Board Thread:Questions and Answers/@comment-31762568-20190731130601/@comment-37875052-20190731224555

Here Anon blows it to smithereens. Warrior Of Time wrote: Nekki completely changed the whole crit system of Heralds. Now, ANY crits they make will be multiplied by 1.75 - 3 depending on the weapon you're equipping. In return, they reduced the crit chance of Heralds weapons to 0%, and give us a 100% chance to make crit for only every 10 seconds as a compensation.

BUT, that's not gonna happen anymore if you're using the perk, Critical Mass. This perk has 17% chance to penetrate blocks. What most people don't know is, Critical Mass also gives you a 17% chance to make critical hit with unblocked attacks. In short, the 0% chance become 17% if you have Critical Mass equipped. And I did say that ANY crits will be multiplied by the weapon's crit dmg multiplier, right? Well, this is including the crits made with Critical Mass. OP, isn't it? Better exploit this before Nekki patched things up, because I get the vibes that's not how the new Critical Mass supposed to works 🤫

And Precision doesn't increase crit damage anymore, most likely a bug. Then, how does those crits in that vid dealt so much damage? Because they were Heavy Slashes. Of a Naginata. I did mention about how the Heavy Slash of Naginata, Claws, and Kusarigama will surely have fun with this if you remember. Those attacks are infamous for being absurdly powerful single-hit attacks, and such kind of attacks benefit the most from crits. Combine that with the 2.5 crit multiplier of Naginata and you get yourself a recipe for one-hit kill 😨

These are the explanations for everything, not because Shadowdiver set got/will be buffed. Hope this clears the confusions. Of both you and NSG 😜

P.S: Forgot to mention Whip Katars, particularly Chelicerae. They got x3 crit multiplier, the highest amongst other Legendary weapons. That Spinning Slash will be very deadly when buffed with Crit Charge o_0