Conversion

Conversion is the name of a main quest of Chapter IV in Shadow Fight 3, accessible by players that chose to destroy the Sphere at the end of Chapter III. It takes place at Marcus' village.

Story
The trio reached Marcus' village. The soldiers there has been given Shadow energy by Marcus.

Fight Info
The enemy in this fight is a soldier of Marcus. The fight can consist up to three rounds, and the players must win two rounds in order to win. The time for each round is 99 seconds, and the players must defeat Marcus' Soldier before the timer ends, otherwise they will lose that round.

Enemy Info

 * Name: Marcus' Soldier
 * Fighting Style: Legion
 * Weapon: Maces
 * Armor: Valor's Might
 * Helm: Purists Helm
 * Ranged Weapon: Steel Crossbow (Arbalest)

Perks
A chance to cause the player to lose health equal to a portion of Marcus' Soldier's attack damage over 3 seconds.
 * Bleeding ICON PERK BLEEDING.png

A chance to receive just half of the damage taken.
 * Deflection ICON PERK DAMAGE ABSORPTION.png

A chance to deal a portion of upcoming hit damage to the player.
 * Damage Return ICON PERK DAMAGE RETURN.png

Shadow Abilities
Smashes the ground with both hands, causing earth spikes to emerge from below in a small area around Marcus' Soldier.
 * Crush SHADOW STRONG WEAPON.png

Leaps forward and smashes the ground with both feet, causing a small earthquake and knocking down the player in a short range shockwave.
 * Thud SHADOW THUD.png

Throws a Shadow energy forward at neck level. If the player is grabbed, they will be telekinetically choked, suspended in midair, before being slammed headfirst into the ground.
 * Choke SHADOW MIND THROW.png

Charges up and throws a axe that explodes with damaging Shadow energy on contact with the player, knocking them down.
 * Concussion SHADOW RANGED STRONG EXPLOSION.png

Rewards
Winning the fight will reward the players with 20 experience and some coins.

The amount of coins given depends from the number of:
 * Head hits dealt by the players.
 * Shadow abilities performed by the players
 * Critical hits dealt by the players.
 * First Strikes dealt by the players.
 * Maximum combo performed by the players.

Some cards (plus one bonus card) will also obtained. These cards can be either items, special moves, or perks with a rarity of Common, Rare , Epic , or Legendary.