. except the actual two handed cudgel.

glaive: it is wielded by general rather than captain, functions like glaives (im not sure which). appearence is like having swords on both ends. that is that

captain's sword is a heavy weapon. what im confused about is whether it has been unlocked by the interlude. but by your response i guess not. so keen katana is another. but shogun's swords, are they all different weapons or is one of them actually the daisho unlocked by the interlude?

hermit's skewers apart from their attack frenzy do function like sais. thanks for all that info :)

Coming to the main thing, many weapon categories share the same moves if you neglect their attack frenzies. for eg. the slasher blades, double blades and shuang gou are like the same if attack frenzies are not taken into a/c. Now big question is: should we categorize the such classes together and add sub groups to it or classify each and every weapon separately based on their attack frenzy? the former choice makes it too short probably idk but latter adds many categories with just one weapon for sure thus lengthening it. but either one must be done. what is your take?