Board Thread:Fun and Games/@comment-34263638-20180427174424

The title is stolen from a feature in SF1 with the same name here but the forum game will be SF2 related. Here is how the game works.

=Gameplay=

Each of you pick a weapon from the selections below. Each weapon has a specific number. Picking specific weapons will give you specific numbers

Ex. If you pick Pneumo Fists, then your number will be 48

Standard Weapons
Knives - 1                       Butterfly Swords - 19    Ceremonial Shuang Gou - 37

Knuckles - 2                  Labryses - 20                   Morning Stars - 38

Sai - 3                             Golden Katana - 21         Elegant Staff - 39

Steel Batons - 4            Maces - 22                       Barbed Glaive - 40

Machetes - 5                 Glaive - 23                        Kukris - 41

Daggers - 6                    Kusarigama - 24             Quenched Sai - 42

Crescent Knives - 7      Sickles - 25                      Keen Katana - 43

Tonfas - 8                       Moon Sabers - 26           Hack Knives - 44

Staff - 9                           Two-handed Mace - 27  Reaver - 45

Krises - 10                      Magari Yari - 28               Fretsaw - 46

Swords - 11                    Dadao - 29                       Telescopic Staff - 47

Steel Nunchacku - 12   Battle Hammers - 30      Thruster - 48

Stilettos - 13                   Northern Hammer - 31  Shocker Claws - 49

Heavy Staff - 14             Silver Spear - 32              Orbs of Pain - 50

Axes - 15                         Heavy Nunchacku - 33   Thunder Hammers - 51

Steel Claws - 16             Meteorite Knives -34      Flame Clubs - 52

Oriental Sabers - 17      Trident - 35

Yari - 18                           Blade Tonfas - 36

Super Weapons
Ninja Sword - 4               Pharaoh's Khopeshes - 21    Leeches - 38

Blood Reaper - 6             Two-handed Cudgel - 22       Dragon Teeth - 40

Imhotep Pounders - 8    Coral Prickles - 24                  Flayer Claws - 41

Harrier Hooks - 10          Staff of Night - 27                   Emerald Cutters - 43

Shuang Gou - 11             Silver Glaive - 28                     Mowers - 45

The Sting - 12                  Harbinger Sai - 30                   Blaster Tonfas - 46

Grim Scythe - 12             Katars - 32                                Pneumo Fists - 48

Big Swords - 15               Ornamental Sabers - 37         Composite Sword - 49

Devastator - 16                Daisho - 37                               Cobra's Tooth - 50

Sapphire Fang - 18                                                             Plasma Rifle - 51

Scoring
I'll use a random generator to get a number from 1-52. Each weapon has a specific number. The scoring works like this.

1. The one whose number is the closest to the number generated will get thrice the number guessed while the rest gets nothing.

Ex. Player A picked Telescopic Staff whose number is 47 while the generated number is 48. Player A will get 141 points if his or her number guessed is the closest to the number among the others.

In case of a tie, the one who picked the super weapon wins however the winner will only get twice the number he picked.

Ex. Player A picked Shocker Claws whose number is 49 while Player B picked Composite Sword whose number is also 49. The generated number is 48. Since Player B picked a super weapon, he/she wins and gains 98 points.

If that's not the case, then both players get points equivalent to the number they picked.

Ex. Player A picked Shocker Claws whose number is 49 while Player B picked Telescopic Staff whose number is 47. The generated number is 48. Since neither of them used a super weapon, both players win. Player A gains 49 points while Player B gains 47 points.

'''2. If only one player guessed the number exactly. The player will get four times the number the player gets. The losing players will lose depending on what number they guessed.'''

Ex. Player A picked Heavy Nunchacku whose number is 33 while Player B picked Reaver whose number is 45. The generated number is 33. Player A will gain 132 points while Player B will lose 45 points.

In case of a tie, the one who picked the super weapon wins however the one who didn't pick the super weapon doesn't lose any points

Ex. Player A picked Ceremonial Shuang Gou whose number is 37, Player B picked Daisho whose number is also 37 while Player C picked Labryses whose number is 20. The generated number is 37. Since Player B picked a super weapon, he wins and gains 148 points. Player A doesn't gain or lose anything while Player C lose 20 points

If that's not the case, then all winning players will gain four times the number they guessed while the losing players will only lose half of what they guessed Ex. Player A picked The Sting whose number is 12, Player B picked Grim Scythe whose number is also 12 while Player C picked Krises whose number is 10. The generated number is 12. Since both Player A and Player B picked a super weapon, both of them win and gain 48 points each while Player C loses 5 points

'''Note: The deduction will be rounded down so if you guessed an odd number as a losing player, divide the number by 2 and round it down. The final result will be how much you lose.'''

Rule: You're not allowed to pick any weapon that was already picked by another player during a round.

Current Round: 1

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