Board Thread:Shadow Fight 2 Discussion/@comment-32172734-20190422010425

The enchantment power for boss weapons is supposed to be 1997. This was true for my Lynx's Claws until just now, when I pressed the Enchant button to view the normal range of enchantment power. The maximum is 1942, and somehow the Lynx's Claws enchantment power became 1942. I'm sure this happens to everyone, but I'm disappointed that certain parts of the game are still fragile.

I did have a different enchantment break a long time ago. I used Ronin's Dadao, which as a Bloodrage enchantment, except the enchantment is only supposed to take away 10% of the damage dealt until I level up. I upgraded Ronin's Dadao and closed the game. When I came back, and tried Survival, I was shocked to see 30-40% of my healthbar turn yellow. Somehow, the Bloodrage had reverted to its normal 30% penalty as if I had leveled up! I didn't care much for it at the time, but I surprised that this wasn't patched early on. Don't get me wrong; I don't think this is important enough to complain to Nekki about. They already have a lot on their hands. 