The Second Arrow

The Second Arrow is the name of a main quest in Chapter VI of Shadow Fight 3. The fight occurs in a flashback, which took place at the Dynasty pier.

Story
Shadow Mind continues its story.

Shadow Mind was suffered from being imprisoned in the Sphere. As a result, it tempted many people for its freedom. All of them were weak, as weak as the player's friends according to it. What Shadow Mind wanted was an extraordinary soul that could contain it like an equal and withstand its power. Its choice were Galen, the Second Arrow and a bodyguard of Emperor, and Bolo, the Third Arrow and a shadow weapon maker. Shadow Mind chose Galen for this purpose. An opportunity then came, a thief stole the Sphere.

Fight Info
The enemy in this fight is a thief. The fight consists of up to three rounds, and the player must score two victories in order to win. The timer for each round is 99 seconds, and the players must defeat the snatcher before the timer ends. Otherwise, they will lose that round. No one could uses shadow abilities in this fight, initially.

The player will fight as Young Galen, with a predetermined equipment and move. The difficulty for this fight is rated "Normal".

Player Info

 * Name: Young Galen
 * Fighting Style: Dynasty
 * Weapon: Sentry's Guandao (Guandao)
 * Armor: Demon Ward
 * Helm: None
 * Ranged Weapon: Wyvern's Claws (Boomerangs)

Note: If the player owns Sentry's Guandao and/or Demon Ward, they can customize it with perks and special move according to their preference, to allow Galen to utilize more perks and move, therefore giving him more advantages.

Move
A sequence of 5 attacks with Guandao.
 * Dazzling Break ICON SUPER GUANDAO 2.png

Shadow Abilities
After winning one round, Galen will receive a power boost from Shadow Mind, allowing him to use shadow abilities.

Leaps forward while spinning horizontally with a whirl of Shadow energy around Galen, knocking back Snatcher.
 * Tornado SHADOW AGILE WEAPON TORNADO.png

Tucks into a breakdance windmill, rapidly spinning horizontally forward while twirling his legs in the air, kicking the Stranger many times.
 * Peg-Top SHADOW AGILE ARMOR 2.png

Charges up and leaps, throws a boomerang toward Snatcher. Upon hit, a shadow boomerang will flies in circle around Snatcher for 3 seconds, damaging him upon contact.
 * Cage

Enemy Info

 * Name: Snatcher
 * Fighting Style: Dynasty
 * Weapon: Crane's Wings (Deer Horns)
 * Armor: Fur-lined Armor
 * Helm: Silky Fez
 * Ranged Weapon: Rigid Boomerangs (Boomerangs)

Move and Perks
A sequence of 3 attacks with Deer Horns.
 * Turnabout

Ignore Galen's block and deal more damage when attacking from behind.
 * Backstabber ICON PERK BACKSTABBER.png

A chance to reduce Galen's hit damage over 2 seconds.
 * Weakness ICON PERK WEAKNESS.png

Rewards
Winning this fight will reward the players with 20 experience and some coins.

The amount of coins given depends on the number of:
 * Head hits dealt by the players.
 * Shadow abilities performed by the players
 * Critical hits dealt by the players.
 * First Strikes dealt by the players.
 * Maximum combo performed by the players.

3 cards (plus one bonus card) will also be obtained. These cards can be either items, special moves, or perks with a rarity of Common, Rare , Epic , or Legendary.

Trivia

 * If the player owns Sentry's Guandao and equips special move other than Dazzling Break to it, then it will be prioritized and Galen will be utilizing that move instead of Dazzling Break.