Board Thread:Guides/@comment-14.231.152.102-20171023082619

Fact 1 : Bosses problem with Charges :

- Underworld bosses were rapidly avoid magics but they not trying to avoid Charges, you have very high chance to hit the bosses because bosses never try to dodge charges like trying to dodge magics.

Fact 2 : daily missions :

- When you complete any daily mission, go to the daily mission page than press gems button of the daily jobs that you just complete, it automatic update a new daily missions without any gems. That is cool !!!

Fact 3 : Caculate damages and damages of Critical and Head hit :

- If you want to caculate properly your damages deals to the bosses, go to main menu and go to the tutorial moves and see damages of each move of you weapons. It can help you khowing which attack is more damages than others. The damages in Tutorial are equal to the damages of Raids that you fights. This is good to khow !!!

- Critical hit will deals the damages 1.5x than normal hit, head hit will deals the damages 2x than normal hit, so Critical+Head hit will deals 3x damages.

Fact 4 : Bosses Ranged weapon enchantmented with Precision :

- Vortex's and Arkhos's ranged weapon are enchamented with Precision. Their ranged weapons are 90% create Critical hit to you. Maybe Precision made their ranged weapons increased a lot of chance dealing Critical Hit. Every times they hits me with their ranged damages, i alway gets Critical Hit.

Fact 5 : Hoaxen tentacles ExtreMe avoid :

- You can avoid the tentacles of Hoaxen by jumping. I warn you, you have to caculate time to jump because his tentacles is very fast. He might strike you while you jump not at a right time.

Fact 6 : Tempest Rage power :

- Example : You hit the bosses with first one nomal hit of Kusarigama with Head Hit will deals 20 damages, but if that attack combine with Frenzy 2.5x and Tempest Rage 5x, the damages of it attack will be 12.5x more powerful, so 1 first normal hit with Head Hit and Frenzy and Tempest Rage will deals 250 damages ( insane damage ), if the second Frenzy active, it will deals 625 damages,  if  it gets Critical hit, it will deal 1.5x damage. Insane damage !!!

Fact 7 : Ranking damages of player in a round without Tempest Rage : ( for Tempest Rage player, ranking damages required 3x times than the who didn't have Tempest Rage for the fights ).

- 0 damages : too bad. Tempest Rage players damages : 10.

- 25 damages : pity players. Tempest Rage players damages : 75.

- 50 damages : players just only trolling around and not fighting serious. Tempest Rage players damages : 150.

- 75 damages : beginner. Tempest Rage players damages : 225.

- 100 damages : players should try harder. Tempest Rage players damages : 300.

- 150 damages : noobs. Tempest Rage players damages : 450.

- 200 damages : normal players being. Tempest Rage players damages : 600.

- 300 damages : players that had skill,talent of fighting. Fighting very serious. Tempest Rage players damages : 900 damages.

- 400 damages : players is very agressive,skillful,pro. Tempest Rage players damages : 1200 damages.

- 600 damages : very insane players. Tempest Rage players damages : 1800 damages.

- 800 damages : the holy shit players. Tempest Rage players damages : 2400 damages.

Fact 8 : Minimum damages needed per round of every players against bosses and minimum damages needed of every players per raid to defeat bosses :

Normal Bosses :

Volcano :

- Per round : 107.

- Per raid : 425.

Megalith :

- Per round : 134.

- Per raid : 934.

Fungus :

- Per round : 177.

- Per raid : 1586.

Vortex :

- Per round : 264.

- Per raid : 2375.

Fatum :

- Per round : 234.

- Per raid :2334.

Arkhos :

- Per round : 267.

- Per raid : 2667.

Hoaxen :

- Per round : 280.

- Per raid : 2800.

Special Bosses :

Morgana :

- Per round : 217.

- Per raid : 1953.

Freeze :

- Per round : 285.

- Per raid : 3128. 