Talk:Perk (SF3)/@comment-124.104.228.56-20180503145947/@comment-25669516-20180503171539

In the beta version of the game the higher the power of the Special Move, the more damage/effectiveness it had. The amount of damage a move would do was clearly mentioned on its card and it increased with each update.

For some reason this visual indicator was removed in the final release of the game but from what I have been told there were definitely attempts to implement damage scaling of special moves as their level increased. How successful those were is difficult to say however in the absence of any visual indicator.