Board Thread:Shadow Fight 3 Discussion/@comment-24.16.140.233-20190519004213/@comment-39173888-20190612075050

Alright, I've given a lot of thought in terms of weapon ideas for chapter 7.2, (btw, who's hype for 7.2?) and I think it's safe to say we could possibly get another fan favorite weapon returning, specifically, composite sword from sf2, now, to be completely clear, this is just my opinion and weapon prediction, your welcome to disagree, anyways, to me, I think there should be at least rare or epic varients, at best, legendary, epic, and rare, this could be used by heralds, which makes sense since they made whip katars, a sorta composite sword like weapon, anyways, to me, the rare composite sword could look just like the one in sf2, albeit with different design changes, maybe be called skewer or something like that, epic, I think could be black, and gold crested lines on the very edges, this could be master's composite sword from sf2, and could even have the same name as that, though, maybe a little shorter, as for legendary, well. . . it's hard to say, but maybe have a yellow glow in a part of the handle while the sword has a gold painted bottom, the rest a color like chelicerene, legendary whip katars, this, i'm not sure, but my best name is disciple's dominance, critical chance, well, the weapon is really. . . scaly, and each scale is extremely sharp, for rare, crit chance 16%, epic, 18%, legendary, 21%, now, attacks: a weapon has to have good attacks, right? these are my ideas

Single slash: you swing like it's a katana

Double slash: same as first, but second, you swing forward and scales extend, giving you good range

(optional triple slash) same as the last two, but you do a heavy swing slightly upwards, same effect as double slash

Heavy attack: a heavy downward slash with the blade extending to it's full extent, fast attack and fast recovery, if it lands, you bring them over and impale them with a slash, then push them back

Uppercut: swing upward quickly, then downward onto the enemy's head

Downward slash: swing twice downward, each with extremely long range, but also risky as they're slow, balancing them out

Spinning slash: turn around and swing full force, extending the blade greatly and giving it excellent attack range, again, just like downward slash, slow and risky

Specials: to me, the rare could be the same super attack composite sword had from sf2, epic or legendary, combines leash, banishing, and hawk's feather all into one, creating a combo that lasts up to 8 or more hits, what do you think, is this good?