Thread:Warrior Of Time/@comment-31479589-20190610145818/@comment-31479589-20190610151745

1. Electromine is better, because it leaves opponent stand still in place, compared to Trap which makes opponent steps backward a bit. Plus, Deactivation is way, way more useful than Clutch.

2. Jump forward is the only thing that comes to mind right now. And since it's kinda slow, you can try to interrupt it.

3. Well, I have no idea. The weapons with the most unbreakable phase in their moves so far are: Giant Sword (every moves of Giant Swords have it) and Flail & Shield. Giant Swords really need it because they're the slowest weapon in the game. While Flail & Shield, it actually makes sense with the logic of having shield to protect you from attacks.