Truth And Consequences

Truth And Consequences is the name of a main quest of Chapter III in Shadow Fight 3. It takes place in the village where the Shadow rig has blown up.

Story
Bolo reveals that he intended to expand the Dome to cover the capital. Itu reminds Bolo that doing so will cause common people to be trapped in a time illusion. Bolo confirms that it is indeed the plan, so people can do anything they want, and the Sphere would not do any harm to anyone. Bolo then suggests them to check his Spectre who can overcome any anomalies.

Fight Info
The enemy in this fight is a Spectre. The fight can consists up to three rounds, and the players must score two victories in order to win. The timer for each round is 99 seconds, and the players must defeat the Spectre before the timer ends, otherwise they will lose that round.

Enemy Info

 * Name: Spectre
 * Faction: Heralds
 * Weapon: Glaive
 * Armor: Ghost Doublet
 * Helm: Lunar Mask

Move and Perk

 * Flagpole

Damage taken in the first 5 seconds of each round is reduced by a percentage.
 * Primary Protection PERK PRIMARY PROTECTION.png

Shadow Abilities
Dashes forward and slashes through the player, ending up behind him/her.
 * Dash

Quickly ducks down and disappears in a flash on the ground, reappearing instantly and standing up behind the player.
 * Blink

Strikes forwards with one hand, pushing the player backward with a non-damaging wave of force.
 * Push

Rewards
Winning this fight will rewards the players with 20 experience and some golds.

The amount of golds given depends from the number of:
 * Head hits dealt by the players.
 * Shadow abilities performed by the players
 * Critical hits dealt by the players.
 * First Strikes dealt by the players.
 * Maximum combo performed by the players.

3 cards (plus one bonus card) will also obtained. These cards can be either items, special moves, or perks with a rarity of Common, Rare, Epic, or Legendary.