Old Wounds (SF3)

Old Wounds is the name of a main quest in Chapter VII, Part I of Shadow Fight 3. It takes place inside the Legion Fortress, at the Arsenal.

Story
The trio immediately barge into the Arsenal to rescue Jet. Aside from Jet, there are two other people in the room: a Corporal and the chief, Gizmo, his body clads in metallic black armor with half his face has been turned black. After all those years, Gizmo still recognizes the player, and he's happy to see his old friend again. Itu yells at him to release Jet. Gizmo ignores him, he will deals with Jet while Corporal will teach them a lesson, as he hates anyone who walks in without knocking first.

Fight Info
The enemy in this fight is a Corporal. Any attacks delivered by the player can steals Corporal's shadow energy, and vice versa. The fight consists of up to five rounds, of which the player must win three in order to be declared victorious. The timer for each round is 99 seconds, and the player must defeat Corporal before the timer ends, otherwise they will lose that round.

Enemy Info

 * Name: Corporal
 * Fighting Style: Legion
 * Weapon: Flail & Shield
 * Armor: Stigmata (modified)
 * Helm: Blind Rage (recolored)
 * Ranged Weapon: Restrictors (Electromines)
 * Rule: Shadow Snatch

Perks
A chance to cause the player to lose health equal to a portion of his attack damage over 3 seconds.
 * Bleeding ICON PERK BLEEDING.png

A chance to deal full damage through the player's block.
 * Breacher ICON PERK BREACHER.png

A chance to gain a portion of his attack damage as health.
 * Lifesteal ICON PERK LIFESTEAL.png

A chance to stun the player for 3 seconds with a hit.
 * Basher ICON PERK BASHER.png

A chance to deal more damage with a hit, losing a portion of additional damage from his health.
 * Berserk ICON PERK BERSERK.png

A chance to cause the player to lose health and Shadow Energy equal to a portion of his attack damage.
 * Shadow Burn ICON PERK SHADOW BURN.png

Shadow Abilities
Spins the flail vertically for a second, before swinging the flail upward into the sky. After a moment, Corporal pulls the flail down, bringing along a giant meteorite to crush the player.
 * Meteorite SHADOW SHIELD KNOBSTICK SLASH 1.png

Grows out sharp spikes from the armor, damaging the player if they are close.
 * Spikes SHADOW CARAPACE.png

Forms chains around one hand and telekinetically grabs the player by forming another chains on their leg, lifting them up and slamming them headfirst into the ground, before throwing them over his head and slamming them into the ground three times.
 * Pivot SHADOW STRONG HELMET.png

Rewards
Winning this fight will rewards the players with some coins. The amount of coins given depends from the number of:


 * Head hits dealt by the players.
 * Shadow abilities performed by the players
 * Critical hits dealt by the players.
 * First Strikes dealt by the players.
 * Maximum combo performed by the players.

Additionally, they will also obtain 15 shadow energy and two more cards (plus one bonus card). These cards can be either items, special moves, or perks, with a rarity of either Common, Rare , Epic , or Legendary.