Board Thread:Shadow Fight 2 Discussion/@comment-223.176.24.101-20161026165820

On most of the previous updates, I could simply modify the sacegame and with a little bit of tinkering could always get the save game authenticated. But, it so turns out that on the recent updates, a really good defense mechanism has been added. Tinker with the game files and if the hash does not match with the file's then the file just gets overwritten regardless of wheather it is real only or not. Getting to the point, SF2 uses a system of hash verification right? So, I would really love to know what kind of hash it is? I have tried comparing the hash with hashes of different types available in the web that I myself generated. Think of a type of hash! Well, I 99.99% guarantee that I have already tried that. So, is it some custom hashing method? Is it some lesser known available methods that fall in the 00.01% that I haven't tried yet? I would really love a reply. 