Board Thread:Questions and Answers/@comment-31479589-20190616100306/@comment-37875052-20190622143948

Warrior Of Time wrote:
 * Nothing prepared us for the real question avalanche on our facebook page! So here's the first part. Let's get down to it!

1) If the power of the the unarmed attack is greater, what's the reason for upgrading weapons?

The reason is it’s not convenient for a player to fight with his bare hands. Plus, you lose the ability to insert perks into a weapon (because there’s none) and use its shadow abilities. Furthermore you can always find a weapon which is stronger than your actual unarmed attack. So why bother? However, you’re absolutely right, and we will definitely make some changes in the next update.

2) Will we be able to get more new weapons and expand our level when New Game+ feature will come out?

Sure, when you start New Game+ you will be able to level up your character and raise the power level. We will also add some new equipment too. Its quantity won’t be big, but we want to enhance those we’ll create in the field of their visual and gameplay components. Also worth mentioning that the upgrade mechanics will differ in the New Game+ mode.

3) When will you add an achievement system like in Shadow Fight 2? Unfortunately, it's not in our plans right now.

When the PvP mode will be available to everyone? We don’t have an exact date yet. Follow the news. PvP is still in development.

4) Why haven't you give us a hint about Heralds special ability? Legion and Dynasty have it for some time now!

We are currently developing the special ability for Heralds, and you will see it in the next update.

5) Is there a chance the current event ticket system will be gone for good? The new one is awful! Prices are too high!

Yes, we know about complaints about tickets. We decided to make some changes. Follow the updates, we plan to test a new system soon (unfortunately, not in the following 2-3 events).

6) I just want to ask, did the PvP event ended well? And what are you guys planning to do after that?

We are planning to launch a PvP test once or twice more because we still need to test our netcode before the official launch worldwide.

7) Why are the items from previous chapters available in the shop or booster packs only? Why don't you give us a different way to get them, like adding them into a season reward, so players would have more interest in playing Duels.

In the last update we have increased the chances to get archive cards in the shop, so now's it's like a twenty percents chance. We have some ideas how to add more ways to get archive cards in the future. Maybe it will be the "Archive chest" from Duels.

8) Is there a chance old devices like iPhone 5s and 6 will handle the PVP mode?

PvP mode will not differ from the usual battles and missions. Performance requirements remain the same as for all other game modes.


 * The truth is that... Shadow Fight Arena has got a warm PvP heart! We thought it'd be nice for you to know our new project a little better. So here are some relevant questions players would like to have an answer to.

1) Will Shadow Fight Arena get a fully-fledged story campaign?

The game will have several story arcs featuring multiple characters. We call them "The Adventures". Their inner workings is a question still to be answered, but we plan to shed some light on the misteries which have been left behind the scenes of Shadow Fight 3.

2) How 3vs3 game mechanics really work?

Both players build their own team of 3 characters. Then they choose which one of them will step the arena first. Each round contains a fight one on one. Whoever loses leaves the roster, and the place takes the next fighter chosen by the player. The winner moves on into the next round with a partial life bar. The fight shall continue until one of the players loses all his characters. That is to say, there are 3 to 5 rounds per match.

3) Why you're developing Shadow Fight Arena, but not Chapter 7.2?

Shadow Fight Arena is being developed by a separate team. This will not affect the development of Shadow Fight 3.

4) Will there be new characters we haven't seen in the main series yet?

Yes, indeed. There will be some new characters in the game. Furthermore we'll reveal the nature of the characters you do already know and heroes you may have seen briefly a little better.

5) Will it be possible to fight anyone besides other players? Maybe AI or something?

We want to make a mode where you could face another player's team controlled by AI. It would be useful to test your own team or train your skills without having to connect to the Internet. That's the plan.

6) Please tell us more about social elements!

First and foremost, you'll be able to defy your friends. Other social activities are still at a pre-production stage.

7) Which monetization model you chose for the game?

We bet on your skill in Shadow Fight Arena. It implies a fair PvP fight where your gaming expirience is what really matters. That is why the upgrade system will affect different game situations and tactic variations only. You will be able to force your game progress but that's it. Skills are crucial. This one