User blog comment:Volktenen/New Features For Shadow Fight @ Community Collaboration/@comment-24329676-20150329082736

I think the final weapon should be like a light sabre. I can't imagine a staff or hammer penetrating Titan's armour, but I can definitely see a lightsabre burning through it.

Anyway:


 * Titan's fight should be longer; maybe five victories to win, instead of 3.

Other ideas


 * Titan is able to summon any demon or enemy of choice during the fight by planting a portal and warping them in. Then a third health bar would appear, and you'd be fighting two enemies at the same time ....


 * If Titan is as powerful as they say he is, then Shadow won't be able to defeat him unaided. Maybe Cypher or Kali can fight alongside Shadow just like Shogun's bodyguards did for his fight. Or even better, the demons redeem themselves by fighting against Titan with Shadow.


 * Titan's probably the final enemy, so giving him an additional health barrier (like an armour bar that needs to be depleted before you actually take down his health bar) would make the final fight more challenging.


 * Multiple unarmed combat types. Instead of the basic punches like uppercuts, why not have some chopping moves or pricking?


 * A design-your-own-weapon feature. Maybe you can draw the appearance or pick fom a selection, then choose an animation from a variety. You can name it or give it the title "Shadow's [weapon name] like the demon weapons.


 * Sparring game mode. This can only be played daily, so it occurs less than duel, but gives generous xp/limited gems instead of just coins. You get to fight Sensei in this one.


 * Magic that's DBZ-inspired, like energy blasts (ki blasts) or a kamehameha (they could rename it to Energy Blast).