Board Thread:Shadow Fight 2 Discussion/@comment-28533556-20160528151043/@comment-28533556-20160529090735

Kieltzy wrote: Damage rejuvenation- Each hit taken triggers a chance to absorb all damage and gain 5% of health.

Toxication- A chance of the enemy to lose 50% health for 5 seconds OF the damage dealt to the enemy.

Penetration- A chance to bypass enemy armour/helm.(inflict body damage instead) WOW cool. But the penetration would cause the enemy to be 1 hit-killed. I think what would be better is to reduce 50% of the enemy's armor and helm defense for 5 seconds.