Mercenaries

After Shadow defeats Colonel, the fourth bodyguard of Shogun, Shogun orders his fifth bodyguard General to find and execute Shadow (whom he thinks is the Prince) and his allies to which General responds that he will round up his best mercenary unit to hunt Shadow down. Before Shadow can fight General and reach Shogun he must defeat the five mercenary unit of General.

The storyline fight then deviates from its usual simple duel to more of a survival battle where in each round Shadow must face one mercenary at a time and defeat one to proceed to the next without losing. Losing a round will make Shadow restart his fight from the first mercenary onwards much like survival. Each round is timed 100 seconds and do not have any altered rules and conditions. Like survival, defeating each mercenary has its own respective reward in coins and XP is offered after the defeat of the last mercenary.

After all mercenaries has have been beaten and reward has been given, the game takes the player back to the main map where general can now be fought in a normal face off.

Trivia

 * Unlike all other characters from the storyline i.e. bodyguards and demons, none of the mercenaries have a speaking role of their own.
 * This is the first time players will encounter survival type fight in the storyline. Second is during the battle of Gates of Shadow and third in the interlude where all main story fights are of the same kind. This is also the only battle in the storyline of such kind where the player will not face any modified rules and conditions (like those of Gates of Shadow) or Perks and enchantments (interlude storyline fights).
 * For a Survival fight, it has the least amount of opponents (5) whereas at all other times there exist at least 6 opponents.
 * Mercenaries 3 and Mercenary 5 are portrayed having modified versions of those weapons that are available in Shadow's arsenal (steel claws and axes respectively) but during the fight they use the ones Shadow has access to.