Good Old Fiend

Good Old Friend is the name of the twelfth main quest of Chapter IV in Shadow Fight 3. It takes place on the ruins of Dynasty dojo.

Story
The party confronts the Ambassador on the negotiation location. Ambassador greets them, stating that their last meeting was a misunderstand, and now everything will be different. He orders his soldier to arrest everyone except for Marcus, which he barely recognize and believe he is here by accident. Marcus remarks that the Ambassador title is too much for him, and someone like him were dealt with quickly in the Legion during his time.

Fight Info
The enemy in this fight is northern Legionary. The fight can consist up to three rounds, and the players must win two rounds in order to win. The time for each round is 99 seconds, and the players must defeat the legionary before the timer ends, otherwise they will lose that round.

Enemy Info

 * Name: Northern Warrior
 * Fighting Style: Legion
 * Weapon: Light Artiber (Spear)
 * Armor: Hunter's Woolfell
 * Helm: Steel Guard
 * Ranged Weapon: Steel Crossbow (Arbalest)

Perks
A chance to gain a portion of his attack damage as health.
 * Lifesteal ICON PERK LIFESTEAL.png

A chance to deal more damage with a hit, losing a portion of additional damage from his health.
 * Berserk ICON PERK BERSERK.png

Shadow Abilities
Thrusts the spear to the ground, causing a huge Shadow spike to stab up from the ground into the player's gut.
 * ??? SHADOW SPEAR SLASH.png

Quickly boosts forward and rams the player back with a shoulder charge.
 * Ram SHADOW_STRONG_ARMOR.png

Throws a Shadow energy forward at neck level. If the player is grabbed, they will be telekinetically choked, suspended in midair, before being slammed headfirst into the ground.
 * Choke SHADOW_MIND_THROW.png

Charges up and throws an axe that explodes with damaging Shadow energy on contact with the player, knocking them down.
 * Concussion SHADOW RANGED STRONG EXPLOSION.png

Rewards
Winning the fight will reward the players with 20 experience and some coins.

The amount of coins given depends from the number of:
 * Head hits dealt by the players.
 * Shadow abilities performed by the players
 * Critical hits dealt by the players.
 * First Strikes dealt by the players.
 * Maximum combo performed by the players.

Some cards (plus one bonus card) will also obtained. These cards can be either items, special moves, or perks with a rarity of Common, Rare , Epic , or Legendary.

Trivia

 * This quest name is mispelled as "Good Old Fiend" in the game.