Enchantments

Enchantments are bonuses found on melee weapons, armor, helms, and ranged weapons in Shadow Fight 2. Magical spells have no enchantments. There is a total of 11 enchantments, 9 of which are found items currently.

Enchantments Available on Items
The following enchantments can be found on weapons in Shadow Fight 2.

Bleeding
Bleeding gives '''a chance that the enemy will start to lose health over 5 seconds after being hit. The amount of health lost depends on the power of the enchantment.''' Bleeding can be found on:
 * Blood Reaper (melee)
 * Pharaoh's Khopeshes (melee)
 * Star Blade (ranged)

Critical Chance
Critical Chance causes '''the chance of a Critical Hit to be increased. The probability depends on the power of the enchantment.''' Critical Chance can be found on:
 * Coral Prickles (melee)
 * Emerald Cutters (melee)
 * Crystalline Spikes (ranged)

Critical Damage
Critical Damage causes '''the damage of a Critical Hit to be increased. The damage addition depends on the power of the enchantment.''' Critical Damage can be found on:
 * Harrier Hooks (melee)
 * Bat Wings (ranged)

Damage Return
Damage Return gives '''a 20% chance that the enemy will take damage while hitting the player. The percentage of damage returned depends on the the power of the enchantment.''' Damage Return can be found on:
 * Crow's Bane (armor)

Frenzy
Frenzy gives '''a 20% chance to have the player's melee damage increased for 5 seconds after hitting the enemy. The damage addition depends on the power of the enchantment.''' Frenzy can be found on:
 * Imhotep Pounders (melee)
 * Ornamental Sabers (melee)

Lifesteal
Lifesteal (formerly called Life Drain) gives '''a 20% chance to replenish the player's health when hitting the enemy. The percentage of stolen health depends on the power of the enchantment.''' Lifesteal can be found on:
 * Devastator (melee)
 * Doom Crest (helm)
 * Harvester of Souls (ranged)

Magic Recharge
Magic Recharge causes '''magic restored on each attack to be increased. The amount of magic replenished depends on the power of the enchantment.''' Magic Recharge can be found on:
 * Staff of Night (melee)
 * Banshee's Cry (armor)
 * Jester's Benediction (helm)
 * Lunar Knives (ranged)

Regeneration
Regeneration gives '''a chance to regenerate the player's health for 5 seconds after being hit. The amount of health regenerated depends on the power of the enchantment.''' Regeneration can be found on:
 * Sacral Mask (helm)

Shielding
Shielding gives '''a 20% chance to reduce incoming damage for 5 seconds after being hit. The damage reduction depends on the power of the enchantment.''' Shielding can be found on:
 * Sentinel Coat (armor)

Critical Protection
Details regarding this enchantment are not provided by the game due to it not being available on items. However, one would assume that this enchantment would offer protection from critical damage, in the same manner as the regular Shielding enchantment.

Fire
Details regarding this enchantment are not provided by the game due to it not being available on items. However, it is used by enemies, such as Shogun. It was also shown to deal damage over time, similar to Bleeding.