Thread:Su712/@comment-31479589-20180723121201/@comment-25669516-20180729192732

One chest per day is a disadvantage because, unless they add more ways to get shadow energy, we won't be able to upgrade a lot of things. Shop only contains a limited and random number of items so, like I've said before, you have to wait for weeks to get good stuff. All chests also contain some amount of currency or the other so that will get limited as well.

Even right now the number of coins you get per day from duels is fixed (you're only rewarded for the first 10), now the number of chests would get fixed as well. Earlier you could do 10 duels and then some more to fill chest slots.

As for specific equipment, the game has 60+ equipment sets. That's 150+ weapons, armor, helm and ranged weapons. Unless Nekki tailors the side quests to pick a weapon which that particular player has in their equipment... well, it is impossible for a free to play user to have access to them all - which would put paid users at an advantage.

Tbh, I quite like the current system of the game. Those who want to play 50 duels still play it even if they don't have empty chest slots. Those who don't get a lot of time to play gather rare/epic/legendary chests and put them on unlock while they focus on other things. You can use whichever equipment you want to, irrespective of your faction. You can choose not to play one day and put in twice the time on the next day and still not be at a lot of disadvantage. I'm not completely writing off these new changes - some of those do sound interesting - but as a casual player I'm not a fan of these new proposed reward mechanics.