New Dawn Fades

New Dawn Fades is the name of a main quest of Chapter III in Shadow Fight 3. It takes place in an Ancient Forest near the Dome, inside the time glitch.

Story
The trio agrees to join Marcus and his army attacking the Dome, and they begin the invasion tomorrow. While they are in the forest, June asks Itu why everything under the Dome is weird. Itu corrects her as upgraded is the right word. The reason is Shadow energy; almost everything has been boosted by Shadow energy. An enemy then attacks them.

Fight Info
The enemy in this fight is a Shadowdiver. The fight consists of up to three rounds, and the players must score two victories in order to win. The timer for each round is 99 seconds, and the players must defeat the Shadowdiver before the timer ends, otherwise they will lose that round.

Enemy Info

 * Name: Shadowdiver
 * Fighting Style: Heralds
 * Weapon: Shadow Piercer (Naginata)
 * Armor: Shadowdiving Suit
 * Helm: Shadowdiver's Muzzle
 * Ranged Weapon: Bright Shurikens (Shurikens)

Move and Perk
A sequence of 6 attacks with Naginata.
 * Airscrew ICON_SUPER_NAGINATA_1.png

Damage taken in the first 5 seconds of each round is reduced by a percentage.
 * Primary Protection ICON PERK PRIMARY PROTECTION.png

First hit to the player during the first 4 seconds of the round deals more damage.
 * Prepared Strike ICON PERK PREPARED STRIKE.png

Shadow Abilities
Dashes forward and slashes through the player, ending up behind them.
 * Dash Shadow dash.png

Slams the ground with one fist, creating an upwards close-range ring of damaging shadow energy around Shadowdiver.
 * Blast Shadow precise armor explosion.png

Raises a hand and summons a pillar of shadow flame directly below the player.
 * Eruption SHADOW PRECISE HELMET.png

Charges up and rapidly swipes a burst of 12 shadow shurikens at the opponent, spawning numerous afterimage copies of his arms in the process.
 * Flow SHADOW RANGED PRECISE SHURIKEN.png

Rewards
Winning this fight rewards the players with 20 experience and some golds.

The amount of golds given depends on the number of:
 * Head hits dealt by the players.
 * Shadow abilities performed by the players
 * Critical hits dealt by the players.
 * First Strikes dealt by the players.
 * Maximum combo performed by the players.

The players receive Airscrew, the Legendary Special Move for Naginata. Additionally, they also obtain 15 shadow energy and two more cards (plus one bonus card). These cards can be either items, special moves, or perks, with a rarity of either Common, Rare , Epic , or Legendary.