Talk:Underworld/@comment-31762568-20170423121037/@comment-31479589-20170424014829

@Master Shadow 12: They probably doesn't have enough knowledge about how to prevent hack back then, both from hacking apps or direct editing. But I see your point, two years is a very long time for such thing. If preventing currencies offline is not that hard, then fixed, they doesn't bother with hacks (at least for offline) and rather focus on something else.

@Su712: After reading your comment, I realized that my statement about IAP is kind of wrong. Myself, I never did any purchase in all games I've played, even if that means I have to farms or cheating. My friends, and probably lots of players I suspect, also did the same things, so IAP is not really the devs' main income as you've point out. I agree as well about the online thingy, they make anything so expensive and the only way to get these instantly is purchasing gems. Not to mention the bosses with robust shield and annoying rules, which is impossible to be defeated without medium charges (the small ones only tickle them). And don't worry about the text, it's still short compared to some I've read somewhere. :)