Board Thread:Questions and Answers/@comment-31762568-20190731130601/@comment-31479589-20190801024014

@TC Hiper: You're right that this was a nerf for spammers. Granted, the existence of Critical Mass alone still makes Rolling Waves and Triple Lunge spam possible, but instead of increased crit chance for every hits, it now become a fixed 18% crit chance at most. Meanwhile, this update is a welcome one for seasoned pros imo. You now doesn't need to defaulting to the Precision (which is bugged now) and Critical Mass anymore and you can use other perks to your liking. And I like it this way, those inexperienced players have been giving Heralds bad names over the course of more than 1 year. They can go for all I care, maybe switching to Breacher spam or Spurt spam, while players that are still loyal to Heralds will be labelled as the true masters ;)

And about PvP, I saw some footages of that Russian-only beta test. Guess what, Legion players completely stomped Dynasty and Heralds without even trying. But, these Dynasts and Heralds were noob from what I can tell. It's obvious who will win in a fight between seasoned players and inexperienced spammers. But if both players have the sames skill level, it can go either way. Don't waste your time worrying for spammers and noobs who can only complaint when things didn't go their way.

P.S: Unpopular opinion, but I think Sakura Set has the potential of being the most annoying enemies in PvP. Reason is the Glaive, that weapon makes staying close to any kind of opponents a piece of cake. And if Abdicator has Berserk+Shadow Burn combo and Star Chaser has Spurt, the duo Heralds have Amplification and Transfusion.