Board Thread:Shadow Fight 2 Discussion/@comment-24329676-20141203092852/@comment-6766002-20141215014631

BaconMan1234 wrote: With the Shadow Fight 2 fans desperately waiting for the Titan update, it seems like the right time to discuss ideas for Titan! Here are some of mine:

- The Titan fight should require 5 rounds for either character to win, instead of 3.

- Titan should deal much more damage to the character and take much less. That will make him a true challenge, especially for gemmers.

- Titan should have a unique perk. Some ideas for that are: hinder (slow down Shadow's movement), disable (disable some moves for a time) and intimidation (make Shadow less responsive to the controls)

- Titan should have a massive electric bomb spell, fire a cannon from his suit or cause craters

- Titan should have special moves such as extra kicks and more throws.

- Titan's sword should have a draw animation where he rams it into the earth, picks it up and throws it so it spins, then catches it and finally aims it at the enemy. Also, titan should have a special weapon, with the general power of Axes, cheapness of Dual hammers, range of Heavy Weapons, and speed of Daggers.

Titan also should be able to force the character to approach somehow (Ability that makes you walk, limiting movement, or a perk that gives immunity to ranged weapons), preventing cheap projectile spam to win.

HIs perks could permenantly disable enchantments than can produce passive effects(Precision, Overheat) and a chance to disable ones with active efffects(Time Bomb).

Titan should be the hypothetical unviewable difficulty where when you are maxed out with no IAP equips, he is Hard and borderline Insane, with best IAPs he is Normal. On Eclipse he should be Impossible regardless.

He also needs a combo breaker. Some sort. Or else i'll end up winning simply by getting Battle Hammers to whatever level I need, and unleashing an unbreakable combo 5 times.