Thread:Su712/@comment-30419241-20181025170851/@comment-25669516-20181026003712

Well, I'm just guessing here but... It's not too difficult to track what keys you press while playing. For example, if you're just spamming the punch move the game can log that (and it in fact does so for missions like performing heavy attacks or spinnimg attacks etc). The developers can then code the AI to behave in a certain way accordingly - like if you're pressing punch once and then stopping the AI could be coded to counterattack you. Or if you're constantly punching then it can be coded to stand still and block.

So does the AI predict your moves? You can say so. The easiest way to observe it is with ranged weapons. In my matches for example, from what I've observed, the first time I throw a ranged weapon it almost always hits the enemy. However if I throw a second ranged weapon immediately after that then the AI instantly ducks the moment I press the key. Similarly I've had matches where my character and the opponent just stood there doing nothing for over 10 seconds. Then as soon as I pressed the kick key the opponent finally came alive and tried to side step and dodge it xD