Talk:Shadow Fight 3/@comment-30326451-20171119190929/@comment-30326451-20171120054528

I do believe it has just as much, maybe even more potential than the second game. However, many things are lacking in combat, such as the choice to jump off and against walls to get out of corners like in Shadow Fight 2. Movesets restricted to a card system just don't work out for a game like this. The game is too beatiful and had too much effort put into it for it to be like this. In no way do I wish for this game to fail or not make revenue, it should. I just think it will be a broken mess until they decide to fix it.(if ever) I'll have to stop you on the mastering part, since your moveset is dependent on cards, that's just what I think, though. If you've gone past the 'training' with June(which I haven't), I think you can agree it's horrendous. It shouldn't be a freaking battle, but more like a tutorial for advanced moves to use, if they would spare the courtesy to do even that. If we're just going to be restricted to 3 hour chests minimum wait time, then we might as well bring the shop system back. It was better than this.