Board Thread:Questions and Answers/@comment-31762568-20190731130601/@comment-37875052-20190731224301

This was my rushed opinion Tc Hiper Warrior Of Time wrote: Well there go heralds down the drain. Tc Hiper was right. Nekki's only aim is to to buff other functions and nerf heralds. This is actually a Herald nerf update. If I knew this was the Herald nerf I would never wish for it since beginning.
 * Heralds weapons critical chance is zero now.
 * New buff is nothing but waiting for 10 seconds to charge the weapon without touching the enemy and then attacking in the small 2 to 3 seconds small window.
 * There goes Heralds' stun locking to hell.
 * They change all perks. Instead of critical chance they now depend on critical damage.
 * And the biggest stupidest change is that no critical mass is nothing about increasing critical chance. It is now officially changed to increasing chance of attacking in breaking the block. That is Herald version of breacher.

The set abilities are not that good as expected.
 * They end up in a single Shadow attack. So now I cannot chain 7 to 8 Shadow attacks.
 * Spring champion is almost useless.
 * The other faction immortal abilities are not that useful. Most of the time you are trying to get a way from enemy to cause damage. And trying to save your skin in 10 seconds.
 * All in all this update was not actually required. At least it ditched heralds completely.
 * We lost our most important ability that is critical hits point. They just robbed heralds of our identity. It is just like taking away tanking hits from legion or combos from dynasty.
 * First they lured all players in choosing Herald faction by giving so many features. And now they are making us again and again rethink our decision on choosing Herald faction.