Board Thread:Questions and Answers/@comment-31762568-20190731130601/@comment-31479589-20190801153740

Don't get me wrong, I acknowledged your points, which are fair and reasonable (I know Legion's advantage, as I was actively advertising Legion's perks build that can counter Heralds back then, forgive me my fellow Heralds!). But, things can go either way in the case of PvP, because of the entirely different opponent's behaviour you will face (human instead of AI). Some usual strategies may not work anymore, and luck plays a bigger factor in victory in PvP. The opposite is also true here, those Heralds who play very well will not have trouble with whatever faction set they're facing. Skill aside, it all depends on who can keep their cool and patience. Those that easily get panic and getting impatient will bite the dust faster than those who can control themselves. And those impatient players exist in all three factions, whether it's Legionaries, Dynasts, or Heralds.

Both Sakura and Judge are as unfair as Abdicator and Star Chaser. Glaive is the fastest weapon in the game currently, and it got more range than 2h-Sword and faster than Dadao. Dealing 3-hits with Kusarigama is easy, and it also has range and speed advantages just like Glaive. The chance of getting one-shotted by Abdicator's ability is the same as getting pummeled by Star Chaser's Roll + Loop combo, and same as getting trolled by Sakura's Glaive and occasional but buffed Eruption/Harpoon, and same as getting trapped in Judge's Leash + Trip/Porcupine combo. And all four sets have their "counters": Rolling away for Abdicator, and be aggressive for the rest 3. Seriously, there's no opponent an aggressive enough player can't defeat (aggressive with planning it is, not some mindless attack rush). Players have know better, they have acknowledged how deadly Legion and Dynasty could be, and how those careless players got humiliated by the factions they labelled as slow and weak back then. Most players will surely play more carefully no matter what set their opponent is wearing, whether they have ability or not (let's be honest, even Guardian Dragon can stomp you if you doesn't take them seriously).

Shadow Remedy has been nerfed one update ago. It now only works once per round. Due to this, Transfusion is your only option now for health restoring that you can count on :/