Weapon (SF3)

Weapon is one of the three types of equipment that are available, along with armor and helm. Weapons increase the damage done through attacking with "punch" button, also changing the animations.

Weapons are classified based on their rarity: Common, Rare , Epic , and Legendary. The higher the rarity, the better the weapon (they have better shadow abilities and more perks and special moves can be attached to them). Common weapons do not have Shadow Ability. All rare weapons of a faction share the same Shadow ability. Epic and legendary weapons come with unique Shadow ability.

Weapons can be bought from the store. Otherwise, they can be obtained from chests won in duels, booster packs, or looted from defeated opponents. If the players receive a weapon that already owned, a part of an upgrade bar will fill up. When the upgrade bar fills up, the weapon will be upgraded, and a number of Shadow Orbs will be given. Better chests and booster packs may contain weapons with higher rarity. As for the drops from opponents, the players may obtain weapons with random rarity; it is possible to get a weapon with epic or legendary rarity, but the chance is small.

Legion
Weapons with high strength, but mostly heavy. Introduced in Chapter I. Based on weapons used by knights in Medieval European tales.

Dynasty
Lightweight weapons with swift movements and high combo potential. Introduced in Chapter II. Mostly based on Asian weapons used in traditional Chinese martial arts.

Heralds
Sharp-bladed weapons made for precise attacking. Introduced in Chapter III. Primarily based on Asian weapons used in traditional Japanese martial arts.