Board Thread:Shadow Fight 3 Discussion/@comment-95.76.130.105-20180926171902/@comment-25669516-20180927120200

Well, this problem will more or less be sorted in the upcoming updates. There is no ETA yet but here's what Nekki has said -

AI - they are aware of the constant blocking or side step issues. They have been trying to balance it but it did not work yet. They've promised to work on it again in a Telegram Q/A.

Chests - Will be done away with completely very soon and be replaced by one single chest you can open immediately after playing 5 duels or so. The rewards will most probably scale according to your Dan, but I don't have a confirmation for that at the moment. There are also plans for more modes of play like survival to be added where people can farm coins but it's still a ways off, if it gets implemented at all.

Rewards - are complete RNG. There are days you'll get good things and days it'll give you nothing but useless ranged weapons or special moves. But yes, I agree RNG alone should not be the deciding factor. If you complete a difficult mission or defeat a difficult opponent you should be rewarded for your efforts. Nekki is making changes to this as well now. For example defeating bosses in single player nets you guaranteed epic or better cards in many cases now.

As for your issue with Titan, it's just timing and luck. Pick your enchantments wisely (a good combo will be frenzy on armor helm and weapon and tempest rage on all five pieces). You can use any weapon you're comfortable with but some generally helpful ones are Monk's Katars, Pneumo Fists and Lynx's Claws, but you can use any. Roll, dodge and side step aound him, use lower slashes/attacks - basically be like the AI of SF3 on Titan (minus the stand and block part) - you'll get him eventually :)